Read this in other languages: Español.
Longer term, most platforms will likely be supported to some extent.
Grin's programming language rust
has build targets for most platforms.
What's working so far?
- Linux x86_64 and macOS [grin + mining + development]
- Not Windows 10 yet [grin kind-of builds. No mining yet. Help wanted!]
- rust 1.31+ (use rustup- i.e.
curl https://sh.rustup.rs -sSf | sh; source $HOME/.cargo/env
)- if rust is already installed, you can simply update version with
rustup update
- if rust is already installed, you can simply update version with
- clang
- ncurses and libs (ncurses, ncursesw5)
- zlib libs (zlib1g-dev or zlib-devel)
- pkg-config
- libssl-dev
- linux-headers (reported needed on Alpine linux)
- llvm
For Debian-based distributions (Debian, Ubuntu, Mint, etc), all in one line (except Rust):
apt install build-essential cmake git libgit2-dev clang libncurses5-dev libncursesw5-dev zlib1g-dev pkg-config libssl-dev llvm
For Mac:
xcode-select --install
brew install --with-toolchain llvm
brew install pkg-config
brew install openssl
git clone https://github.com/mimblewimble/grin.git
cd grin
cargo build --release
Grin can also be built in debug mode (without the --release
flag, but using the --debug
or the --verbose
flag) but this will render fast sync prohibitively slow due to the large overhead of cryptographic operations.
See Troubleshooting
A successful build gets you:
target/release/grin
- the main grin binary
All data, configuration and log files created and used by grin are located in the hidden
~/.grin
directory (under your user home directory) by default. You can modify all configuration
values by editing the file ~/.grin/main/grin-server.toml
.
It is also possible to have grin create its data files in the current directory. To do this, run
grin server config
Which will generate a grin-server.toml
file in the current directory, pre-configured to use
the current directory for all of its data. Running grin from a directory that contains a
grin-server.toml
file will use the values in that file instead of the default
~/.grin/main/grin-server.toml
.
While testing, put the grin binary on your path like this:
export PATH=`pwd`/target/release:$PATH
assuming you are running from the root directory of your Grin installation.
You can then run grin
directly (try grin help
for more options).
Grin attempts to run with sensible defaults, and can be further configured via
the grin-server.toml
file. This file is generated by grin on its first run, and
contains documentation on each available option.
While it's recommended that you perform all grin server configuration via
grin-server.toml
, it's also possible to supply command line switches to grin that
override any settings in the file.
For help on grin commands and their switches, try:
grin help
grin wallet help
grin client help
docker build -t grin -f etc/Dockerfile .
For floonet, use etc/Dockerfile.floonet
instead
You can bind-mount your grin cache to run inside the container.
docker run -it -d -v $HOME/.grin:/root/.grin grin
If you prefer to use a docker named volume, you can pass -v dotgrin:/root/.grin
instead.
Using a named volume copies default configurations upon volume creation
Rust (cargo) can build grin for many platforms, so in theory running grin
as a validating node on your low powered device might be possible.
To cross-compile grin
on a x86 Linux platform and produce ARM binaries,
say, for a Raspberry Pi.
The wiki page Wallet User Guide and linked pages have more information on what features we have, troubleshooting, etc.
Please note that all mining functions for Grin have moved into a separate, standalone package called grin-miner. Once your Grin code node is up and running, you can start mining by building and running grin-miner against your running Grin node.
For grin-miner to be able to communicate with your grin node, make sure that you have enable_stratum_server = true
in your grin-server.toml
configuration file and you have a wallet listener running (grin wallet listen
).