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Copy pathCeladonDeptStore5F.asm
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CeladonDeptStore5F.asm
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CeladonDeptStore5F_MapScriptHeader:
def_scene_scripts
def_callbacks
def_warp_events
warp_event 12, 0, CELADON_DEPT_STORE_4F, 1
warp_event 15, 0, CELADON_DEPT_STORE_6F, 1
warp_event 2, 0, CELADON_DEPT_STORE_ELEVATOR, 1
def_coord_events
def_bg_events
bg_event 14, 0, BGEVENT_JUMPTEXT, CeladonDeptStore5FDirectoryText
def_object_events
object_event 7, 5, SPRITE_CLERK, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_COMMAND, pokemart, MARTTYPE_STANDARD, MART_CELADON_5F_1, -1
object_event 8, 5, SPRITE_CLERK, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_COMMAND, pokemart, MARTTYPE_STANDARD, MART_CELADON_5F_2, -1
object_event 13, 5, SPRITE_GENTLEMAN, SPRITEMOVEDATA_WANDER, 1, 1, -1, -1, PAL_NPC_RED, OBJECTTYPE_COMMAND, jumptextfaceplayer, CeladonDeptStore5FGentlemanText, -1
object_event 3, 3, SPRITE_SAILOR, SPRITEMOVEDATA_WANDER, 1, 1, -1, -1, 0, OBJECTTYPE_COMMAND, jumptextfaceplayer, CeladonDeptStore5FSailorText, -1
object_event 1, 7, SPRITE_TEACHER, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, 0, OBJECTTYPE_COMMAND, jumptextfaceplayer, CeladonDeptStore5FTeacherText, -1
CeladonDeptStore5FGentlemanText:
text "I want to buy some"
line "items that raise"
para "#mon stats, but"
line "I don't have"
cont "enough money…"
done
CeladonDeptStore5FSailorText:
text "I want PP Up, so I"
line "can raise the PP"
para "of moves. But you"
line "can't buy it…"
done
CeladonDeptStore5FTeacherText:
text "Using items on"
line "them makes #-"
cont "mon happy."
para "They hate certain"
line "items, though…"
done
CeladonDeptStore5FDirectoryText:
text "Bring Out"
line "#mon Potential"
para "5F: Drug Store"
done