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Copy pathmap_data_constants.asm
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map_data_constants.asm
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; permissions
const_def 1
const TOWN
const ROUTE
const INDOOR
const CAVE
const PERM_5
const GATE
const DUNGEON
const_def
const PALETTE_AUTO
const PALETTE_DAY
const PALETTE_NITE
const PALETTE_MORN
const PALETTE_DARK
const_def
const FISHGROUP_NONE
const FISHGROUP_SHORE
const FISHGROUP_OCEAN
const FISHGROUP_LAKE
const FISHGROUP_POND
const FISHGROUP_DRATINI
const FISHGROUP_QWILFISH_SWARM
const FISHGROUP_REMORAID_SWARM
const FISHGROUP_GYARADOS
const FISHGROUP_DRATINI_2
const FISHGROUP_WHIRL_ISLANDS
const FISHGROUP_QWILFISH
const FISHGROUP_REMORAID
const FISHGROUP_QWILFISH_NO_SWARM
const_def
const EAST_F
const WEST_F
const SOUTH_F
const NORTH_F
const_def
shift_const EAST
shift_const WEST
shift_const SOUTH
shift_const NORTH
; Overcast indexes
const_def
const NOT_OVERCAST
const AZALEA_OVERCAST
const LAKE_OF_RAGE_OVERCAST
const STORMY_BEACH_OVERCAST
; see engine/spawn_points.asm:SpawnPoints
const_value = -1
const SPAWN_N_A
const SPAWN_HOME
const SPAWN_PALLET
const SPAWN_VIRIDIAN
const SPAWN_PEWTER
const SPAWN_MT_MOON
const SPAWN_CERULEAN
const SPAWN_ROCK_TUNNEL
const SPAWN_VERMILION
const SPAWN_LAVENDER
const SPAWN_SAFFRON
const SPAWN_CELADON
const SPAWN_FUCHSIA
const SPAWN_CINNABAR
const SPAWN_INDIGO
const SPAWN_NEW_BARK
const SPAWN_CHERRYGROVE
const SPAWN_VIOLET
const SPAWN_UNION_CAVE
const SPAWN_AZALEA
const SPAWN_CIANWOOD
const SPAWN_GOLDENROD
const SPAWN_OLIVINE
const SPAWN_ECRUTEAK
const SPAWN_MAHOGANY
const SPAWN_LAKE
const SPAWN_BLACKTHORN
const SPAWN_MT_SILVER
const SPAWN_FAST_SHIP
NUM_SPAWNS EQU const_value