Stars
A simple and easy-to-use library to enjoy videogames programming
Decompilation of The Legend of Zelda: Ocarina of Time
Build android apps without any java, entirely in C and Make
Portable C and C++ Development Kit for x64 (and x86) Windows
https://github.com/json-c/json-c is the official code repository for json-c. See the wiki for release tarballs for download. API docs at http://json-c.github.io/json-c/
Easy to integrate Vulkan memory allocation library
💠 Single-file glTF 2.0 loader and writer written in C99
A cross-platform, top-down 2D space shooter written in C using only platform libraries.
C99, header-only framework for games and multimedia applications
A cross-platform, open-source, pure C game engine for mobile game.
a lean linear math library, aimed at graphics programming. Supports vec3, vec4, mat4x4 and quaternions
id Software's Quake 2 v3.21 with mission packs and Vulkan support (Windows, Linux, macOS, FreeBSD, Raspberry Pi 4)
Decompilation of The Legend of Zelda: The Minish Cap (USA/JP/EU)
Gameboy emulator implemented in C, that also runs in the browser
A decompilation of Banjo Kazooie. (MIRROR of https://gitlab.com/banjo.decomp/banjo-kazooie)
CGL (C Game Library) is a multipurpose library mainly for recreational coding / demo scenes / prototyping / small games / experimentation.
A Game Boy (DMG) emulator single header library written in C99. Performance is prioritised over accuracy.
Experimental modification of Mupen64GC using devkitRice.
Basic Win32 GUI application which can be built using MinGW.