Stars
Retro FPS game inspired by Quake, using Odin and Raylib [ALPHA]
Tracy profiler bindings/wrapper for the Odin programming language
Godot toolkit for the Odin programming language
workbench is a framework/library for building games in Odin.
Odin ECS was built because I needed a way to dynamically add functionality to things in my game. I also just find entity component systems fun to work with and I couldn't find a general purpose one…
Odin loader for LDtk files. LDtk is a modern 2D level editor from the creator of Dead Cells, with a strong focus on user-friendliness.
[MIRROR] Scifi FPS made with RayLib. Check the link below for the development repo which has the releases and issuetracker.
A collection of introductory OpenGL examples in Odin.
Teaching myself the Odin Programming Language
Odin implementation of a Lox virtual machine and compiler based on Robert Nystrom's Crafting Interpreters
Bindings for flecs (ECS) in the Odin programming language
A hand made game engine in development, written in Odin
A custom game engine written in the Odin programming language