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Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
A brief computer graphics / rendering course
Parsing gigabytes of JSON per second : used by Facebook/Meta Velox, the Node.js runtime, ClickHouse, WatermelonDB, Apache Doris, Milvus, StarRocks
🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2
Sourcetrail - free and open-source interactive source explorer
Open3D: A Modern Library for 3D Data Processing
Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more
A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West.
This repo contains the DirectX Graphics samples that demonstrate how to build graphics intensive applications on Windows.
Mesh optimization library that makes meshes smaller and faster to render
One stop solution for all Vulkan samples
3D C++ Game Engine - yet another open source game engine
Tiny but powerful single file wavefront obj loader
Immediate mode 3D gizmo for scene editing and other controls based on Dear Imgui
Tutorial for the Vulkan graphics and compute API
An open source version of a game engine developed by Croteam for the classic Serious Sam games.
Dagor Engine and Tools source code from Gaijin Games KFT
Open Source codebase of the game Overgrowth by Wolfire Games LLC
A game engine with an emphasis on real-time cutting-edge solutions