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Chapter 6 - Derelict Bug (Further Progression Prevented) #24
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This isn't fixed. Just tried this twice including trying to climb on one of the raised hump parts. Got stuck both times. No further progress in the game possible. Edit: I may have misinterpreted what you meant by legacy vr bug. I thought you meant it was fixed by a new version. FYI this is actually Mission 9: Beacon. I had to play the whole level in non-VR mode. Its a shame as this is an amazing part of the game. |
Is this something that still happens? I can't seem to recreate it for some reason |
I finished the whole game with the latest release and this definitely caused me a problem, as did the very similar: #60. This one is a bit annoying to test because the checkpoint is quite far away. I tried it twice and got stuck both times. It could be that I was unlucky both times, whereas you were not. The linked issue above was easier to test for me as a save station is nearby (albeit at a much later stage in the game). |
It shouldn't matter, but was this through SteamVR or Oculus? |
I definitely played it on an Oculus so I guess naturally it would have launched using the Oculus integration |
Just a heads up - when inside the derelict in chapter 6 I came accross a bug which prevents further progression resulting in you having to reload your last save.
Issue:
Player Character model gets detached from camera and stuck in a face up 'T-Pose' on the floor preventing any further directional movement. You can activate the hand scanner and see the 'T-Pose' model bring out his scanner also.
How to reproduce:
Climb up on to the center platform with the 'Space Jockey' in chapter 6's 'Derelict' section.
https://i.ytimg.com/vi/GWR_i5ZJU-g/maxresdefault.jpg
How to avoid:
When climbng up the platform climb up on to one of the raised ' ribbed humped' parts of the platform (non-flat part).
https://ibb.co/j8KW2F
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