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While loading, the game will IDirectDrawSurface4::Blt the loading bar.
For some odd reason, instead of color filling the Blt, they chose to copy data from another surface.
To my knowledge this is the only time this is done, but I might be wrong.
It should probably be implemented properly.
The text was updated successfully, but these errors were encountered:
While loading, the game will
IDirectDrawSurface4::Blt
the loading bar.For some odd reason, instead of color filling the
Blt
, they chose to copy data from another surface.To my knowledge this is the only time this is done, but I might be wrong.
It should probably be implemented properly.
The text was updated successfully, but these errors were encountered: