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Surface to surface IDirectDrawSurface4::Blt not implemented #86

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JayFoxRox opened this issue Dec 12, 2017 · 0 comments
Open

Surface to surface IDirectDrawSurface4::Blt not implemented #86

JayFoxRox opened this issue Dec 12, 2017 · 0 comments
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bug A problem which should not exist

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@JayFoxRox
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While loading, the game will IDirectDrawSurface4::Blt the loading bar.
For some odd reason, instead of color filling the Blt, they chose to copy data from another surface.
To my knowledge this is the only time this is done, but I might be wrong.

It should probably be implemented properly.

@JayFoxRox JayFoxRox added the bug A problem which should not exist label Dec 12, 2017
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Labels
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