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宠物捡取会停止攻击 #76
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Can you translate to english please? |
I think he is saying that pet's picking up items interferes with using skills/attacking, ie the player has to wait for the pet to finish looting before they can attack. |
Locally experimenting with changes to PetLootHandler.java down to Character.pickupItem yielded these observations:
It looks like various code choices are exacerbating the issue but hard to say how much of this is an inherent issue surfaced from higher drop rates. I could also be looking in the wrong place and the MapItem/Map/Player locking code could be the issue. Other reference to the same issue mentioned (different source but I don't know the history of these repositories): |
Cosmic/src/main/java/tools/PacketCreator.java Line 959 in 176ce6a
enableActions bool should be false for all updatePlayerStats sent in drop pickup. It has to be true for player pickup.
This has to be false, or it's not doing enough of "nothing" |
This is a limitation of the client. Keywords: super tubi |
use HxD to replace these bytes in hendi's client, then you get super tubi! 0x00085C01: 0x90 0x00085C08: 0x90 0x00085C21: 0x90 0x00085C32: 0x90 |
宠物捡取会停止攻击会禁止放技能,希望大神告诉一下方法。
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