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0286-walls-and-gates.js
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0286-walls-and-gates.js
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/**
* https://leetcode.com/problems/walls-and-gates/
* Time O(ROWS * COLS) | Space O(ROWS * COLS)
* @param {number[][]} rooms
* @return {void} Do not return anything, modify rooms in-place instead.
*/
var wallsAndGates = function(rooms) {
const [ rows, cols ] = [ rooms.length, rooms[0].length ];
for (let row = 0; row < rows; row++) {
for (let col = 0; col < cols; col++) {
const isGate = rooms[row][col] === 0;
if (!isGate) continue;
dfs(rooms, row, col);
}
}
}
const dfs = (rooms, row, col) => {
const [ rows, cols ] = [ rooms.length, rooms[0].length ];
for (const [ _row, _col ] of getNeighbors(row, rows, col, cols)) {
const isPreviousDistanceGreater = rooms[_row][_col] <= (rooms[row][col] + 1);
if (isPreviousDistanceGreater) continue;
rooms[_row][_col] = (rooms[row][col] + 1);
dfs(rooms, _row, _col);
}
}
var getNeighbors = (row, rows, col, cols) => [ [ 0, 1 ],[ 0, -1 ], [ 1, 0 ], [ -1, 0 ] ]
.map(([ _row, _col ]) => [ (row + _row), (col + _col) ])
.filter(([ _row, _col ]) => (0 <= _row) && (0 <= _col) && (_row < rows) && (_col < cols));
/**
* https://leetcode.com/problems/walls-and-gates/
* Time O(ROWS * COLS) | Space O(ROWS * COLS)
* @param {number[][]} rooms
* @return {void} Do not return anything, modify rooms in-place instead.
*/
var wallsAndGates = function(rooms) {
const queue = searchGrid(rooms);
bfs(rooms, queue);
};
const searchGrid = (rooms, queue = new Queue([])) => {
const [ rows, cols ] = [ rooms.length, rooms[0].length ];
for (let row = 0; row < rows; row++) {
for (let col = 0; col < cols; col++) {
const isGate = rooms[row][col] === 0;
if (!isGate) continue;
queue.enqueue([ row, col ]);
}
}
return queue;
}
const bfs = (rooms, queue) => {
while (!queue.isEmpty()) {
for (let i = (queue.size() - 1); 0 <= i; i--) {
checkNeighbors(rooms, queue);
}
}
}
const checkNeighbors = (rooms, queue) => {
const [ rows, cols ] = [ rooms.length, rooms[0].length ];
const [ row, col ] = queue.dequeue();
for (const [ _row, _col ] of getNeighbors(row, rows, col, cols)) {
const isINF = rooms[_row][_col] === 2147483647; /* (2 ** 31) - 1 */
if (!isINF) continue;
rooms[_row][_col] = (rooms[row][col] + 1);
queue.enqueue([ _row, _col ]);
}
}
var getNeighbors = (row, rows, col, cols) => [ [ 0, 1 ],[ 0, -1 ], [ 1, 0 ], [ -1, 0 ] ]
.map(([ _row, _col ]) => [ (row + _row), (col + _col) ])
.filter(([ _row, _col ]) => (0 <= _row) && (0 <= _col) && (_row < rows) && (_col < cols));