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打出一些牌特别是新版本的牌时偶现卡顿,然后重连
No response
[Message: BepInEx] BepInEx 5.4.23.2 - Hearthstone (2025/3/19 1:07:38) [Info : BepInEx] Running under Unity v2022.3.52.1122556 [Info : BepInEx] CLR runtime version: 4.0.30319.42000 [Info : BepInEx] Supports SRE: True [Info : BepInEx] System platform: Bits64, Windows [Message: BepInEx] Preloader started [Info : BepInEx] Loaded 1 patcher method from [BepInEx.Preloader 5.4.23.2] [Info : BepInEx] 1 patcher plugin loaded [Info : BepInEx] Patching [UnityEngine.CoreModule] with [BepInEx.Chainloader] [Message: BepInEx] Preloader finished [Message: BepInEx] Chainloader ready [Message: BepInEx] Chainloader started [Info : BepInEx] 1 plugin to load [Info : BepInEx] Loading [HsMod 7.2.0.0] [Warning:HsMod.MyLogger] D:\Hearthstone\BepInEx\config\BepInEx.cfg: Logging.Unity.LogLevels not found. [Info : HsMod] Plugin HsMod is loaded! [Warning:HsMod.MyLogger] Patcher => Patched 0 methods [Warning:HsMod.MyLogger] PatchAntiCheat => Patched 5 methods [Warning:HsMod.MyLogger] PatchMisc => Patched 40 methods [Warning:HsMod.MyLogger] PatchEmote => Patched 5 methods [Warning:HsMod.MyLogger] PatchIGMMessage => Patched 12 methods [Warning:HsMod.MyLogger] PatchMercenaries => Patched 1 methods [Warning:HsMod.MyLogger] PatchHearthstone => Patched 15 methods [Warning: HarmonyX] AccessTools.GetTypesFromAssembly: assembly UniTask, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null => System.Reflection.ReflectionTypeLoadException: Exception of type 'System.Reflection.ReflectionTypeLoadException' was thrown. Could not resolve type with token 01000064 from typeref (expected class 'UnityEngine.Rendering.AsyncGPUReadbackRequest' in assembly 'UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null') at (wrapper managed-to-native) System.Reflection.Assembly.GetTypes(System.Reflection.Assembly,bool) at System.Reflection.Assembly.GetTypes () [0x00000] in <3aa98f447c32440abc2affef8f2fd6a0>:0 at HarmonyLib.AccessTools.GetTypesFromAssembly (System.Reflection.Assembly assembly) [0x0000d] in <474744d65d8e460fa08cd5fd82b5d65f>:0 System.TypeLoadException: Could not resolve type with token 01000064 from typeref (expected class 'UnityEngine.Rendering.AsyncGPUReadbackRequest' in assembly 'UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null') [Warning: HarmonyX] AccessTools.GetTypesFromAssembly: assembly System.Runtime.Serialization, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 => System.Reflection.ReflectionTypeLoadException: Exception of type 'System.Reflection.ReflectionTypeLoadException' was thrown. Could not load file or assembly 'System.ServiceModel.Internals, Version=0.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089' or one of its dependencies. Could not load file or assembly 'System.ServiceModel.Internals, Version=0.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089' or one of its dependencies. Could not load file or assembly 'System.ServiceModel.Internals, Version=0.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089' or one of its dependencies. Could not load file or assembly 'System.ServiceModel.Internals, Version=0.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089' or one of its dependencies. Could not load file or assembly 'System.ServiceModel.Internals, Version=0.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089' or one of its dependencies. Could not load file or assembly 'System.ServiceModel.Internals, Version=0.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089' or one of its dependencies. Could not load file or assembly 'System.ServiceModel.Internals, Version=0.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089' or one of its dependencies. Could not load file or assembly 'System.ServiceModel.Internals, Version=0.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089' or one of its dependencies. Could not load file or assembly 'System.ServiceModel.Internals, Version=0.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089' or one of its dependencies. Could not load file or assembly 'System.ServiceModel.Internals, Version=0.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089' or one of its dependencies. Could not load file or assembly 'System.ServiceModel.Internals, Version=0.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089' or one of its dependencies. at (wrapper managed-to-native) System.Reflection.Assembly.GetTypes(System.Reflection.Assembly,bool) at System.Reflection.Assembly.GetTypes () [0x00000] in <3aa98f447c32440abc2affef8f2fd6a0>:0 at HarmonyLib.AccessTools.GetTypesFromAssembly (System.Reflection.Assembly assembly) [0x0000d] in <474744d65d8e460fa08cd5fd82b5d65f>:0 System.IO.FileNotFoundException: Could not load file or assembly 'System.ServiceModel.Internals, Version=0.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089' or one of its dependencies. File name: 'System.ServiceModel.Internals, Version=0.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089' System.IO.FileNotFoundException: Could not load file or assembly 'System.ServiceModel.Internals, Version=0.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089' or one of its dependencies. File name: 'System.ServiceModel.Internals, Version=0.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089' System.IO.FileNotFoundException: Could not load file or assembly 'System.ServiceModel.Internals, Version=0.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089' or one of its dependencies. File name: 'System.ServiceModel.Internals, Version=0.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089' System.IO.FileNotFoundException: Could not load file or assembly 'System.ServiceModel.Internals, Version=0.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089' or one of its dependencies. File name: 'System.ServiceModel.Internals, Version=0.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089' System.IO.FileNotFoundException: Could not load file or assembly 'System.ServiceModel.Internals, Version=0.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089' or one of its dependencies. File name: 'System.ServiceModel.Internals, Version=0.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089' System.IO.FileNotFoundException: Could not load file or assembly 'System.ServiceModel.Internals, Version=0.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089' or one of its dependencies. File name: 'System.ServiceModel.Internals, Version=0.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089' System.IO.FileNotFoundException: Could not load file or assembly 'System.ServiceModel.Internals, Version=0.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089' or one of its dependencies. File name: 'System.ServiceModel.Internals, Version=0.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089' System.IO.FileNotFoundException: Could not load file or assembly 'System.ServiceModel.Internals, Version=0.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089' or one of its dependencies. File name: 'System.ServiceModel.Internals, Version=0.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089' System.IO.FileNotFoundException: Could not load file or assembly 'System.ServiceModel.Internals, Version=0.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089' or one of its dependencies. File name: 'System.ServiceModel.Internals, Version=0.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089' System.IO.FileNotFoundException: Could not load file or assembly 'System.ServiceModel.Internals, Version=0.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089' or one of its dependencies. File name: 'System.ServiceModel.Internals, Version=0.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089' System.IO.FileNotFoundException: Could not load file or assembly 'System.ServiceModel.Internals, Version=0.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089' or one of its dependencies. File name: 'System.ServiceModel.Internals, Version=0.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089' [Warning: HarmonyX] AccessTools.GetTypesFromAssembly: assembly System.Data, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 => System.Reflection.ReflectionTypeLoadException: Exception of type 'System.Reflection.ReflectionTypeLoadException' was thrown. Could not load file or assembly 'System.Transactions, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089' or one of its dependencies. at (wrapper managed-to-native) System.Reflection.Assembly.GetTypes(System.Reflection.Assembly,bool) at System.Reflection.Assembly.GetTypes () [0x00000] in <3aa98f447c32440abc2affef8f2fd6a0>:0 at HarmonyLib.AccessTools.GetTypesFromAssembly (System.Reflection.Assembly assembly) [0x0000d] in <474744d65d8e460fa08cd5fd82b5d65f>:0 System.IO.FileNotFoundException: Could not load file or assembly 'System.Transactions, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089' or one of its dependencies. File name: 'System.Transactions, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089' [Warning:HsMod.MyLogger] PatchLogArchive => Patched 1 methods [Warning:HsMod.MyLogger] PatchBattlegrounds => Patched 9 methods [Warning:HsMod.MyLogger] PatchFavorite => Patched 10 methods [Warning:HsMod.MyLogger] PatchFakeDevice => Patched 1 methods [Warning:HsMod.MyLogger] PatchDevOptioins => Patched 2 methods [Message: BepInEx] Chainloader startup complete [Debug :HsMod.MyLogger] client.config => client.config [Debug :HsMod.MyLogger] client.config => C:/Users/Administrator/AppData/Local/Blizzard/Hearthstone/log.config [Info : Unity Log] Application paused: False [Info : HsMod] Plugin HsMod is started! [Info : Unity Log] Tracert: ICMP protocol is ready. [Debug :HsMod.MyLogger] client.config => client.config [Info : Unity Log] Current working dir=D:\Hearthstone [Info : Unity Log] SetLocale: zhCN [Info : Unity Log] [Jobs Fallback logger]: [JobQueue.QueueJob] Job (DeeplinkService.PostFullLoginJobs(ID:1)) QUEUED [Info : Unity Log] [Jobs Fallback logger]: [JobQueue.QueueJob] Dependency (WaitForFullLoginFlowComplete) added for queued job (DeeplinkService.PostFullLoginJobs(ID:1)) [Info : Unity Log] Command Line: -launch [Info : Unity Log] Main thread: True [Error : Unity Log] [Asset] Failed to open bundle essential_base_enus-content-0.unity3d. File does not exist: D:/Hearthstone/Data/Win/essential_base_enus-content-0.unity3d|NotFound [Info : Unity Log] System Info: [Info : Unity Log] SystemInfo - Device Name: SAPPHIREOS [Info : Unity Log] SystemInfo - Device Model: Jiaolong Series GK5NR0O (MECHREVO) [Info : Unity Log] SystemInfo - OS: Windows 10 (10.0.19045) 64bit [Info : Unity Log] SystemInfo - CPU Type: AMD Ryzen 5 4600H with Radeon Graphics [Info : Unity Log] SystemInfo - CPU Cores: 12 [Info : Unity Log] SystemInfo - System Memory: 15785 [Info : Unity Log] SystemInfo - Screen Resolution: 1920x1080 [Info : Unity Log] SystemInfo - Screen DPI: 96 [Info : Unity Log] SystemInfo - GPU ID: 7957 [Info : Unity Log] SystemInfo - GPU Name: NVIDIA GeForce RTX 2060 [Info : Unity Log] SystemInfo - GPU Vendor: NVIDIA [Info : Unity Log] SystemInfo - GPU Memory: 3072 [Info : Unity Log] SystemInfo - GPU Shader Level: 50 [Info : Unity Log] SystemInfo - GPU NPOT Support: Full [Info : Unity Log] SystemInfo - Graphics API (version): Direct3D 11.0 [level 11.1] [Info : Unity Log] SystemInfo - Graphics API (type): Direct3D11 [Info : Unity Log] SystemInfo - Graphics Supported Render Target Count: 8 [Info : Unity Log] SystemInfo - Graphics Supports 3D Textures: True [Info : Unity Log] SystemInfo - Graphics Supports Compute Shaders: True [Info : Unity Log] SystemInfo - Graphics Supports Shadows: True [Info : Unity Log] SystemInfo - Graphics Supports Sparse Textures: True [Info : Unity Log] SystemInfo - Graphics RenderTextureFormat.ARGBHalf: True [Info : Unity Log] SystemInfo - Graphics Metal Support: False [Error : Unity Log] [Asset] Updating ref count from bundle that's not currently open: essential_base_enus-content-0.unity3d|NotFound [Info : Unity Log] [Startup] Startup stage Start [Error : Unity Log] GAME_SAVE_SUBKEY DBF Asset has 0 records! Something went wrong generating it. Try checking the generated XMLs in the DBF folder. [Error : Unity Log] GLOBAL DBF Asset has 0 records! Something went wrong generating it. Try checking the generated XMLs in the DBF folder. [Info : Unity Log] *** BattleNet version: Product = 32.0.0.0, Data = 32000 [Info : Unity Log] [Login] Beginning processing login challenges [Info : Unity Log] [Startup] Startup stage ConnectingToBattlenet [Info : Unity Log] CPU Benchmark Result (Average Frame Time): 46ms [Info : Unity Log] GPU Benchmark Result (Average Frame Time): 17ms [Info : Unity Log] [Login] We are now logged in, stopping processing challenges [Error : Unity Log] [Asset] Failed to open bundle essential_base_enus-content-0.unity3d. File does not exist: D:/Hearthstone/Data/Win/essential_base_enus-content-0.unity3d|NotFound [Info : Unity Log] Region: EU [Info : Unity Log] Braze is supported for this build: False [Info : Unity Log] [Startup] Startup stage ConnectingToHearthstone [Debug :HsMod.MyLogger] AntiCheat OnLoginComplete feature is disabled. [Error : Unity Log] [Asset] Updating ref count from bundle that's not currently open: essential_base_enus-content-0.unity3d|NotFound [Info : Unity Log] [Startup] Startup stage LaunchGame [Info : Unity Log] RegisterScreenBox tempGuardianVars=NetCache+NetCacheFeatures [Info : Unity Log] [HealthyGaming] CAIS ServerEnabledForPlatform=False AccountCAISForChina=False Country=ECU TimeSec=28.10201 PlayedTimeMin=0 RestedTimeMin=0 SessionStartTime=1742407493 [Error : Unity Log] [Asset] Failed to open bundle essential_base_enus-content-0.unity3d. File does not exist: D:/Hearthstone/Data/Win/essential_base_enus-content-0.unity3d|NotFound [Info : Unity Log] [Login] Initial download done, Waiting Intro popup... [Error : Unity Log] [Asset] Updating ref count from bundle that's not currently open: essential_base_enus-content-0.unity3d|NotFound [Debug : BepInEx] [UnityInput] Using LegacyInputSystem [Error : Unity Log] [Asset] Failed to open bundle essential_base_enus-content-0.unity3d. File does not exist: D:/Hearthstone/Data/Win/essential_base_enus-content-0.unity3d|NotFound [Warning: Unity Log] GameStrings.FormatStringWithPlurals() - localizedStr was null for string key SCENE_HEADLINE [Error : Unity Log] [Asset] Updating ref count from bundle that's not currently open: essential_base_enus-content-0.unity3d|NotFound [Warning: Unity Log] HandActorCache.OnActorLoaded() - ERROR "Card_Hand_Hero.prefab:a977c49edb5fb5d4c8dee4d2344d1395" key (cardtype=HERO cardpremium=NORMAL) already exists in the dictionary [Warning: Unity Log] HandActorCache.OnActorLoaded() - ERROR "Card_Hand_Hero.prefab:a977c49edb5fb5d4c8dee4d2344d1395" key (cardtype=HERO cardpremium=MAX) already exists in the dictionary [Warning: Unity Log] HandActorCache.OnActorLoaded() - ERROR "Card_Hand_Hero_Premium.prefab:aca669662daf766449cd351fe4691f8f" key (cardtype=HERO cardpremium=GOLDEN) already exists in the dictionary [Warning: Unity Log] HandActorCache.OnActorLoaded() - ERROR "Card_Hero_Skin_Diamond.prefab:1a326c865ba7db441afbdaa681e518e5" key (cardtype=HERO cardpremium=DIAMOND) already exists in the dictionary [Info : Unity Log] [GameNetLogger] GameMgr.ChangeFindGameState() - state: CLIENT_STARTED, previous state: INVALID [Info : Unity Log] [GameNetLogger] GameMgr.ChangeFindGameState() - state: BNET_QUEUE_DELAYED, previous state: CLIENT_STARTED [Info : Unity Log] [GameNetLogger] GameMgr.ChangeFindGameState() - state: SERVER_GAME_CONNECTING, previous state: BNET_QUEUE_DELAYED [Info : Unity Log] [GameNetLogger] Network.GotoGameServe() - gameConnectionDisconnected True, IsRestoringGameState: False [Info : Unity Log] [GameNetLogger] Network.GotoGameServe() - address= 37.244.49.164:1119, game=9375, client=140960458, spectateKey=PgajaF reconnecting=False [Info : Unity Log] TcpConnection - possible ip address: 37.244.49.164 [Info : Unity Log] [GameNetLogger] Network.OnGameServerConnectEvent() - Connected to game server with error code ERROR_OK [Info : Unity Log] [GameNetLogger] Network.OnGameServerConnectEvent() - Connected to game server with socket error: Success, Message: Client: Connected [Info : Unity Log] [GameNetLogger] Network.SendGameServerHandshake() [Error : Unity Log] [Asset] Updating ref count from bundle that's not currently open: essential_base_enus-content-0.unity3d|NotFound [Info : Unity Log] [GameNetLogger] GameMgr.OnGameSetup() [Info : Unity Log] [GameNetLogger] GameMgr.ChangeFindGameState() - state: SERVER_GAME_STARTED, previous state: SERVER_GAME_CONNECTING [Info : Unity Log] SERVER_GAME_STARTED event - Loading Gameplay Scene [Info : Unity Log] [GameNetLogger] GameMgr.ChangeFindGameState() - state: INVALID, previous state: SERVER_GAME_STARTED [Error : Unity Log] [Asset] Failed to open bundle essential_base_enus-content-0.unity3d. File does not exist: D:/Hearthstone/Data/Win/essential_base_enus-content-0.unity3d|NotFound [Info : Unity Log] Gameplay.Awake() - CurrentMode=GAMEPLAY, PrevMode=DRAFT [Warning: Unity Log] The referenced script on this Behaviour (Game Object '') is missing! [Warning: Unity Log] The referenced script on this Behaviour (Game Object '') is missing! [Warning: Unity Log] The referenced script on this Behaviour (Game Object 'Zone_Friendly_BG_ClickableButton') is missing! [Warning: Unity Log] The referenced script on this Behaviour (Game Object 'Zone_Friendly_BG_ClickableButton') is missing! [Warning: Unity Log] The referenced script on this Behaviour (Game Object 'Zone_Opposing_BG_ClickableButton') is missing! [Warning: Unity Log] The referenced script on this Behaviour (Game Object 'Zone_Opposing_BG_ClickableButton') is missing! [Warning: Unity Log] CardBackManager SetDeckCardBack(): cardBack is null! [Error : Unity Log] HistoryEntry.GetSourceInfo() - no source info [Error : Unity Log] HistoryEntry.GetSourceInfo() - no source info [Error : Unity Log] HistoryEntry.GetSourceInfo() - no source info [Error : Unity Log] HistoryEntry.GetSourceInfo() - no source info [Error : Unity Log] [Asset] Updating ref count from bundle that's not currently open: essential_base_enus-content-0.unity3d|NotFound [Error : Unity Log] [Asset] Failed to open bundle essential_base_enus-content-0.unity3d. File does not exist: D:/Hearthstone/Data/Win/essential_base_enus-content-0.unity3d|NotFound [Error : Unity Log] [Asset] Updating ref count from bundle that's not currently open: essential_base_enus-content-0.unity3d|NotFound [Error : Unity Log] [Asset] Failed to open bundle essential_base_enus-content-0.unity3d. File does not exist: D:/Hearthstone/Data/Win/essential_base_enus-content-0.unity3d|NotFound [Error : Unity Log] [Asset] Updating ref count from bundle that's not currently open: essential_base_enus-content-0.unity3d|NotFound [Error : Unity Log] [Asset] Failed to open bundle essential_base_enus-content-0.unity3d. File does not exist: D:/Hearthstone/Data/Win/essential_base_enus-content-0.unity3d|NotFound [Error : Unity Log] [Asset] Updating ref count from bundle that's not currently open: essential_base_enus-content-0.unity3d|NotFound [Error : Unity Log] HistoryEntry.GetSourceInfo() - no source info [Error : Unity Log] HistoryEntry.GetSourceInfo() - no source info [Error : Unity Log] HistoryEntry.GetSourceInfo() - no source info [Error : Unity Log] HistoryEntry.GetSourceInfo() - no source info [Error : Unity Log] [Asset] Updating ref count from bundle that's not currently open: essential_base_enus-content-0.unity3d|NotFound [Error : Unity Log] [Asset] Failed to open bundle essential_base_enus-content-0.unity3d. File does not exist: D:/Hearthstone/Data/Win/essential_base_enus-content-0.unity3d|NotFound [Error : Unity Log] [Asset] Updating ref count from bundle that's not currently open: essential_base_enus-content-0.unity3d|NotFound [Error : Unity Log] [Asset] Failed to open bundle essential_base_enus-content-0.unity3d. File does not exist: D:/Hearthstone/Data/Win/essential_base_enus-content-0.unity3d|NotFound [Error : Unity Log] [Asset] Failed to open bundle essential_base_enus-content-0.unity3d. File does not exist: D:/Hearthstone/Data/Win/essential_base_enus-content-0.unity3d|NotFound [Error : Unity Log] [Asset] Updating ref count from bundle that's not currently open: essential_base_enus-content-0.unity3d|NotFound
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Please check before submitting an issue/提交问题前请检查
Describe the bug/描述你的问题。
打出一些牌特别是新版本的牌时偶现卡顿,然后重连
To Reproduce/如何复现
No response
Expected behavior/期望结果
No response
Screenshots/截图
No response
Logs/日志
[Message: BepInEx] BepInEx 5.4.23.2 - Hearthstone (2025/3/19 1:07:38)
[Info : BepInEx] Running under Unity v2022.3.52.1122556
[Info : BepInEx] CLR runtime version: 4.0.30319.42000
[Info : BepInEx] Supports SRE: True
[Info : BepInEx] System platform: Bits64, Windows
[Message: BepInEx] Preloader started
[Info : BepInEx] Loaded 1 patcher method from [BepInEx.Preloader 5.4.23.2]
[Info : BepInEx] 1 patcher plugin loaded
[Info : BepInEx] Patching [UnityEngine.CoreModule] with [BepInEx.Chainloader]
[Message: BepInEx] Preloader finished
[Message: BepInEx] Chainloader ready
[Message: BepInEx] Chainloader started
[Info : BepInEx] 1 plugin to load
[Info : BepInEx] Loading [HsMod 7.2.0.0]
[Warning:HsMod.MyLogger] D:\Hearthstone\BepInEx\config\BepInEx.cfg: Logging.Unity.LogLevels not found.
[Info : HsMod] Plugin HsMod is loaded!
[Warning:HsMod.MyLogger] Patcher => Patched 0 methods
[Warning:HsMod.MyLogger] PatchAntiCheat => Patched 5 methods
[Warning:HsMod.MyLogger] PatchMisc => Patched 40 methods
[Warning:HsMod.MyLogger] PatchEmote => Patched 5 methods
[Warning:HsMod.MyLogger] PatchIGMMessage => Patched 12 methods
[Warning:HsMod.MyLogger] PatchMercenaries => Patched 1 methods
[Warning:HsMod.MyLogger] PatchHearthstone => Patched 15 methods
[Warning: HarmonyX] AccessTools.GetTypesFromAssembly: assembly UniTask, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null => System.Reflection.ReflectionTypeLoadException: Exception of type 'System.Reflection.ReflectionTypeLoadException' was thrown.
Could not resolve type with token 01000064 from typeref (expected class 'UnityEngine.Rendering.AsyncGPUReadbackRequest' in assembly 'UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null')
at (wrapper managed-to-native) System.Reflection.Assembly.GetTypes(System.Reflection.Assembly,bool)
at System.Reflection.Assembly.GetTypes () [0x00000] in <3aa98f447c32440abc2affef8f2fd6a0>:0
at HarmonyLib.AccessTools.GetTypesFromAssembly (System.Reflection.Assembly assembly) [0x0000d] in <474744d65d8e460fa08cd5fd82b5d65f>:0
System.TypeLoadException: Could not resolve type with token 01000064 from typeref (expected class 'UnityEngine.Rendering.AsyncGPUReadbackRequest' in assembly 'UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null')
[Warning: HarmonyX] AccessTools.GetTypesFromAssembly: assembly System.Runtime.Serialization, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 => System.Reflection.ReflectionTypeLoadException: Exception of type 'System.Reflection.ReflectionTypeLoadException' was thrown.
Could not load file or assembly 'System.ServiceModel.Internals, Version=0.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089' or one of its dependencies.
Could not load file or assembly 'System.ServiceModel.Internals, Version=0.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089' or one of its dependencies.
Could not load file or assembly 'System.ServiceModel.Internals, Version=0.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089' or one of its dependencies.
Could not load file or assembly 'System.ServiceModel.Internals, Version=0.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089' or one of its dependencies.
Could not load file or assembly 'System.ServiceModel.Internals, Version=0.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089' or one of its dependencies.
Could not load file or assembly 'System.ServiceModel.Internals, Version=0.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089' or one of its dependencies.
Could not load file or assembly 'System.ServiceModel.Internals, Version=0.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089' or one of its dependencies.
Could not load file or assembly 'System.ServiceModel.Internals, Version=0.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089' or one of its dependencies.
Could not load file or assembly 'System.ServiceModel.Internals, Version=0.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089' or one of its dependencies.
Could not load file or assembly 'System.ServiceModel.Internals, Version=0.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089' or one of its dependencies.
Could not load file or assembly 'System.ServiceModel.Internals, Version=0.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089' or one of its dependencies.
at (wrapper managed-to-native) System.Reflection.Assembly.GetTypes(System.Reflection.Assembly,bool)
at System.Reflection.Assembly.GetTypes () [0x00000] in <3aa98f447c32440abc2affef8f2fd6a0>:0
at HarmonyLib.AccessTools.GetTypesFromAssembly (System.Reflection.Assembly assembly) [0x0000d] in <474744d65d8e460fa08cd5fd82b5d65f>:0
System.IO.FileNotFoundException: Could not load file or assembly 'System.ServiceModel.Internals, Version=0.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089' or one of its dependencies.
File name: 'System.ServiceModel.Internals, Version=0.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089'
System.IO.FileNotFoundException: Could not load file or assembly 'System.ServiceModel.Internals, Version=0.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089' or one of its dependencies.
File name: 'System.ServiceModel.Internals, Version=0.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089'
System.IO.FileNotFoundException: Could not load file or assembly 'System.ServiceModel.Internals, Version=0.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089' or one of its dependencies.
File name: 'System.ServiceModel.Internals, Version=0.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089'
System.IO.FileNotFoundException: Could not load file or assembly 'System.ServiceModel.Internals, Version=0.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089' or one of its dependencies.
File name: 'System.ServiceModel.Internals, Version=0.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089'
System.IO.FileNotFoundException: Could not load file or assembly 'System.ServiceModel.Internals, Version=0.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089' or one of its dependencies.
File name: 'System.ServiceModel.Internals, Version=0.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089'
System.IO.FileNotFoundException: Could not load file or assembly 'System.ServiceModel.Internals, Version=0.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089' or one of its dependencies.
File name: 'System.ServiceModel.Internals, Version=0.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089'
System.IO.FileNotFoundException: Could not load file or assembly 'System.ServiceModel.Internals, Version=0.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089' or one of its dependencies.
File name: 'System.ServiceModel.Internals, Version=0.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089'
System.IO.FileNotFoundException: Could not load file or assembly 'System.ServiceModel.Internals, Version=0.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089' or one of its dependencies.
File name: 'System.ServiceModel.Internals, Version=0.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089'
System.IO.FileNotFoundException: Could not load file or assembly 'System.ServiceModel.Internals, Version=0.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089' or one of its dependencies.
File name: 'System.ServiceModel.Internals, Version=0.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089'
System.IO.FileNotFoundException: Could not load file or assembly 'System.ServiceModel.Internals, Version=0.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089' or one of its dependencies.
File name: 'System.ServiceModel.Internals, Version=0.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089'
System.IO.FileNotFoundException: Could not load file or assembly 'System.ServiceModel.Internals, Version=0.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089' or one of its dependencies.
File name: 'System.ServiceModel.Internals, Version=0.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089'
[Warning: HarmonyX] AccessTools.GetTypesFromAssembly: assembly System.Data, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 => System.Reflection.ReflectionTypeLoadException: Exception of type 'System.Reflection.ReflectionTypeLoadException' was thrown.
Could not load file or assembly 'System.Transactions, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089' or one of its dependencies.
at (wrapper managed-to-native) System.Reflection.Assembly.GetTypes(System.Reflection.Assembly,bool)
at System.Reflection.Assembly.GetTypes () [0x00000] in <3aa98f447c32440abc2affef8f2fd6a0>:0
at HarmonyLib.AccessTools.GetTypesFromAssembly (System.Reflection.Assembly assembly) [0x0000d] in <474744d65d8e460fa08cd5fd82b5d65f>:0
System.IO.FileNotFoundException: Could not load file or assembly 'System.Transactions, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089' or one of its dependencies.
File name: 'System.Transactions, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089'
[Warning:HsMod.MyLogger] PatchLogArchive => Patched 1 methods
[Warning:HsMod.MyLogger] PatchBattlegrounds => Patched 9 methods
[Warning:HsMod.MyLogger] PatchFavorite => Patched 10 methods
[Warning:HsMod.MyLogger] PatchFakeDevice => Patched 1 methods
[Warning:HsMod.MyLogger] PatchDevOptioins => Patched 2 methods
[Message: BepInEx] Chainloader startup complete
[Debug :HsMod.MyLogger] client.config => client.config
[Debug :HsMod.MyLogger] client.config => C:/Users/Administrator/AppData/Local/Blizzard/Hearthstone/log.config
[Info : Unity Log] Application paused: False
[Info : HsMod] Plugin HsMod is started!
[Info : Unity Log] Tracert: ICMP protocol is ready.
[Debug :HsMod.MyLogger] client.config => client.config
[Info : Unity Log] Current working dir=D:\Hearthstone
[Info : Unity Log] SetLocale: zhCN
[Info : Unity Log] [Jobs Fallback logger]: [JobQueue.QueueJob] Job (DeeplinkService.PostFullLoginJobs(ID:1)) QUEUED
[Info : Unity Log] [Jobs Fallback logger]: [JobQueue.QueueJob] Dependency (WaitForFullLoginFlowComplete) added for queued job (DeeplinkService.PostFullLoginJobs(ID:1))
[Info : Unity Log] Command Line: -launch
[Info : Unity Log] Main thread: True
[Error : Unity Log] [Asset] Failed to open bundle essential_base_enus-content-0.unity3d. File does not exist: D:/Hearthstone/Data/Win/essential_base_enus-content-0.unity3d|NotFound
[Info : Unity Log] System Info:
[Info : Unity Log] SystemInfo - Device Name: SAPPHIREOS
[Info : Unity Log] SystemInfo - Device Model: Jiaolong Series GK5NR0O (MECHREVO)
[Info : Unity Log] SystemInfo - OS: Windows 10 (10.0.19045) 64bit
[Info : Unity Log] SystemInfo - CPU Type: AMD Ryzen 5 4600H with Radeon Graphics
[Info : Unity Log] SystemInfo - CPU Cores: 12
[Info : Unity Log] SystemInfo - System Memory: 15785
[Info : Unity Log] SystemInfo - Screen Resolution: 1920x1080
[Info : Unity Log] SystemInfo - Screen DPI: 96
[Info : Unity Log] SystemInfo - GPU ID: 7957
[Info : Unity Log] SystemInfo - GPU Name: NVIDIA GeForce RTX 2060
[Info : Unity Log] SystemInfo - GPU Vendor: NVIDIA
[Info : Unity Log] SystemInfo - GPU Memory: 3072
[Info : Unity Log] SystemInfo - GPU Shader Level: 50
[Info : Unity Log] SystemInfo - GPU NPOT Support: Full
[Info : Unity Log] SystemInfo - Graphics API (version): Direct3D 11.0 [level 11.1]
[Info : Unity Log] SystemInfo - Graphics API (type): Direct3D11
[Info : Unity Log] SystemInfo - Graphics Supported Render Target Count: 8
[Info : Unity Log] SystemInfo - Graphics Supports 3D Textures: True
[Info : Unity Log] SystemInfo - Graphics Supports Compute Shaders: True
[Info : Unity Log] SystemInfo - Graphics Supports Shadows: True
[Info : Unity Log] SystemInfo - Graphics Supports Sparse Textures: True
[Info : Unity Log] SystemInfo - Graphics RenderTextureFormat.ARGBHalf: True
[Info : Unity Log] SystemInfo - Graphics Metal Support: False
[Error : Unity Log] [Asset] Updating ref count from bundle that's not currently open: essential_base_enus-content-0.unity3d|NotFound
[Info : Unity Log] [Startup] Startup stage Start
[Error : Unity Log] GAME_SAVE_SUBKEY DBF Asset has 0 records! Something went wrong generating it. Try checking the generated XMLs in the DBF folder.
[Error : Unity Log] GLOBAL DBF Asset has 0 records! Something went wrong generating it. Try checking the generated XMLs in the DBF folder.
[Info : Unity Log] *** BattleNet version: Product = 32.0.0.0, Data = 32000
[Info : Unity Log] [Login] Beginning processing login challenges
[Info : Unity Log] [Startup] Startup stage ConnectingToBattlenet
[Info : Unity Log] CPU Benchmark Result (Average Frame Time): 46ms
[Info : Unity Log] GPU Benchmark Result (Average Frame Time): 17ms
[Info : Unity Log] [Login] We are now logged in, stopping processing challenges
[Error : Unity Log] [Asset] Failed to open bundle essential_base_enus-content-0.unity3d. File does not exist: D:/Hearthstone/Data/Win/essential_base_enus-content-0.unity3d|NotFound
[Info : Unity Log] Region: EU
[Info : Unity Log] Braze is supported for this build: False
[Info : Unity Log] [Startup] Startup stage ConnectingToHearthstone
[Debug :HsMod.MyLogger] AntiCheat OnLoginComplete feature is disabled.
[Error : Unity Log] [Asset] Updating ref count from bundle that's not currently open: essential_base_enus-content-0.unity3d|NotFound
[Info : Unity Log] [Startup] Startup stage LaunchGame
[Info : Unity Log] RegisterScreenBox tempGuardianVars=NetCache+NetCacheFeatures
[Info : Unity Log] [HealthyGaming] CAIS ServerEnabledForPlatform=False AccountCAISForChina=False Country=ECU TimeSec=28.10201 PlayedTimeMin=0 RestedTimeMin=0 SessionStartTime=1742407493
[Error : Unity Log] [Asset] Failed to open bundle essential_base_enus-content-0.unity3d. File does not exist: D:/Hearthstone/Data/Win/essential_base_enus-content-0.unity3d|NotFound
[Info : Unity Log] [Login] Initial download done, Waiting Intro popup...
[Error : Unity Log] [Asset] Updating ref count from bundle that's not currently open: essential_base_enus-content-0.unity3d|NotFound
[Debug : BepInEx] [UnityInput] Using LegacyInputSystem
[Error : Unity Log] [Asset] Failed to open bundle essential_base_enus-content-0.unity3d. File does not exist: D:/Hearthstone/Data/Win/essential_base_enus-content-0.unity3d|NotFound
[Warning: Unity Log] GameStrings.FormatStringWithPlurals() - localizedStr was null for string key SCENE_HEADLINE
[Error : Unity Log] [Asset] Updating ref count from bundle that's not currently open: essential_base_enus-content-0.unity3d|NotFound
[Warning: Unity Log] HandActorCache.OnActorLoaded() - ERROR "Card_Hand_Hero.prefab:a977c49edb5fb5d4c8dee4d2344d1395" key (cardtype=HERO cardpremium=NORMAL) already exists in the dictionary
[Warning: Unity Log] HandActorCache.OnActorLoaded() - ERROR "Card_Hand_Hero.prefab:a977c49edb5fb5d4c8dee4d2344d1395" key (cardtype=HERO cardpremium=MAX) already exists in the dictionary
[Warning: Unity Log] HandActorCache.OnActorLoaded() - ERROR "Card_Hand_Hero_Premium.prefab:aca669662daf766449cd351fe4691f8f" key (cardtype=HERO cardpremium=GOLDEN) already exists in the dictionary
[Warning: Unity Log] HandActorCache.OnActorLoaded() - ERROR "Card_Hero_Skin_Diamond.prefab:1a326c865ba7db441afbdaa681e518e5" key (cardtype=HERO cardpremium=DIAMOND) already exists in the dictionary
[Info : Unity Log] [GameNetLogger] GameMgr.ChangeFindGameState() - state: CLIENT_STARTED, previous state: INVALID
[Info : Unity Log] [GameNetLogger] GameMgr.ChangeFindGameState() - state: BNET_QUEUE_DELAYED, previous state: CLIENT_STARTED
[Info : Unity Log] [GameNetLogger] GameMgr.ChangeFindGameState() - state: SERVER_GAME_CONNECTING, previous state: BNET_QUEUE_DELAYED
[Info : Unity Log] [GameNetLogger] Network.GotoGameServe() - gameConnectionDisconnected True, IsRestoringGameState: False
[Info : Unity Log] [GameNetLogger] Network.GotoGameServe() - address= 37.244.49.164:1119, game=9375, client=140960458, spectateKey=PgajaF reconnecting=False
[Info : Unity Log] TcpConnection - possible ip address: 37.244.49.164
[Info : Unity Log] [GameNetLogger] Network.OnGameServerConnectEvent() - Connected to game server with error code ERROR_OK
[Info : Unity Log] [GameNetLogger] Network.OnGameServerConnectEvent() - Connected to game server with socket error: Success, Message: Client: Connected
[Info : Unity Log] [GameNetLogger] Network.SendGameServerHandshake()
[Error : Unity Log] [Asset] Updating ref count from bundle that's not currently open: essential_base_enus-content-0.unity3d|NotFound
[Info : Unity Log] [GameNetLogger] GameMgr.OnGameSetup()
[Info : Unity Log] [GameNetLogger] GameMgr.ChangeFindGameState() - state: SERVER_GAME_STARTED, previous state: SERVER_GAME_CONNECTING
[Info : Unity Log] SERVER_GAME_STARTED event - Loading Gameplay Scene
[Info : Unity Log] [GameNetLogger] GameMgr.ChangeFindGameState() - state: INVALID, previous state: SERVER_GAME_STARTED
[Error : Unity Log] [Asset] Failed to open bundle essential_base_enus-content-0.unity3d. File does not exist: D:/Hearthstone/Data/Win/essential_base_enus-content-0.unity3d|NotFound
[Info : Unity Log] Gameplay.Awake() - CurrentMode=GAMEPLAY, PrevMode=DRAFT
[Warning: Unity Log] The referenced script on this Behaviour (Game Object '') is missing!
[Warning: Unity Log] The referenced script on this Behaviour (Game Object '') is missing!
[Warning: Unity Log] The referenced script on this Behaviour (Game Object 'Zone_Friendly_BG_ClickableButton') is missing!
[Warning: Unity Log] The referenced script on this Behaviour (Game Object 'Zone_Friendly_BG_ClickableButton') is missing!
[Warning: Unity Log] The referenced script on this Behaviour (Game Object 'Zone_Opposing_BG_ClickableButton') is missing!
[Warning: Unity Log] The referenced script on this Behaviour (Game Object 'Zone_Opposing_BG_ClickableButton') is missing!
[Warning: Unity Log] CardBackManager SetDeckCardBack(): cardBack is null!
[Error : Unity Log] HistoryEntry.GetSourceInfo() - no source info
[Error : Unity Log] HistoryEntry.GetSourceInfo() - no source info
[Error : Unity Log] HistoryEntry.GetSourceInfo() - no source info
[Error : Unity Log] HistoryEntry.GetSourceInfo() - no source info
[Error : Unity Log] [Asset] Updating ref count from bundle that's not currently open: essential_base_enus-content-0.unity3d|NotFound
[Error : Unity Log] [Asset] Failed to open bundle essential_base_enus-content-0.unity3d. File does not exist: D:/Hearthstone/Data/Win/essential_base_enus-content-0.unity3d|NotFound
[Error : Unity Log] [Asset] Updating ref count from bundle that's not currently open: essential_base_enus-content-0.unity3d|NotFound
[Error : Unity Log] [Asset] Failed to open bundle essential_base_enus-content-0.unity3d. File does not exist: D:/Hearthstone/Data/Win/essential_base_enus-content-0.unity3d|NotFound
[Error : Unity Log] [Asset] Updating ref count from bundle that's not currently open: essential_base_enus-content-0.unity3d|NotFound
[Error : Unity Log] [Asset] Failed to open bundle essential_base_enus-content-0.unity3d. File does not exist: D:/Hearthstone/Data/Win/essential_base_enus-content-0.unity3d|NotFound
[Error : Unity Log] [Asset] Updating ref count from bundle that's not currently open: essential_base_enus-content-0.unity3d|NotFound
[Error : Unity Log] HistoryEntry.GetSourceInfo() - no source info
[Error : Unity Log] HistoryEntry.GetSourceInfo() - no source info
[Error : Unity Log] HistoryEntry.GetSourceInfo() - no source info
[Error : Unity Log] HistoryEntry.GetSourceInfo() - no source info
[Error : Unity Log] [Asset] Updating ref count from bundle that's not currently open: essential_base_enus-content-0.unity3d|NotFound
[Error : Unity Log] [Asset] Failed to open bundle essential_base_enus-content-0.unity3d. File does not exist: D:/Hearthstone/Data/Win/essential_base_enus-content-0.unity3d|NotFound
[Error : Unity Log] [Asset] Updating ref count from bundle that's not currently open: essential_base_enus-content-0.unity3d|NotFound
[Error : Unity Log] [Asset] Failed to open bundle essential_base_enus-content-0.unity3d. File does not exist: D:/Hearthstone/Data/Win/essential_base_enus-content-0.unity3d|NotFound
[Error : Unity Log] [Asset] Failed to open bundle essential_base_enus-content-0.unity3d. File does not exist: D:/Hearthstone/Data/Win/essential_base_enus-content-0.unity3d|NotFound
[Error : Unity Log] [Asset] Updating ref count from bundle that's not currently open: essential_base_enus-content-0.unity3d|NotFound
Additional context/其他信息
No response
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