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Fixed! In an old version the default particle size was 10, but in the newest it's 1 so the particles were spawning super small and disappearing instantly. I just added a particle:setSize(10) to it
The examples work with their attached version of pdParticles; nonetheless they appear broken if they use the version provided in the root folder.
Example Particle Player (with latest):
Example Particle Player (with version provided in the same folder):
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