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abstract: "Utilities for converting between different cubemap, equirectangular, and panoramic." | ||
authors: | ||
- family-names: Egan | ||
given-names: Ben | ||
cff-version: 1.2.0 | ||
date-released: "2024-12-15" | ||
keywords: | ||
- equirectangular | ||
- panorama | ||
- "360 degrees" | ||
- "360 degree images" | ||
- cubemap | ||
- research | ||
license: MIT | ||
message: "If you use this software, please cite it using these metadata." | ||
repository-code: "https://github.com/ProGamerGov/pytorch360convert" | ||
title: "pytorch360convert" |
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MIT License | ||
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Copyright (c) 2024 ProGamerGov | ||
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Permission is hereby granted, free of charge, to any person obtaining a copy | ||
of this software and associated documentation files (the "Software"), to deal | ||
in the Software without restriction, including without limitation the rights | ||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell | ||
copies of the Software, and to permit persons to whom the Software is | ||
furnished to do so, subject to the following conditions: | ||
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The above copyright notice and this permission notice shall be included in all | ||
copies or substantial portions of the Software. | ||
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR | ||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | ||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE | ||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER | ||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, | ||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE | ||
SOFTWARE. | ||
MIT License | ||
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Copyright (c) 2019 sunset | ||
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Copyright (c) 2024 Ben Egan | ||
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Permission is hereby granted, free of charge, to any person obtaining a copy | ||
of this software and associated documentation files (the "Software"), to deal | ||
in the Software without restriction, including without limitation the rights | ||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell | ||
copies of the Software, and to permit persons to whom the Software is | ||
furnished to do so, subject to the following conditions: | ||
|
||
The above copyright notice and this permission notice shall be included in all | ||
copies or substantial portions of the Software. | ||
|
||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR | ||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | ||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE | ||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER | ||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, | ||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE | ||
SOFTWARE. |
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# 📷 PyTorch 360° Image Conversion Toolkit | ||
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## Overview | ||
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This PyTorch-based library provides powerful and differentiable image transformation utilities for converting between different panoramic image formats: | ||
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- **Equirectangular (360°) Images** | ||
- **Cubemap Representations** | ||
- **Perspective Projections** | ||
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Built as an improved PyTorch implementation of the original [py360convert](https://github.com/sunset1995/py360convert) project, this library offers flexible, CPU & GPU-accelerated functions. | ||
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<div align="left"> | ||
<img src="https://github.com/ProGamerGov/pytorch360convert/blob/main/examples/output_equirectangular.jpg?raw=true" width="710px"> | ||
</div> | ||
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* Equirectangular format | ||
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<div align="left"> | ||
<img src="https://github.com/ProGamerGov/pytorch360convert/blob/main/examples/output_cubic.jpg?raw=true" width="710px"> | ||
</div> | ||
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* Cubemap 'dice' format | ||
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## 🔧 Requirements | ||
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- Python 3.7+ | ||
- PyTorch | ||
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## 📦 Installation | ||
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```bash | ||
pip install torch | ||
``` | ||
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Clone the repository: | ||
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```bash | ||
git clone https://github.com/ProGamerGov/pytorch360convert.git | ||
cd pytorch360convert | ||
pip install . | ||
``` | ||
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## 🚀 Key Features | ||
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- Lossless conversion between image formats. | ||
- Supports different cubemap input formats (horizon, list, dict, dice). | ||
- Configurable sampling modes (bilinear, nearest). | ||
- CPU and torch.float16 support. | ||
- GPU acceleration. | ||
- Differentiable transformations for deep learning pipelines. | ||
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## 💡 Usage Examples | ||
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### Helper Functions | ||
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First we'll setup some helper functions: | ||
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```bash | ||
pip install torchvision pillow | ||
``` | ||
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```python | ||
import torch | ||
from torchvision.transforms import ToTensor, ToPILImage | ||
from PIL import Image | ||
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def load_image_to_tensor(image_path: str) -> torch.Tensor: | ||
"""Load an image as a PyTorch tensor.""" | ||
return ToTensor()(Image.open(image_path).convert('RGB')) | ||
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def save_tensor_as_image(tensor: torch.Tensor, save_path: str) -> None: | ||
"""Save a PyTorch tensor as an image.""" | ||
ToPILImage()(tensor).save(save_path) | ||
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``` | ||
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### Equirectangular to Cubemap Conversion | ||
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Coverting equirectangular images into cubemaps is easy. For simplicitly, we'll use the 'dice' format, which places all cube faces into a single 4x3 grid image. | ||
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```python | ||
from pytorch360convert import e2c | ||
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# Load equirectangular image | ||
equi_image = load_image_to_tensor("360_panorama.jpg") | ||
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# Convert to cubemap (dice format) | ||
cubemap = e2c( | ||
equi_image, # CHW format | ||
face_w=1024, # Width of each cube face | ||
mode='bilinear', # Sampling interpolation | ||
cube_format='dice' # Output cubemap layout | ||
) | ||
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# Save cubemap faces | ||
save_tensor_as_image(cubemap, "cubemap.jpg") | ||
``` | ||
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### Cubemap to Equirectangular Conversion | ||
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We can also convert cubemaps into equirectangular images, like so. Note that we use the same cubemap we created above and the same cubemap format used to make it. | ||
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```python | ||
from pytorch360convert import c2e | ||
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# Load cubemap in 'dice' format | ||
equi_image = load_image_to_tensor("cubemap.jpg") | ||
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# Convert cubemap back to equirectangular | ||
equirectangular = c2e( | ||
cubemap, # Cubemap tensor(s) | ||
h=2048, # Output height | ||
w=4096, # Output width | ||
mode='bilinear', # Sampling interpolation | ||
cube_format='dice' # Input cubemap layout | ||
) | ||
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save_tensor_as_image(equirectangular, "equirectangular.jpg") | ||
``` | ||
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### Perspective Projection from Equirectangular | ||
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```python | ||
from pytorch360convert import e2p | ||
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# Extract perspective view from equirectangular image | ||
perspective_view = e2p( | ||
equi_image, # Equirectangular image | ||
fov_deg=(90, 60), # Horizontal and vertical FOV | ||
u_deg=45, # Horizontal rotation | ||
v_deg=15, # Vertical rotation | ||
out_hw=(720, 1280), # Output image dimensions | ||
mode='bilinear' # Sampling interpolation | ||
) | ||
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save_tensor_as_image(perspective_view, "perspective.jpg") | ||
``` | ||
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## 📚 Basic Functions | ||
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### `e2c(e_img, face_w=256, mode='bilinear', cube_format='dice')` | ||
Converts an equirectangular image to a cubemap projection. | ||
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- **Parameters**: | ||
- `e_img` (torch.Tensor): Equirectangular CHW image tensor. | ||
- `face_w` (int, optional): Cube face width. Default: 256. | ||
- `mode` (str, optional): Sampling interpolation mode. Options are 'bilinear' and 'nearest'. Default: 'bilinear' | ||
- `cube_format` (str, optional): Input cubemap format. Options are 'dict', 'list', 'horizon', and 'dice'. Default: 'dice' | ||
- `channels_first` (bool, optional): Input cubemap channel format (CHW or HWC). Defaults to the PyTorch standard of 'True' | ||
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- **Returns**: Cubemap representation of the input image as a tensor, list of tensors, or dict or tensors. | ||
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### `c2e(cubemap, h, w, mode='bilinear', cube_format='dice')` | ||
Converts a cubemap projection to an equirectangular image. | ||
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- **Parameters**: | ||
- `cubemap` (torch.Tensor): Cubemap image tensor, list of tensors, or dict of tensors. Note that tensors should be in the shape of: 'CHW'. | ||
- `h` (int): Output image height. | ||
- `w` (int): Output image width. | ||
- `mode` (str, optional): Sampling interpolation mode. Options are 'bilinear' and 'nearest'. Default: 'bilinear' | ||
- `cube_format` (str, optional): Input cubemap format. Options are 'dict', 'list', 'horizon', and 'dice'. Default: 'dice' | ||
- `channels_first` (bool, optional): Input cubemap channel format (CHW or HWC). Defaults to the PyTorch standard of 'True' | ||
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- **Returns**: Equirectangular projection of the input cubemap as a tensor. | ||
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### `e2p(e_img, fov_deg, u_deg, v_deg, out_hw, in_rot_deg=0, mode='bilinear')` | ||
Extracts a perspective view from an equirectangular image. | ||
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- **Parameters**: | ||
- `e_img` (torch.Tensor): Equirectangular CHW image tensor. | ||
- `fov_deg` (float or tuple): Field of view in degrees. If using a tuple, adhere to the following format: (h_fov_deg, v_fov_deg) | ||
- `u_deg` (float): Horizontal viewing angle in range [-pi, pi]. (- Left / + Right). | ||
- `v_deg` (float): Vertical viewing angle in range [-pi/2, pi/2]. (- Down/ + Up). | ||
- `out_hw` (tuple): Output image dimensions in the shape of '(height, width)'. | ||
- `in_rot_deg` (float, optional): Inplane rotation angle. Default: 0 | ||
- `mode` (str, optional): Sampling interpolation mode. Options are 'bilinear' and 'nearest'. Default: 'bilinear' | ||
- `channels_first` (bool, optional): Input cubemap channel format (CHW or HWC). Defaults to the PyTorch standard of 'True' | ||
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- **Returns**: Perspective view of the equirectangular image as a tensor. | ||
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## 🤝 Contributing | ||
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Contributions are welcome! Please feel free to submit a Pull Request. | ||
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## 🔬 Citation | ||
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If you use this library in your research or project, please refer to the included CITATION.cff file or cite it as follows: | ||
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### BibTeX | ||
```bibtex | ||
@misc{egan2024pytorch360convert, | ||
title={PyTorch 360° Image Conversion Toolkit}, | ||
author={Egan, Ben}, | ||
year={2024}, | ||
publisher={GitHub}, | ||
howpublished={\url{https://github.com/ProGamerGov/pytorch-360-convert}} | ||
} | ||
``` | ||
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### APA Style | ||
``` | ||
Egan, B. (2024). PyTorch 360° Image Conversion Toolkit [Computer software]. GitHub. https://github.com/ProGamerGov/pytorch-360-convert | ||
``` |
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from .pytorch360convert import ( | ||
cube_h2list, | ||
cube_list2h, | ||
cube_h2dict, | ||
cube_dict2h, | ||
cube_h2dice, | ||
cube_dice2h, | ||
c2e, | ||
e2c, | ||
e2p, | ||
) | ||
from pytorch360convert.version import __version__ # noqa |
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