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Collection of cross-platform one-file C/C++ libraries with no dependencies, primarily used for games
C++ Audio Plug-in Framework for desktop, mobile and web
8-bit chip and system emulators in standalone C headers
daslang - high-performance statically strong typed scripting language
Mario 64 as a library for use in external game engines
Library for collision detection between two convex shapes
Audio plugin for custom MP3 distortion and digital glitches
A small data-oriented and SIMD-optimized 3D rigid body physics library.
vidarh / SAM
Forked from s-macke/SAMSoftware Automatic Mouth - Tiny Speech Synthesizer
An SDL2-based implementation of OpenAL in a single C file.
A simple-to-use modular, cross-platform graphics library. It combines the freedom of lower-level graphics libraries with modern C techniques, offering both simplicity and convenience.
Hybrid CPU and GPU ray traced rendering using shared memory.