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DllMain.cpp
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/*
* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements. See the NOTICE file
* distributed with this work for additional information
* regarding copyright ownership. The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance
* with the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing,
* software distributed under the License is distributed on an
* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
* KIND, either express or implied. See the License for the
* specific language governing permissions and limitations
* under the License.
*
*/
/*
* Include this file once in each DLL that relies on SystemInfo.h:
* threadSafeShutdown(). Note that Thread.cpp has a more elaborate
* DllMain, that also provides this functionality separately.
*
* Teardown is in the reverse order of the DLL dependencies used
* during the load phase. The calls to DllMain and the static
* destructors are from the same thread, so no locking is necessary
* and there is no downside to an invocation of DllMain by multiple
* Qpid DLLs.
*/
#ifdef _DLL
#include "qpid/sys/SystemInfo.h"
#include <windows.h>
namespace qpid {
namespace sys {
namespace windows {
QPID_IMPORT bool processExiting;
QPID_IMPORT bool libraryUnloading;
}}} // namespace qpid::sys::SystemInfo
BOOL APIENTRY DllMain(HMODULE hm, DWORD reason, LPVOID reserved) {
switch (reason) {
case DLL_PROCESS_ATTACH:
case DLL_THREAD_ATTACH:
case DLL_THREAD_DETACH:
break;
case DLL_PROCESS_DETACH:
// Remember how the process is terminating this DLL.
if (reserved != NULL) {
qpid::sys::windows::processExiting = true;
// Danger: all threading suspect, including indirect use of malloc or locks.
// Think twice before adding more functionality here.
return TRUE;
}
else {
qpid::sys::windows::libraryUnloading = true;
}
break;
}
return TRUE;
}
#endif