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BackgroundInfoLoader.cpp
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BackgroundInfoLoader.cpp
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/*
* Copyright (C) 2005-2013 Team XBMC
* http://xbmc.org
*
* This Program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* This Program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with XBMC; see the file COPYING. If not, see
* <http://www.gnu.org/licenses/>.
*
*/
#include "system.h"
#include "utils/log.h"
#include "BackgroundInfoLoader.h"
#include "FileItem.h"
#include "settings/AdvancedSettings.h"
#include "utils/SingleLock.h"
using namespace std;
#ifdef _XBOX
#define ITEMS_PER_THREAD 10
#else
#define ITEMS_PER_THREAD 5
#endif
CBackgroundInfoLoader::CBackgroundInfoLoader(int nThreads)
{
m_bStop = true;
m_pObserver=NULL;
m_pProgressCallback=NULL;
m_pVecItems = NULL;
m_nRequestedThreads = nThreads;
m_bStartCalled = false;
m_nActiveThreads = 0;
}
CBackgroundInfoLoader::~CBackgroundInfoLoader()
{
StopThread();
}
void CBackgroundInfoLoader::SetNumOfWorkers(int nThreads)
{
m_nRequestedThreads = nThreads;
}
void CBackgroundInfoLoader::Run()
{
try
{
if (m_vecItems.size() > 0)
{
{
CSingleLock lock(m_lock);
if (!m_bStartCalled)
{
OnLoaderStart();
m_bStartCalled = true;
}
}
while (!m_bStop)
{
CSingleLock lock(m_lock);
CFileItemPtr pItem;
vector<CFileItemPtr>::iterator iter = m_vecItems.begin();
if (iter != m_vecItems.end())
{
pItem = *iter;
m_vecItems.erase(iter);
}
if (pItem == NULL)
break;
// Ask the callback if we should abort
if ((m_pProgressCallback && m_pProgressCallback->Abort()) || m_bStop)
break;
lock.Leave();
try
{
if (LoadItem(pItem.get()) && m_pObserver)
m_pObserver->OnItemLoaded(pItem.get());
}
catch (...)
{
CLog::Log(LOGERROR, "%s::LoadItem - Unhandled exception for item %s", __FUNCTION__, pItem->GetPath().c_str());
}
}
}
CSingleLock lock(m_lock);
if (m_nActiveThreads == 1)
OnLoaderFinish();
m_nActiveThreads--;
}
catch (...)
{
m_nActiveThreads--;
CLog::Log(LOGERROR, "%s - Unhandled exception", __FUNCTION__);
}
}
void CBackgroundInfoLoader::Load(CFileItemList& items)
{
StopThread();
if (items.Size() == 0)
return;
EnterCriticalSection(m_lock);
for (int nItem=0; nItem < items.Size(); nItem++)
m_vecItems.push_back(items[nItem]);
m_pVecItems = &items;
m_bStop = false;
m_bStartCalled = false;
int nThreads = m_nRequestedThreads;
if (nThreads == -1)
nThreads = (m_vecItems.size() / (ITEMS_PER_THREAD+1)) + 1;
if (nThreads > g_advancedSettings.m_bgInfoLoaderMaxThreads)
nThreads = g_advancedSettings.m_bgInfoLoaderMaxThreads;
m_nActiveThreads = nThreads;
for (int i=0; i < nThreads; i++)
{
CThread *pThread = new CThread(this);
pThread->Create();
pThread->SetPriority(THREAD_PRIORITY_BELOW_NORMAL);
pThread->SetName("Background Loader");
m_workers.push_back(pThread);
}
LeaveCriticalSection(m_lock);
}
void CBackgroundInfoLoader::StopAsync()
{
m_bStop = true;
}
void CBackgroundInfoLoader::StopThread()
{
StopAsync();
for (int i=0; i<(int)m_workers.size(); i++)
{
m_workers[i]->StopThread();
delete m_workers[i];
}
m_workers.clear();
m_vecItems.clear();
m_pVecItems = NULL;
m_nActiveThreads = 0;
}
bool CBackgroundInfoLoader::IsLoading()
{
return m_nActiveThreads > 0;
}
void CBackgroundInfoLoader::SetObserver(IBackgroundLoaderObserver* pObserver)
{
m_pObserver = pObserver;
}
void CBackgroundInfoLoader::SetProgressCallback(IProgressCallback* pCallback)
{
m_pProgressCallback = pCallback;
}