- Minas Gerais, Brazil
- http://chibatacreations.com/
Stars
The open-source city-building game for Game Boy Color.
A repository of user-submitted original assets usable in GB Studio, with no attribution required.
Learn to create games for the Game Boy using Assembly
Open-source Gameboy Flash Cartridge using an Xilinx CPLD as MBC
Genesis/MegaDrive Development Environment for Mac OS X
DMG and CGB (Color Game Boy) tutorials for coding assembly games with RGBDS
A customizable and ready-to-compile bundle for Game Boy RGBDS projects. Contains your bread and butter, guaranteed 100% kitchen sink-free.
A very powerful Variable-Width Font engine for the Game Boy & Game Boy Color.
SNES Devkit – simplifying Super Nintendo homebrew development
Z80 ASM library (and C conversion/compression tools) to allow replay of SN76489 VGMs as background music/SFX in SEGA Master System / SEGA Game Gear homebrew programs
Basic hello-world example for GameBoy using rgbds
Gameboy boilerplate to get started quickly
Matrix digital rain effect for the Game Boy
A collection of simple Game Boy assembly examples
gb-archive / DeadCScroll
Forked from ISSOtm/DeadCScrollAn assembly tutorial for Game Boy showing how the scroll registers can be exploited to create some nice and interesting effects.
Small functional examples of gameboy assembly programming.
Saving and loading of SRAM into and from FLASH ROM
minesweeper for the GameBoy (Color compatible), written in assembly
gb-archive / gb-template
Forked from piersonjon/gb-templateA template project the Gameboy DMG/Color