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Map size and stuttering #39

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lukasmoen opened this issue Feb 11, 2025 · 1 comment
Open

Map size and stuttering #39

lukasmoen opened this issue Feb 11, 2025 · 1 comment

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@lukasmoen
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Hi,

I am researching within the field of exploration and at the moment I am testing RACER in different simulation environments. So far small environments are working great, for different amount of agents. But when using larger environments, say 1001003, stuttering is frequent, and the planner fails to find valid paths and has to recalculate often, making it inefficient. Has this been tested before, and as such is it an implementation issue on my side, or is this an untested scenario or known issue? Thanks in advance,

@lukasmoen
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seems like there was a formatting error, 100 times 100 times 3, so 10,000+ in m^3

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