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Pull requests: SaschaWillems/Vulkan-glTF-PBR

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Pull requests list

modifications to model loading
#11 by stromaster was merged Jan 6, 2019 Loading…
Fix OUT_OF_DEVICE_MEMORY on window resize
#20 by rmstyrczula was merged Feb 22, 2019 Loading…
Add support for varying bytestrides
#30 by LudwigFriedmann was merged Oct 25, 2019 Loading…
Fix jointByteStride for uint16 bufferJoints
#31 by Peach1 was merged Jan 8, 2020 Loading…
add google() to allprojects.repositories
#33 by syoyo was merged Jan 31, 2020 Loading…
Fix undefined behavior when adding validation layers
#34 by syoyo was merged Jan 31, 2020 Loading…
Support MOUSE input for Android target.
#35 by syoyo was merged Feb 1, 2020 Loading…
Fix memory leak of skins.
#36 by syoyo was merged Feb 9, 2020 Loading…
Check if animations is empty or not.
#39 by syoyo was merged Feb 29, 2020 Loading…
Fix a null pointer access.
#42 by syoyo was merged Mar 29, 2020 Loading…
Run on MacOS
#44 by daemyung was merged Sep 10, 2020 Loading…
Fix Linux build issues
#45 by artyomd was merged May 23, 2021 Loading…
Support Alternate Joint Component Types
#48 by Spirrwell was merged May 23, 2021 Loading…
Fixed build issues on macOS, including Vulkan 216
#56 by Radagan was merged Jul 16, 2022 Loading…
fix compilation warnings
#60 by stromaster was merged Nov 20, 2022 Loading…
update tiny_gltf header
#61 by stromaster was merged Nov 20, 2022 Loading…
fix gltf options for asset_manager usage
#62 by stromaster was merged Nov 20, 2022 Loading…
Material buffer
#68 by SaschaWillems was merged Sep 22, 2023 Loading…
Command buffer recording
#71 by SaschaWillems was merged Feb 4, 2024 Loading…
Fix link to source files in README.md
#73 by syoyo was merged Apr 28, 2024 Loading…
Android build fix
#74 by syoyo was merged May 9, 2024 Loading…
Code cleanup, comments
#77 by SaschaWillems was merged May 26, 2024 Loading…
Fixes and changes
#78 by SaschaWillems was merged May 28, 2024 Loading…
Add cubic spline and step animation types
#79 by SaschaWillems was closed Jun 2, 2024 Loading…
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