forked from cpichard/usdtweak
-
Notifications
You must be signed in to change notification settings - Fork 0
/
Editor.cpp
1090 lines (979 loc) · 41.1 KB
/
Editor.cpp
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
#include <iostream>
#include <array>
#include <utility>
#include <pxr/imaging/garch/glApi.h>
#include <pxr/base/arch/fileSystem.h>
#include <pxr/usd/sdf/fileFormat.h>
#include <pxr/usd/sdf/layer.h>
#include <pxr/usd/sdf/layerUtils.h>
#include <pxr/usd/usd/attribute.h>
#include <pxr/usd/usd/editTarget.h>
#include <pxr/usd/usd/primRange.h>
#include <pxr/usd/usdGeom/camera.h>
#include <pxr/usd/usdGeom/gprim.h>
#include <pxr/base/trace/trace.h>
#include "Gui.h"
#include "Editor.h"
#include "Debug.h"
#include "SdfLayerEditor.h"
#include "SdfLayerSceneGraphEditor.h"
#include "FileBrowser.h"
#include "UsdPrimEditor.h"
#include "ModalDialogs.h"
#include "StageOutliner.h"
#include "Timeline.h"
#include "ContentBrowser.h"
#include "SdfPrimEditor.h"
#include "Commands.h"
#include "ResourcesLoader.h"
#include "SdfAttributeEditor.h"
#include "TextEditor.h"
#include "Shortcuts.h"
#include "StageLayerEditor.h"
#include "LauncherBar.h"
#include "ConnectionEditor.h"
#include "Playblast.h"
#include "Blueprints.h"
#include "UsdHelpers.h"
#include "Stamp.h"
#include "ManipulatorToolbox.h"
#include "HydraBrowser.h"
namespace clk = std::chrono;
// There is a bug in the Undo/Redo when reloading certain layers, here is the post
// that explains how to debug the issue:
// Reloading model.stage doesn't work but reloading stage separately does
// https://groups.google.com/u/1/g/usd-interest/c/lRTmWgq78dc/m/HOZ6x9EdCQAJ
// Using define instead of constexpr because the TRACE_SCOPE doesn't work without string literals.
// TODO: find a way to use constexpr and add trace
#define DebugWindowTitle "Debug window"
#define ContentBrowserWindowTitle "Content browser"
#define UsdStageHierarchyWindowTitle "Stage outliner"
#define UsdPrimPropertiesWindowTitle "Stage property editor"
#define UsdConnectionEditorWindowTitle "Connection editor"
#define SdfLayerHierarchyWindowTitle "Layer hierarchy"
#define SdfLayerStackWindowTitle "Stage layer editor"
#define SdfPrimPropertiesWindowTitle "Layer property editor"
#define SdfLayerAsciiEditorWindowTitle "Layer text editor"
#define SdfAttributeWindowTitle "Attribute editor"
#define HydraBrowserWindowTitle "Hydra browser"
#define TimelineWindowTitle "Timeline"
#define Viewport1WindowTitle "Viewport1"
#define Viewport2WindowTitle "Viewport2"
#define Viewport3WindowTitle "Viewport3"
#define Viewport4WindowTitle "Viewport4"
#define StatusBarWindowTitle "Status bar"
#define LauncherBarWindowTitle "Launcher bar"
// Used only in the editor, so no point adding them to ImGuiHelpers yet
inline bool BelongToSameDockTab(ImGuiWindow *w1, ImGuiWindow *w2) {
if (!w1 || !w2)
return false;
if (!w1->RootWindow || !w2->RootWindow)
return false;
if (!w1->RootWindow->DockNode || !w2->RootWindow->DockNode)
return false;
if (!w1->RootWindow->DockNode->TabBar || !w2->RootWindow->DockNode->TabBar)
return false;
return w1->RootWindow->DockNode->TabBar == w2->RootWindow->DockNode->TabBar;
}
inline void BringWindowToTabFront(const char *windowName) {
ImGuiContext &g = *GImGui;
if (ImGuiWindow *window = ImGui::FindWindowByName(windowName)) {
if (g.NavWindow != window && !BelongToSameDockTab(window, g.HoveredWindow)) {
ImGuiDockNode *dockNode = window ? window->DockNode : nullptr;
if (dockNode && dockNode->TabBar) {
dockNode->TabBar->SelectedTabId = dockNode->TabBar->NextSelectedTabId = window->TabId;
}
}
}
}
struct AboutModalDialog : public ModalDialog {
AboutModalDialog(Editor& editor) : editor(editor) {}
void Draw() override {
ImGui::Text("usdtweak pre-alpha version %s", GetBuildDate());
ImGui::Text(" revision %s", GetGitHash());
ImGui::Text("");
ImGui::Text("This is a pre-alpha version for testing purpose.");
ImGui::Text("Please send your feedbacks as github issues:");
ImGui::Text("https://github.com/cpichard/usdtweak/issues");
ImGui::Text("or by mail: [email protected]");
ImGui::Text("");
ImGui::Text("usdtweak - Copyright (c) 2016-2024 Cyril Pichard - Apache License 2.0");
ImGui::Text("");
ImGui::Text("USD " USD_VERSION " - https://github.com/PixarAnimationStudios/USD");
ImGui::Text(" Copyright (c) 2016-2024 Pixar - Modified Apache 2.0 License");
ImGui::Text("");
ImGui::Text("IMGUI - https://github.com/ocornut/imgui");
ImGui::Text(" Copyright (c) 2014-2024 Omar Cornut - The MIT License (MIT)");
ImGui::Text("");
ImGui::Text("GLFW - https://www.glfw.org/");
ImGui::Text(" Copyright © 2002-2006 Marcus Geelnard - The zlib/libpng License ");
ImGui::Text(" Copyright © 2006-2019 Camilla Löwy - The zlib/libpng License ");
ImGui::Text("");
if (ImGui::Button(" Close ")) {
CloseModal();
}
}
const char *DialogId() const override { return "About Usdtweak"; }
Editor &editor;
};
struct CloseEditorModalDialog : public ModalDialog {
CloseEditorModalDialog(Editor &editor, std::string confirmReasons) : editor(editor), confirmReasons(confirmReasons) {}
void Draw() override {
ImGui::Text("%s", confirmReasons.c_str());
ImGui::Text("Close anyway ?");
if (ImGui::Button(" No ")) {
CloseModal();
}
ImGui::SameLine();
if (ImGui::Button(" Yes ")) {
CloseModal();
editor.Shutdown();
}
}
const char *DialogId() const override { return "Closing Usdtweak"; }
Editor &editor;
std::string confirmReasons;
};
void Editor::RequestShutdown() {
if (!_isShutdown) {
ExecuteAfterDraw<EditorShutdown>();
}
}
bool Editor::HasUnsavedWork() {
for (const auto &layer : SdfLayer::GetLoadedLayers()) {
if (layer && layer->IsDirty() && !layer->IsAnonymous()) {
return true;
}
}
return false;
}
void Editor::ConfirmShutdown(std::string why) {
ForceCloseCurrentModal();
DrawModalDialog<CloseEditorModalDialog>(*this, why);
}
/// Modal dialog used to create a new layer
struct CreateUsdFileModalDialog : public ModalDialog {
CreateUsdFileModalDialog(Editor &editor) : editor(editor), createStage(true) { ResetFileBrowserFilePath(); };
void Draw() override {
DrawFileBrowser();
EnsureFileBrowserDefaultExtension("usd");
auto filePath = GetFileBrowserFilePath();
ImGui::Checkbox("Open as stage", &createStage);
if (FilePathExists()) {
// ... could add other messages like permission denied, or incorrect extension
ImGui::TextColored(ImVec4(1.0f, 0.1f, 0.1f, 1.0f), "Warning: overwriting");
} else {
if (!filePath.empty()) {
ImGui::TextColored(ImVec4(1.0f, 1.0f, 1.0f, 1.0f), "New stage: ");
} else {
ImGui::TextColored(ImVec4(1.0f, 0.1f, 0.1f, 1.0f), "Empty filename");
}
}
ImGui::Text("%s", filePath.c_str());
DrawOkCancelModal([&]() {
if (!filePath.empty()) {
if (createStage) {
editor.CreateStage(filePath);
} else {
editor.CreateNewLayer(filePath);
}
}
});
}
const char *DialogId() const override { return "Create usd file"; }
Editor &editor;
bool createStage = true;
};
/// Modal dialog to open a layer
struct OpenUsdFileModalDialog : public ModalDialog {
OpenUsdFileModalDialog(Editor &editor) : editor(editor) { SetValidExtensions(GetUsdValidExtensions()); };
~OpenUsdFileModalDialog() override {}
void Draw() override {
DrawFileBrowser();
if (FilePathExists()) {
ImGui::Checkbox("Open as stage", &openAsStage);
if (openAsStage) {
ImGui::SameLine();
ImGui::Checkbox("Load payloads", &openLoaded);
}
} else {
ImGui::Text("Not found: ");
}
auto filePath = GetFileBrowserFilePath();
ImGui::Text("%s", filePath.c_str());
DrawOkCancelModal([&]() {
if (!filePath.empty() && FilePathExists()) {
if (openAsStage) {
editor.OpenStage(filePath, openLoaded);
} else {
editor.FindOrOpenLayer(filePath);
}
}
});
}
const char *DialogId() const override { return "Open layer"; }
Editor &editor;
bool openAsStage = true;
bool openLoaded = true;
};
struct SaveLayerAsDialog : public ModalDialog {
SaveLayerAsDialog(Editor &editor, SdfLayerRefPtr layer) : editor(editor), _layer(layer) {};
~SaveLayerAsDialog() override {}
void Draw() override {
DrawFileBrowser();
EnsureFileBrowserDefaultExtension("usd");
if (FilePathExists()) {
ImGui::TextColored(ImVec4(1.0f, 0.1f, 0.1f, 1.0f), "Overwrite: ");
} else {
ImGui::Text("Save to: ");
}
auto filePath = GetFileBrowserFilePath();
ImGui::Text("%s", filePath.c_str());
DrawOkCancelModal([&]() { // On Ok ->
if (!filePath.empty()) {
editor.SaveLayerAs(_layer, filePath);
}
});
}
const char *DialogId() const override { return "Save layer as"; }
Editor &editor;
SdfLayerRefPtr _layer;
};
struct ExportStageDialog : public ModalDialog {
typedef enum {ExportUSDZ=0, ExportArKit, ExportFlatten} ExportType;
ExportStageDialog(Editor &editor, ExportType exportType) : editor(editor), _exportType(exportType) {
switch(_exportType){
case ExportUSDZ:
_exportTypeStr = "Export Compressed USD (usdz)";
_defaultExtension = "usdz";
break;
case ExportArKit:
_exportTypeStr = "Export ArKit (usdz)";
_defaultExtension = "usdz";
break;
case ExportFlatten:
_exportTypeStr = "Export Flattened USD (usd)";
_defaultExtension = "usd";
break;
}
};
~ExportStageDialog() override {}
void Draw() override {
DrawFileBrowser();
switch (_exportType) {
case ExportUSDZ: // falls through
case ExportArKit:
EnsureFileBrowserExtension(_defaultExtension);
break;
case ExportFlatten:
EnsureFileBrowserDefaultExtension(_defaultExtension);
break;
}
if (FilePathExists()) {
ImGui::TextColored(ImVec4(1.0f, 0.1f, 0.1f, 1.0f), "Overwrite: ");
} else {
ImGui::Text("Export to: ");
}
auto filePath = GetFileBrowserFilePath();
ImGui::Text("%s", filePath.c_str());
DrawOkCancelModal([&]() { // On Ok ->
if (!filePath.empty()) {
switch (_exportType){
case ExportUSDZ:
ExecuteAfterDraw<EditorExportUsdz>(filePath, false);
break;
case ExportArKit:
ExecuteAfterDraw<EditorExportUsdz>(filePath, true);
break;
case ExportFlatten:
ExecuteAfterDraw<EditorExportFlattenedStage>(filePath);
break;
}
}
});
}
const char *DialogId() const override { return _exportTypeStr.c_str(); }
Editor &editor;
ExportType _exportType;
std::string _exportTypeStr;
std::string _defaultExtension;
};
static void BeginBackgoundDock() {
// Setup dockspace using experimental imgui branch
static bool alwaysOpened = true;
static ImGuiDockNodeFlags dockFlags = ImGuiDockNodeFlags_None;
static ImGuiWindowFlags windowFlags = ImGuiWindowFlags_NoDocking;
windowFlags |= ImGuiWindowFlags_NoTitleBar | ImGuiWindowFlags_NoCollapse | ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoMove;
windowFlags |= ImGuiWindowFlags_NoBringToFrontOnFocus | ImGuiWindowFlags_NoNavFocus;
ImGuiViewport *viewport = ImGui::GetMainViewport();
ImGui::SetNextWindowPos(viewport->WorkPos);
ImGui::SetNextWindowSize(viewport->WorkSize);
ImGui::SetNextWindowViewport(viewport->ID);
ImGui::PushStyleVar(ImGuiStyleVar_WindowRounding, 0.0f);
ImGui::PushStyleVar(ImGuiStyleVar_WindowBorderSize, 0.0f);
ImGui::PushStyleVar(ImGuiStyleVar_WindowPadding, ImVec2(0.0f, 0.0f));
ImGui::Begin("DockSpace", &alwaysOpened, windowFlags);
ImGui::PopStyleVar(3);
ImGuiID dockspaceid = ImGui::GetID("dockspace");
ImGui::DockSpace(dockspaceid, ImVec2(0.0f, 0.0f), dockFlags);
}
static void EndBackgroundDock() {
ImGui::End();
}
/// Call back for dropping a file in the ui
/// TODO Drop callback should popup a modal dialog with the different options available
void Editor::DropCallback(GLFWwindow *window, int count, const char **paths) {
void *userPointer = glfwGetWindowUserPointer(window);
if (userPointer) {
Editor *editor = static_cast<Editor *>(userPointer);
// TODO: Create a task, add a callback
if (editor && count) {
for (int i = 0; i < count; ++i) {
// make a drop event ?
if (ArchGetFileLength(paths[i]) == 0) {
// if the file is empty, this is considered a new file
editor->CreateStage(std::string(paths[i]));
} else {
editor->FindOrOpenLayer(std::string(paths[i]));
}
}
}
}
}
void Editor::WindowCloseCallback(GLFWwindow *window) {
void *userPointer = glfwGetWindowUserPointer(window);
if (userPointer) {
Editor *editor = static_cast<Editor *>(userPointer);
editor->RequestShutdown();
}
}
void Editor::WindowSizeCallback(GLFWwindow *window, int width, int height) {
void *userPointer = glfwGetWindowUserPointer(window);
if (userPointer) {
Editor *editor = static_cast<Editor *>(userPointer);
editor->_settings._mainWindowWidth = width;
editor->_settings._mainWindowHeight = height;
}
}
Editor::Editor() : _viewport1(UsdStageRefPtr(), _selection),
#if ENABLE_MULTIPLE_VIEWPORTS
_viewport2(UsdStageRefPtr(), _selection),
_viewport3(UsdStageRefPtr(), _selection),
_viewport4(UsdStageRefPtr(), _selection),
#endif
_layerHistoryPointer(0) {
ExecuteAfterDraw<EditorSetDataPointer>(this); // This is specialized to execute here, not after the draw
LoadSettings();
SetFileBrowserDirectory(_settings._lastFileBrowserDirectory);
Blueprints::GetInstance().SetBlueprintsLocations(_settings._blueprintLocations);
}
Editor::~Editor(){
_settings._lastFileBrowserDirectory = GetFileBrowserDirectory();
SaveSettings();
}
void Editor::InstallCallbacks(GLFWwindow *window) {
// Install glfw callbacks
glfwSetWindowUserPointer(window, this);
glfwSetDropCallback(window, Editor::DropCallback);
glfwSetWindowCloseCallback(window, Editor::WindowCloseCallback);
glfwSetWindowSizeCallback(window, Editor::WindowSizeCallback);
}
void Editor::RemoveCallbacks(GLFWwindow *window) { glfwSetWindowUserPointer(window, nullptr); }
void Editor::SetCurrentStage(UsdStageCache::Id current) {
SetCurrentStage(GetStageCache().Find(current));
}
void Editor::SetCurrentStage(UsdStageRefPtr stage) {
if (_currentStage != stage) {
_currentStage = stage;
// NOTE: We set the default layer to the current stage root
// this might have side effects
if (_currentStage) {
SetCurrentLayer(_currentStage->GetRootLayer());
}
// TODO multiple viewport management
_viewport1.SetCurrentStage(stage);
#if ENABLE_MULTIPLE_VIEWPORTS
_viewport2.SetCurrentStage(stage);
_viewport3.SetCurrentStage(stage);
_viewport4.SetCurrentStage(stage);
#endif
}
}
void Editor::SetCurrentLayer(SdfLayerRefPtr layer, bool showContentBrowser) {
if (!layer)
return;
if (!_layerHistory.empty()) {
if (GetCurrentLayer() != layer) {
if (_layerHistoryPointer < _layerHistory.size() - 1) {
_layerHistory.resize(_layerHistoryPointer + 1);
}
_layerHistory.push_back(layer);
_layerHistoryPointer = _layerHistory.size() - 1;
}
} else {
_layerHistory.push_back(layer);
_layerHistoryPointer = _layerHistory.size() - 1;
}
if (showContentBrowser) {
_settings._showContentBrowser = true;
}
}
void Editor::SetCurrentEditTarget(SdfLayerHandle layer) {
if (GetCurrentStage()) {
GetCurrentStage()->SetEditTarget(UsdEditTarget(layer));
}
}
SdfLayerRefPtr Editor::GetCurrentLayer() {
return _layerHistory.empty() ? SdfLayerRefPtr() : _layerHistory[_layerHistoryPointer];
}
void Editor::SetPreviousLayer() {
if (_layerHistoryPointer > 0) {
_layerHistoryPointer--;
}
}
void Editor::SetNextLayer() {
if (_layerHistoryPointer < _layerHistory.size()-1) {
_layerHistoryPointer++;
}
}
void Editor::CreateNewLayer(const std::string &path) {
auto newLayer = SdfLayer::CreateNew(path);
SetCurrentLayer(newLayer, true);
}
void Editor::FindOrOpenLayer(const std::string &path) {
auto newLayer = SdfLayer::FindOrOpen(path);
SetCurrentLayer(newLayer, true);
}
//
void Editor::OpenStage(const std::string &path, bool openLoaded) {
auto newStage = UsdStage::Open(path, openLoaded ? UsdStage::LoadAll : UsdStage::LoadNone); // TODO: as an option
if (newStage) {
GetStageCache().Insert(newStage);
SetCurrentStage(newStage);
_settings._showContentBrowser = true;
_settings._showViewport1 = true;
_settings.UpdateRecentFiles(path);
}
}
void Editor::SaveLayerAs(SdfLayerRefPtr layer, const std::string &path) {
if (!layer) return;
auto newLayer = SdfLayer::CreateNew(path);
if (!newLayer) {
newLayer = SdfLayer::FindOrOpen(path);
}
if (newLayer) {
newLayer->TransferContent(layer);
newLayer->Save();
SetCurrentLayer(newLayer, true);
}
}
void Editor::CreateStage(const std::string &path) {
auto usdaFormat = SdfFileFormat::FindByExtension("usda");
auto layer = SdfLayer::New(usdaFormat, path);
if (layer) {
auto newStage = UsdStage::Open(layer);
if (newStage) {
GetStageCache().Insert(newStage);
SetCurrentStage(newStage);
_settings._showContentBrowser = true;
_settings._showViewport1 = true;
}
}
}
Viewport & Editor::GetViewport() {
return _viewport1;
}
void Editor::SelectMouseHoverManipulator() {
_viewport1.ChooseManipulator<MouseHoverManipulator>();
#if ENABLE_MULTIPLE_VIEWPORTS
_viewport2.ChooseManipulator<MouseHoverManipulator>();
_viewport3.ChooseManipulator<MouseHoverManipulator>();
_viewport4.ChooseManipulator<MouseHoverManipulator>();
#endif
}
void Editor::SelectPositionManipulator() {
_viewport1.ChooseManipulator<PositionManipulator>();
#if ENABLE_MULTIPLE_VIEWPORTS
_viewport2.ChooseManipulator<PositionManipulator>();
_viewport3.ChooseManipulator<PositionManipulator>();
_viewport4.ChooseManipulator<PositionManipulator>();
#endif
}
void Editor::SelectRotationManipulator() {
_viewport1.ChooseManipulator<RotationManipulator>();
#if ENABLE_MULTIPLE_VIEWPORTS
_viewport2.ChooseManipulator<RotationManipulator>();
_viewport3.ChooseManipulator<RotationManipulator>();
_viewport4.ChooseManipulator<RotationManipulator>();
#endif
}
void Editor::SelectScaleManipulator() {
_viewport1.ChooseManipulator<ScaleManipulator>();
#if ENABLE_MULTIPLE_VIEWPORTS
_viewport2.ChooseManipulator<ScaleManipulator>();
_viewport3.ChooseManipulator<ScaleManipulator>();
_viewport4.ChooseManipulator<ScaleManipulator>();
#endif
}
void Editor::StartPlayback() {
_isPlaying = true;
_lastFrameTime = clk::steady_clock::now();
}
void Editor::StopPlayback() {
_isPlaying = false;
// cast to nearest frame
int newFrame = int(_viewport1.GetCurrentTimeCode().GetValue());
_viewport1.SetCurrentTimeCode(UsdTimeCode(newFrame));
#if ENABLE_MULTIPLE_VIEWPORTS
_viewport2.SetCurrentTimeCode(UsdTimeCode(newFrame));
_viewport3.SetCurrentTimeCode(UsdTimeCode(newFrame));
_viewport4.SetCurrentTimeCode(UsdTimeCode(newFrame));
#endif
}
void Editor::TogglePlayback() {
if (_isPlaying) {
StopPlayback();
} else {
StartPlayback();
}
}
void Editor::HydraRender() {
if (_isPlaying) {
auto current = clk::steady_clock::now();
const auto timesCodePerSec = GetCurrentStage()->GetTimeCodesPerSecond();
const auto timeDifference = std::chrono::duration<double>(current - _lastFrameTime);
// We use viewport 1 as the reference
double newFrame =
_viewport1.GetCurrentTimeCode().GetValue() + timesCodePerSec * timeDifference.count(); // for now just increment the frame
if (newFrame > GetCurrentStage()->GetEndTimeCode()) {
newFrame = GetCurrentStage()->GetStartTimeCode();
} else if (newFrame < GetCurrentStage()->GetStartTimeCode()) {
newFrame = GetCurrentStage()->GetStartTimeCode();
}
//_imagingSettings.frame = UsdTimeCode(newFrame);
_viewport1.SetCurrentTimeCode(UsdTimeCode(newFrame));
#if ENABLE_MULTIPLE_VIEWPORTS
_viewport2.SetCurrentTimeCode(UsdTimeCode(newFrame));
_viewport3.SetCurrentTimeCode(UsdTimeCode(newFrame));
_viewport4.SetCurrentTimeCode(UsdTimeCode(newFrame));
#endif
_lastFrameTime = current;
}
#if !( __APPLE__ && PXR_VERSION < 2208)
if (_settings._showViewport1) {
_viewport1.Update();
_viewport1.Render();
}
#if ENABLE_MULTIPLE_VIEWPORTS
if (_settings._showViewport2) {
_viewport2.Update();
_viewport2.Render();
}
if (_settings._showViewport3) {
_viewport3.Update();
_viewport3.Render();
}
if (_settings._showViewport4) {
_viewport4.Update();
_viewport4.Render();
}
#endif
#endif
}
void Editor::ShowDialogSaveLayerAs(SdfLayerHandle layerToSaveAs) { DrawModalDialog<SaveLayerAsDialog>(*this, layerToSaveAs); }
void Editor::AddLayerPathSelection(const SdfPath &primPath) {
_selection.AddSelected(GetCurrentLayer(), primPath);
BringWindowToTabFront(SdfPrimPropertiesWindowTitle);
}
void Editor::SetLayerPathSelection(const SdfPath &primPath) {
_selection.SetSelected(GetCurrentLayer(), primPath);
BringWindowToTabFront(SdfPrimPropertiesWindowTitle);
}
void Editor::AddStagePathSelection(const SdfPath &primPath) {
_selection.AddSelected(GetCurrentStage(), primPath);
BringWindowToTabFront(UsdPrimPropertiesWindowTitle);
}
void Editor::SetStagePathSelection(const SdfPath &primPath) {
_selection.SetSelected(GetCurrentStage(), primPath);
BringWindowToTabFront(UsdPrimPropertiesWindowTitle);
}
static void DrawOpenedStages() {
// ScopedStyleColor defaultStyle(DefaultColorStyle);
const UsdStageCache &stageCache = UsdUtilsStageCache::Get();
const auto allStages = stageCache.GetAllStages();
for (const auto &stagePtr : allStages) {
if (ImGui::MenuItem(stagePtr->GetRootLayer()->GetIdentifier().c_str())) {
ExecuteAfterDraw<EditorSetCurrentStage>(stagePtr->GetRootLayer());
}
}
}
static void DrawStageSelector(const UsdStageRefPtr &stage, const Selection &selection) {
// Stage selector
ImGui::SmallButton(ICON_UT_STAGE);
if (ImGui::BeginPopupContextItem(nullptr, ImGuiPopupFlags_MouseButtonLeft)) {
DrawOpenedStages();
ImGui::EndPopup();
}
ImGui::SameLine();
const std::string stageName = stage ? stage->GetRootLayer()->GetDisplayName() : "";
ImGui::Text("%s", stageName.c_str());
// Edit target selector
ImGui::SameLine();
ImGui::SmallButton(ICON_FA_PEN);
if (stage && ImGui::BeginPopupContextItem(nullptr, ImGuiPopupFlags_MouseButtonLeft)) {
const UsdPrim &selected = selection.IsSelectionEmpty(stage)
? stage->GetPseudoRoot()
: stage->GetPrimAtPath(selection.GetAnchorPrimPath(stage));
DrawUsdPrimEditTarget(selected);
ImGui::EndPopup();
}
ImGui::SameLine();
const std::string editTargetName = stage ? stage->GetEditTarget().GetLayer()->GetDisplayName() : "";
ImGui::Text("%s", editTargetName.c_str());
}
void Editor::DrawMainMenuBar() {
//ImGui::PushStyleVar(ImGuiStyleVar_FramePadding, ImVec2(4, 8));
if (ImGui::BeginMainMenuBar()) {
if (ImGui::BeginMenu("File")) {
if (ImGui::MenuItem(ICON_FA_FILE " New")) {
DrawModalDialog<CreateUsdFileModalDialog>(*this);
}
if (ImGui::MenuItem(ICON_FA_FOLDER_OPEN " Open")) {
DrawModalDialog<OpenUsdFileModalDialog>(*this);
}
if (ImGui::BeginMenu(ICON_FA_FOLDER_OPEN " Open Recent (as stage)")) {
for (const auto& recentFile : _settings.GetRecentFiles()) {
if (ImGui::MenuItem(recentFile.c_str())) {
ExecuteAfterDraw<EditorOpenStage>(recentFile);
}
}
ImGui::EndMenu();
}
ImGui::Separator();
const bool hasLayer = GetCurrentLayer() != SdfLayerRefPtr();
if (ImGui::MenuItem(ICON_FA_SAVE " Save layer", "CTRL+S", false, hasLayer)) {
GetCurrentLayer()->Save(true);
}
if (ImGui::MenuItem(ICON_FA_SAVE " Save current layer as", "CTRL+F", false, hasLayer)) {
ExecuteAfterDraw<EditorSaveLayerAs>(GetCurrentLayer());
}
const bool hasCurrentStage = GetCurrentStage();
if (ImGui::BeginMenu(ICON_FA_SHARE " Export Stage", hasCurrentStage)) {
if (ImGui::MenuItem("Compressed package (usdz)")) {
if (GetCurrentStage()) {
DrawModalDialog<ExportStageDialog>(*this, ExportStageDialog::ExportUSDZ);
}
}
if (ImGui::MenuItem("Arkit package (usdz)")) {
if (GetCurrentStage()) {
DrawModalDialog<ExportStageDialog>(*this, ExportStageDialog::ExportArKit);
}
}
if (ImGui::MenuItem("Flattened stage (usd)")) {
if (GetCurrentStage()) {
DrawModalDialog<ExportStageDialog>(*this, ExportStageDialog::ExportFlatten);
}
}
ImGui::EndMenu();
}
ImGui::Separator();
if (ImGui::MenuItem("Quit")) {
RequestShutdown();
}
ImGui::EndMenu();
}
if (ImGui::BeginMenu("Edit")) {
if (ImGui::MenuItem("Undo", "CTRL+Z")) {
ExecuteAfterDraw<UndoCommand>();
}
if (ImGui::MenuItem("Redo", "CTRL+R")) {
ExecuteAfterDraw<RedoCommand>();
}
if (ImGui::MenuItem("Clear Undo/Redo")) {
ExecuteAfterDraw<ClearUndoRedoCommand>();
}
if (ImGui::MenuItem("Clear History")) {
_layerHistory.clear();
_layerHistoryPointer = 0;
}
ImGui::Separator();
if (ImGui::MenuItem("Cut", "CTRL+X", false, false)) {
}
if (ImGui::MenuItem("Copy", "CTRL+C", false, false)) {
}
if (ImGui::MenuItem("Paste", "CTRL+V", false, false)) {
}
ImGui::EndMenu();
}
if (ImGui::BeginMenu("Tools")) {
// TODO: we should really check if storm is available
if (ImGui::MenuItem(ICON_FA_IMAGES " Storm playblast")) {
if (GetCurrentStage()) {
DrawModalDialog<PlayblastModalDialog>(GetCurrentStage());
}
}
ImGui::EndMenu();
}
if (ImGui::BeginMenu("Windows")) {
ImGui::MenuItem(DebugWindowTitle, nullptr, &_settings._showDebugWindow);
ImGui::MenuItem(ContentBrowserWindowTitle, nullptr, &_settings._showContentBrowser);
ImGui::MenuItem(UsdStageHierarchyWindowTitle, nullptr, &_settings._showOutliner);
ImGui::MenuItem(UsdPrimPropertiesWindowTitle, nullptr, &_settings._showPropertyEditor);
#if ENABLE_CONNECTION_EDITOR
ImGui::MenuItem(UsdConnectionEditorWindowTitle, nullptr, &_settings._showUsdConnectionEditor);
#endif
ImGui::MenuItem(SdfLayerHierarchyWindowTitle, nullptr, &_settings._showLayerHierarchyEditor);
ImGui::MenuItem(SdfLayerStackWindowTitle, nullptr, &_settings._showLayerStackEditor);
ImGui::MenuItem(SdfPrimPropertiesWindowTitle, nullptr, &_settings._showPrimSpecEditor);
ImGui::MenuItem(SdfLayerAsciiEditorWindowTitle, nullptr, &_settings._textEditor);
ImGui::MenuItem(SdfAttributeWindowTitle, nullptr, &_settings._showSdfAttributeEditor);
ImGui::MenuItem(HydraBrowserWindowTitle, nullptr, &_settings._showHydraBrowser);
ImGui::MenuItem(TimelineWindowTitle, nullptr, &_settings._showTimeline);
ImGui::MenuItem(Viewport1WindowTitle, nullptr, &_settings._showViewport1);
#if ENABLE_MULTIPLE_VIEWPORTS
ImGui::MenuItem(Viewport2WindowTitle, nullptr, &_settings._showViewport2);
ImGui::MenuItem(Viewport3WindowTitle, nullptr, &_settings._showViewport3);
ImGui::MenuItem(Viewport4WindowTitle, nullptr, &_settings._showViewport4);
#endif
ImGui::MenuItem(StatusBarWindowTitle, nullptr, &_settings._showStatusBar);
ImGui::MenuItem(LauncherBarWindowTitle, nullptr, &_settings._showLauncherBar);
ImGui::EndMenu();
}
if (ImGui::BeginMenu("Help")) {
if (ImGui::MenuItem("About")) {
DrawModalDialog<AboutModalDialog>(*this);
}
ImGui::EndMenu();
}
// Stage and edit layer selector&
DrawStageSelector(GetCurrentStage(), GetSelection());
ImGui::EndMainMenuBar();
}
}
void Editor::Draw() {
// Main Menu bar
DrawMainMenuBar();
// Dock
BeginBackgoundDock();
const auto &rootLayer = GetCurrentLayer();
const ImGuiWindowFlags layerWindowFlag = (rootLayer && rootLayer->IsDirty()) ? ImGuiWindowFlags_UnsavedDocument : ImGuiWindowFlags_None;
if (_settings._showViewport1) {
//
const ImGuiWindowFlags viewportFlags = GetViewport().HasMenuBar() ? ImGuiWindowFlags_None | ImGuiWindowFlags_MenuBar : ImGuiWindowFlags_None;
TRACE_SCOPE(Viewport1WindowTitle);
ImGui::PushStyleVar(ImGuiStyleVar_WindowPadding, ImVec2(0, 0));
ImGui::Begin(Viewport1WindowTitle, &_settings._showViewport1, viewportFlags);
ImGui::PopStyleVar();
GetViewport().Draw();
ImGui::End();
}
#if ENABLE_MULTIPLE_VIEWPORTS
if (_settings._showViewport2) {
const ImGuiWindowFlags viewportFlags = _viewport2.HasMenuBar() ? ImGuiWindowFlags_None | ImGuiWindowFlags_MenuBar : ImGuiWindowFlags_None;
TRACE_SCOPE(Viewport2WindowTitle);
ImGui::PushStyleVar(ImGuiStyleVar_WindowPadding, ImVec2(0, 0));
ImGui::Begin(Viewport2WindowTitle, &_settings._showViewport2, viewportFlags);
ImGui::PopStyleVar();
_viewport2.Draw();
ImGui::End();
}
if (_settings._showViewport3) {
const ImGuiWindowFlags viewportFlags = _viewport3.HasMenuBar() ? ImGuiWindowFlags_None | ImGuiWindowFlags_MenuBar : ImGuiWindowFlags_None;
TRACE_SCOPE(Viewport3WindowTitle);
ImGui::PushStyleVar(ImGuiStyleVar_WindowPadding, ImVec2(0, 0));
ImGui::Begin(Viewport3WindowTitle, &_settings._showViewport3, viewportFlags);
ImGui::PopStyleVar();
_viewport3.Draw();
ImGui::End();
}
if (_settings._showViewport4) {
const ImGuiWindowFlags viewportFlags = _viewport4.HasMenuBar() ? ImGuiWindowFlags_None | ImGuiWindowFlags_MenuBar : ImGuiWindowFlags_None;
TRACE_SCOPE(Viewport4WindowTitle);
ImGui::PushStyleVar(ImGuiStyleVar_WindowPadding, ImVec2(0, 0));
ImGui::Begin(Viewport4WindowTitle, &_settings._showViewport4, viewportFlags);
ImGui::PopStyleVar();
_viewport4.Draw();
ImGui::End();
}
#endif
if (_settings._showViewport1
#if ENABLE_MULTIPLE_VIEWPORTS
|| _settings._showViewport2
|| _settings._showViewport3
|| _settings._showViewport4
#endif
) {
DrawManipulatorToolbox(this);
}
if (_settings._showDebugWindow) {
TRACE_SCOPE(DebugWindowTitle);
ImGui::Begin(DebugWindowTitle, &_settings._showDebugWindow);
DrawDebugUI();
ImGui::End();
}
if (_settings._showStatusBar) {
ImGuiWindowFlags statusFlags = ImGuiWindowFlags_NoScrollbar | ImGuiWindowFlags_NoSavedSettings | ImGuiWindowFlags_MenuBar;
if (ImGui::BeginViewportSideBar("##StatusBar", NULL, ImGuiDir_Down, ImGui::GetFrameHeight(), statusFlags)) {
if (ImGui::BeginMenuBar()) { // Drawing only the framerate
ImGui::Text("\xee\x81\x99"
" %.3f ms/frame (%.1f FPS)",
1000.0f / ImGui::GetIO().Framerate, ImGui::GetIO().Framerate);
ImGui::EndMenuBar();
}
}
ImGui::End();
}
if (_settings._showLauncherBar) {
ImGuiWindowFlags windowFlags = ImGuiWindowFlags_None;
ImGui::Begin(LauncherBarWindowTitle, &_settings._showLauncherBar, windowFlags);
DrawLauncherBar(this);
ImGui::End();
}
if (_settings._showPropertyEditor) {
TRACE_SCOPE(UsdPrimPropertiesWindowTitle);
ImGuiWindowFlags windowFlags = ImGuiWindowFlags_None;
// WIP windowFlags |= ImGuiWindowFlags_MenuBar;
ImGui::Begin(UsdPrimPropertiesWindowTitle, &_settings._showPropertyEditor, windowFlags);
if (GetCurrentStage()) {
auto prim = GetCurrentStage()->GetPrimAtPath(_selection.GetAnchorPrimPath(GetCurrentStage()));
DrawUsdPrimProperties(prim, GetViewport().GetCurrentTimeCode());
}
ImGui::End();
}
if (_settings._showOutliner) {
const ImGuiWindowFlags windowFlagsWithMenu = ImGuiWindowFlags_None | ImGuiWindowFlags_MenuBar;
TRACE_SCOPE(UsdStageHierarchyWindowTitle);
ImGui::Begin(UsdStageHierarchyWindowTitle, &_settings._showOutliner, windowFlagsWithMenu);
DrawStageOutliner(GetCurrentStage(), _selection);
ImGui::End();
}
if (_settings._showTimeline) {
TRACE_SCOPE(TimelineWindowTitle);
ImGui::Begin(TimelineWindowTitle, &_settings._showTimeline);
UsdTimeCode tc = GetViewport().GetCurrentTimeCode();
DrawTimeline(GetCurrentStage(), tc);
GetViewport().SetCurrentTimeCode(tc);
#if ENABLE_MULTIPLE_VIEWPORTS
_viewport2.SetCurrentTimeCode(tc);
_viewport3.SetCurrentTimeCode(tc);
_viewport4.SetCurrentTimeCode(tc);
#endif
ImGui::End();
}
if (_settings._showLayerHierarchyEditor) {
TRACE_SCOPE(SdfLayerHierarchyWindowTitle);
const std::string title(SdfLayerHierarchyWindowTitle + (rootLayer ? " - " + rootLayer->GetDisplayName() : "") +
"###Layer hierarchy");
ImGui::Begin(title.c_str(), &_settings._showLayerHierarchyEditor, layerWindowFlag);
DrawLayerPrimHierarchy(rootLayer, GetSelection());
ImGui::End();
}
if (_settings._showLayerStackEditor) {
TRACE_SCOPE(SdfLayerStackWindowTitle);
const std::string title(SdfLayerStackWindowTitle "###Layer stack");
ImGui::Begin(title.c_str(), &_settings._showLayerStackEditor);
//DrawLayerSublayerStack(rootLayer);
DrawStageLayerEditor(GetCurrentStage());
ImGui::End();
}
if (_settings._showContentBrowser) {
TRACE_SCOPE(ContentBrowserWindowTitle);
const ImGuiWindowFlags windowFlags = ImGuiWindowFlags_None | ImGuiWindowFlags_MenuBar;
ImGui::Begin(ContentBrowserWindowTitle, &_settings._showContentBrowser, windowFlags);
DrawContentBrowser(*this);
ImGui::End();
}
if (_settings._showPrimSpecEditor) {
const ImGuiWindowFlags windowFlagsWithMenu = ImGuiWindowFlags_None | ImGuiWindowFlags_MenuBar;
TRACE_SCOPE(SdfPrimPropertiesWindowTitle);
ImGui::Begin(SdfPrimPropertiesWindowTitle, &_settings._showPrimSpecEditor, windowFlagsWithMenu);
const SdfPath &primPath = _selection.GetAnchorPrimPath(GetCurrentLayer());
// Ideally this condition should be moved in a function like DrawLayerProperties()
if (primPath != SdfPath() && primPath != SdfPath::AbsoluteRootPath()) {
auto selectedPrimSpec = GetCurrentLayer()->GetPrimAtPath(primPath);
DrawSdfPrimEditorMenuBar(selectedPrimSpec);
DrawSdfPrimEditor(selectedPrimSpec, GetSelection());
} else {
auto headerSize = ImGui::GetWindowSize();
headerSize.y = TableRowDefaultHeight * 3; // 3 fields in the header
headerSize.x = -FLT_MIN;
DrawSdfLayerEditorMenuBar(GetCurrentLayer()); // TODO: write a menu for layer
ImGui::BeginChild("##LayerHeader", headerSize);
DrawSdfLayerIdentity(GetCurrentLayer(), SdfPath::AbsoluteRootPath());
ImGui::EndChild();
ImGui::Separator();
ImGui::BeginChild("##LayerBody");
DrawLayerSublayerStack(GetCurrentLayer());
DrawSdfLayerMetadata(GetCurrentLayer());