Stars
GoLang 2D Game Library based on SDL 1.3. This can be used to easily write games using Go (www.golang.org) using SDL 1.3 for hardware-accelerated rendering (OpenGL or DirectX9). This will also be th…
[2013, incomplete] the goal back then: "a Go-native, modern-OpenGL real-time 3D rendering engine" ➜ I think it's still a solid *basis* for one; the real "meat" is in `___old2013` ➜ project stalled …
[stable since 2013] lib for creating OpenGL apps of the cross-platform and modern sort (ie. Core profile 3.3+, shader-based, no display lists etc)
Portable EGL layer, framework and wrappers for the Go programming language.
[2013] libs for the Collada 3D content open-standard file format
akualab / graph
Forked from sauerbraten/graph-storeA thread-safe implementation of a graph data structure as a data store.