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fault.h
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#ifndef FAULT_H
#define FAULT_H
#include "ultra64.h"
#include "attributes.h"
#include "libu64/pad.h"
#if !PLATFORM_N64
// These are the same as the 3-bit ansi color codes
#define FAULT_COLOR_BLACK 0
#define FAULT_COLOR_RED 1
#define FAULT_COLOR_GREEN 2
#define FAULT_COLOR_YELLOW 3
#define FAULT_COLOR_BLUE 4
#define FAULT_COLOR_MAGENTA 5
#define FAULT_COLOR_CYAN 6
#define FAULT_COLOR_WHITE 7
// Additional color codes
#define FAULT_COLOR_DARK_GRAY 8
#define FAULT_COLOR_LIGHT_GRAY 9
#define FAULT_COLOR_STRINGIFY(s) #s
#define FAULT_COLOR_EXPAND_AND_STRINGIFY(s) FAULT_COLOR_STRINGIFY(s)
#define FAULT_ESC '\x1A'
#define FAULT_COLOR(n) "\x1A" FAULT_COLOR_EXPAND_AND_STRINGIFY(FAULT_COLOR_ ## n)
#endif
typedef struct FaultClient {
/* 0x00 */ struct FaultClient* next;
/* 0x04 */ void* callback;
/* 0x08 */ void* arg0;
/* 0x0C */ void* arg1;
} FaultClient; // size = 0x10
#if !PLATFORM_N64
typedef struct FaultAddrConvClient {
/* 0x00 */ struct FaultAddrConvClient* next;
/* 0x04 */ void* callback;
/* 0x08 */ void* arg;
} FaultAddrConvClient; // size = 0xC
#endif
// Initialization
void Fault_Init(void);
// Fatal Errors
NORETURN void Fault_AddHungupAndCrashImpl(const char* exp1, const char* exp2);
NORETURN void Fault_AddHungupAndCrash(const char* file, int line);
// Client Registration
void Fault_AddClient(FaultClient* client, void* callback, void* arg0, void* arg1);
void Fault_RemoveClient(FaultClient* client);
#if PLATFORM_GC
void Fault_AddAddrConvClient(FaultAddrConvClient* client, void* callback, void* arg);
void Fault_RemoveAddrConvClient(FaultAddrConvClient* client);
#endif
// For use in Fault Client callbacks
void Fault_SetFrameBuffer(void* fb, u16 w, u16 h);
void Fault_WaitForInput(void);
void Fault_SetCursor(s32 x, s32 y);
s32 Fault_Printf(const char* fmt, ...);
void Fault_DrawText(s32 x, s32 y, const char* fmt, ...);
#if PLATFORM_N64
void func_800AE1F8(void);
// Not implemented. Silently noop-ing is fine, these are not essential for functionality.
#define Fault_SetFontColor(color) (void)0
#define Fault_SetCharPad(padW, padH) (void)0
#else
void Fault_InitDrawer(void);
void Fault_SetForeColor(u16 color);
void Fault_SetBackColor(u16 color);
void Fault_SetFontColor(u16 color);
void Fault_SetCharPad(s8 padW, s8 padH);
s32 Fault_VPrintf(const char* fmt, va_list args);
#endif
#if PLATFORM_N64
extern vs32 gFaultExit;
extern vs32 gFaultMsgId;
extern vs32 gFaultDisplayEnable;
extern volatile OSThread* gFaultFaultedThread;
#define FAULT_MSG_ID gFaultMsgId
#else
typedef struct FaultMgr {
/* 0x000 */ OSThread thread;
/* 0x1B0 */ char unk_1B0[0x600];
/* 0x7B0 */ OSMesgQueue queue;
/* 0x7C8 */ OSMesg msg;
/* 0x7CC */ u8 exit;
/* 0x7CD */ u8 msgId;
/* 0x7CE */ u8 faultHandlerEnabled;
/* 0x7CF */ u8 autoScroll;
/* 0x7D0 */ OSThread* faultedThread;
/* 0x7D4 */ void (*padCallback)(Input* inputs);
/* 0x7D8 */ FaultClient* clients;
/* 0x7DC */ FaultAddrConvClient* addrConvClients;
/* 0x7E0 */ char unk_7E0[0x4];
/* 0x7E4 */ Input inputs[MAXCONTROLLERS];
/* 0x844 */ u16* fb;
/* 0x848 */ void* clientThreadSp;
} FaultMgr; // size = 0x850
extern FaultMgr gFaultMgr;
#define FAULT_MSG_ID gFaultMgr.msgId
#endif
#endif