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Starred repositories
🎬 ScreenToGif allows you to record a selected area of your screen, edit and save it as a gif or video.
One framework for creating powerful cross-platform games.
UIEffect is an open-source package that allows you to intuitively apply rich UI effects directly from the Inspector or via code. Combine various filters, such as grayscale, blur, and dissolve, to d…
Render particle effect in UnityUI(uGUI). Maskable, sortable, and no extra Camera/RenderTexture/Canvas.
A collection of some of the neat math and physics tricks that I've collected over the last few years.
A class-leading water system implemented in Unity
[Unity] Scroll view component that can implement highly flexible animations.
.Net port of the original java-based barcode reader and generator library zxing
Html Agility Pack (HAP) is a free and open-source HTML parser written in C# to read/write DOM and supports plain XPATH or XSLT. It is a .NET code library that allows you to parse "out of the web" H…
Infinitely Fast Deserializer for .NET, .NET Core and Unity.
Definitely Fastest and Zero Allocation JSON Serializer for C#(NET, .NET Core, Unity, Xamarin).
A uGUI based console to see debug messages and execute commands during gameplay in Unity
Runtime Inspector and Hierarchy solution for Unity for debugging and runtime editing purposes
Find usages of the selected asset(s) and/or Object(s) in your Unity project, i.e. list the objects that refer to them
Animation Baker and Instancing for Animated Characters: Using GPU to implement large-amount animation characters rendering. The animation map for vertex shader to modify the vertex position of the …
FFmpeg auto generated unsafe bindings for C#/.NET and Core (Linux, MacOS and Mono).
🔌 WebSocket client for Unity - with no external dependencies (WebGL, Native, Android, iOS, UWP)
🦄 A Promise based REST and HTTP client for Unity 🎮
A bezier spline solution for Unity 3D with some utility functions (like travelling the spline with constant speed/time)
A C# priority queue optimized for pathfinding applications
Shading models for Unity’s Universal Render Pipeline.