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Pepper.js
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/**
Pepper SDK is a collection of files that provide a wrapper for the Soap API used to communicate with MediaSignage servers.
The SDK makes programming easier by abstracting some of the tedious tasks such as enumeration.
The msdb internal Database is the magic sauce as it maps against the actual mediaSERVER remote database via
local generated handles (a.k.a IDs). Once a user saves the local configuration, the local Database is serialized
and pushed onto the a remote mediaSERVER. This allows for the user to work offline without the need for constant network
communication until a save is initiated.
The internal database is referenced as msdb in both code and documentation.
Library requirements:
composition: x2js, jQuery
inheritance: ComBroker
@class Pepper
@constructor
@return {Object} Pepper instance
**/
function Pepper() {
this.m_user = undefined;
this.m_pass = undefined;
this.m_msdb = undefined;
this.m_loaderManager = undefined;
};
/**
Custom event fired when a total timeline length (i.e.: channel content within specified timeline) has changed
@event Pepper.TIMELINE_LENGTH_CHANGED
@param {This} caller
@param {Event}
@static
@final
**/
Pepper.SCENE_CREATED = 'SCENE_CREATED';
/**
Custom event fired when a block is removed from a timeline channel
@event Pepper.REMOVE_TIMELINE_CHANNEL_BLOCK
@param {This} caller
@param {Event}
@static
@final
**/
Pepper.REMOVE_TIMELINE_CHANNEL_BLOCK = 'REMOVE_TIMELINE_CHANNEL_BLOCK';
/**
Custom event fired when saving to server
@event Pepper.SAVE_TO_SERVER
@param {This} caller
@param {Event}
@static
@final
**/
Pepper.SAVE_TO_SERVER = 'SAVE_TO_SERVER';
/**
Custom event fired when a total timeline length (i.e.: channel content within specified timeline) has changed
@event Pepper.TIMELINE_LENGTH_CHANGED
@param {This} caller
@param {Event}
@static
@final
**/
Pepper.TIMELINE_LENGTH_CHANGED = 'TIMELINE_LENGTH_CHANGED';
/**
Custom event fired when a total timeline length (i.e.: channel content within specified timeline) has changed
@event Pepper.TIMELINE_LENGTH_CHANGED
@param {This} caller
@param {Event}
@static
@final
**/
Pepper.TEMPLATE_VIEWER_EDITED = 'TEMPLATE_VIEWER_EDITED';
/**
Custom event fired when a timeline is removed from campaign
@event Pepper.TIMELINE_DELETED
@param {This} caller
@param {Event}
@static
@final
**/
Pepper.TIMELINE_DELETED = 'TIMELINE_DELETED';
/**
Custom event fired when a new player (aka block) was created
@event Pepper.NEW_PLAYER_CREATED
@param {This} caller
@param {Event}
@static
@final
**/
Pepper.NEW_PLAYER_CREATED = 'NEW_PLAYER_CREATED';
/**
Custom event fired when a new campaign was created
@event Pepper.NEW_CAMPAIGN_CREATED
@param {This} caller
@param {Event}
@static
@final
**/
Pepper.NEW_CAMPAIGN_CREATED = 'NEW_CAMPAIGN_CREATED';
/**
Custom event fired when a new template (aka screen division layout in global) was created
@event Pepper.NEW_TEMPLATE_CREATED
@param {This} caller
@param {Event}
@static
@final
**/
Pepper.NEW_TEMPLATE_CREATED = 'NEW_TEMPLATE_CREATED';
/**
Custom event fired when a new timeline was created
@event Pepper.NEW_TIMELINE_CREATED
@param {This} caller
@param {Event}
@static
@final
**/
Pepper.NEW_TIMELINE_CREATED = 'NEW_TIMELINE_CREATED';
/**
Custom event fired when a new channel was created
@event Pepper.NEW_CHANNEL_CREATED
@param {This} caller
@param {Event}
@static
@final
**/
Pepper.NEW_CHANNEL_CREATED = 'NEW_CHANNEL_CREATED';
/**
Custom event fired when a new channel is added to an existing timeline
@event Pepper.NEW_CHANNEL_ADDED
@param {This} caller
@param {Event}
@static
@final
**/
Pepper.NEW_CHANNEL_ADDED = 'NEW_CHANNEL_ADDED';
/**
Custom event fired when a block (ie Player on channel) changes it's total playback length
@event Pepper.BLOCK_LENGTH_CHANGED
@param {This} caller
@param {Event}
@static
@final
**/
Pepper.BLOCK_LENGTH_CHANGED = 'BLOCK_LENGTH_CHANGED';
Pepper.prototype = {
constructor: Pepper,
/**
Authenticate against a mediaSERVER
@method dbConnect
@param {String} i_user
@param {String} i_pass
@param {Function} i_callBack
@return none
**/
dbConnect: function (i_user, i_pass, i_callBack) {
var self = this;
self.m_user = i_user;
self.m_pass = i_pass;
self.m_loaderManager = new LoaderManager();
self.m_msdb = self.m_loaderManager['m_dataBaseManager'];
self.m_loaderManager.create(self.m_user, self.m_pass, function (i_result) {
if (i_result.status) {
self.m_authenticated = true;
self.m_domain = self.m_loaderManager['m_domain'];
var resellerInfo = self.m_loaderManager['m_resellerInfo'];
self.m_whiteLabel = parseInt($(resellerInfo).find('WhiteLabel').attr('enabled'));
self.m_resellerId = parseInt($(resellerInfo).find('BusinessInfo').attr('businessId'));
self.m_resellerName = $(resellerInfo).find('BusinessInfo').attr('name');
self.m_businessID = self.m_loaderManager['m_businessId'];
self.m_eri = self.m_loaderManager['m_eri'];
self.m_authTime = Date.now();
self.m_components = {};
// build list of allowed prime components
var components = $(resellerInfo).find('InstalledApps').find('App');
_.each(components, function (component) {
if ($(component).attr('installed') == 1)
self.m_components[$(component).attr('id')] = 1;
});
}
i_callBack(i_result);
});
},
/**
Return all authenticated user data
@method getUserData
@return {Object} reference to all user data
**/
getUserData: function () {
var self = this;
return {
userName: self.m_user,
userPass: self.m_pass,
domain: self.m_domain,
businessID: self.m_businessID,
eri: self.m_eri,
authTime: self.m_authTime,
whiteLabel: self.m_whiteLabel,
resellerName: self.m_resellerName,
resellerID: self.m_resellerId,
components: self.m_components
};
},
/**
Returns a reference to the Pepper loader
@method getLoader
@return {Object} reference to loader
**/
getLoader: function () {
var self = this;
return self.m_loaderManager;
},
/**
Serialize the local msdb and push to remote server
@method save
@return none
**/
save: function (i_callback) {
var self = this;
self.m_loaderManager.save(i_callback);
pepper.fire(Pepper.SAVE_TO_SERVER);
},
/**
Sync internal msdb to remote mediaSERVER account
@method requestData
@param {Function} i_callback
**/
sync: function (i_callBack) {
var self = this;
self.m_loaderManager.requestData(i_callBack);
},
/**
Get proof of play stats report
@method getProofOfPlayStats
@param {Function} i_callBack
@param {Number} i_year
@param {Number} i_playerData
@return {Number} i_month clientId.
**/
getProofOfPlayStats: function (i_callBack, i_year, i_month) {
var self = this;
self.m_loaderManager.requestAdsReport(function (data) {
log(data);
i_callBack(data);
}, i_year, i_month)
},
/**
Push a command to remote station
@method sendCommand
@param {String} i_command
@param {Number} i_stationId
@param {Function} i_callBack
**/
sendCommand: function (i_command, i_stationId, i_callBack) {
var url = 'https://' + pepper.getUserData().domain + '/WebService/sendCommand.ashx?i_user=' + pepper.getUserData().userName + '&i_password=' + pepper.getUserData().userPass + '&i_stationId=' + i_stationId + '&i_command=' + i_command + '&i_param1=' + 'SignageStudioLite' + '&i_param2=' + '&callback=?';
$.getJSON(url, i_callBack);
},
/**
Push a command to remote station
@method getLocalization
@param {String} i_command
@param {Number} i_stationId
@param {Function} i_callBack
**/
getLocalization: function (i_lang, i_callBack) {
$.getJSON('https://galaxy.signage.me/WebService/getLocalList.ashx?callback=?', function (data) {
data = _.invert(data);
if (i_lang == 'zh')
i_lang = 'zh-CN';
var local = data[i_lang];
var url = 'https://galaxy.signage.me/WebService/getResourceBundlesJson.ashx?local=' + local + '&bundleList=studiolite&callback=?';
$.getJSON(url, function (data) {
i_callBack(data);
});
});
},
/**
Push an event to remote station
@method sendEvent
@param {String} i_eventName
@param {Number} i_stationId
@param {Function} i_callBack
**/
sendEvent: function (i_eventName, i_stationId, i_callBack) {
var url = 'https://' + pepper.getUserData().domain + '/WebService/sendCommand.ashx?i_user=' + pepper.getUserData().userName + '&i_password=' + pepper.getUserData().userPass + '&i_stationId=' + i_stationId + '&i_command=event&i_param1=' + i_eventName + '&i_param2=' + '&callback=?';
$.getJSON(url, i_callBack);
},
/**
Send remote command to retrieve snapshot of a running station
@method sendSnapshot
@param {String} i_fileName
@param {Number} i_quality
@param {Number} i_stationId
@param {Function} i_callBack
@return {String} image path url
**/
sendSnapshot: function (i_fileName, i_quality, i_stationId, i_callBack) {
var url = 'https://' + pepper.getUserData().domain + '/WebService/sendCommand.ashx?i_user=' + pepper.getUserData().userName + '&i_password=' + pepper.getUserData().userPass + '&i_stationId=' + i_stationId + '&i_command=' + 'captureScreen2' + '&i_param1=' + i_fileName + '&i_param2=' + i_quality + '&callback=?';
$.getJSON(url, i_callBack);
var path = 'https://' + pepper.getUserData().domain + '/Snapshots/business' + pepper.getUserData().businessID + "/station" + i_stationId + '/' + i_fileName + '.jpg';
log(path);
return path;
},
/**
Build URL for player preview using supplied player parameters
@method _livePreviewGetLink
@param {String} i_playerParams
@param {Number} i_bannerMode
@return {String} url
**/
_livePreviewGetLink: function (i_playerParams, i_bannerMode) {
var self = this;
var rc4v2 = new RC4V2();
var playerParams = rc4v2.encrypt(i_playerParams, '8547963624824263');
var domain = pepper.getUserData().domain;
var eri = pepper.getUserData().eri;
var url = 'https://' + domain + '/WebService/SignagePlayerApp.html?eri=' + eri + '&playerParams=' + playerParams + '&banner=' + i_bannerMode;
log(playerParams);
return url;
},
/**
Create a live preview URL for campaign
@method livePreviewCampaign
@param {Number} i_campaignID
@param {Number} i_bannerMode
@return {String} url
**/
livePreviewCampaign: function (i_campaignID, i_bannerMode) {
var self = this;
var campaignBoardId = pepper.getCampaignBoardIdFromCampaignId(i_campaignID);
var recCampaignBoard = self.m_msdb.table_campaign_boards().getRec(campaignBoardId);
var campaignNativeID = recCampaignBoard['native_id'];
var playerParams = pepper.getUserData().businessID + ',1,' + campaignNativeID;
return pepper._livePreviewGetLink(playerParams, i_bannerMode);
},
/**
Create a live preview URL for campaign
@method livePreviewTimeline
@param {Number} i_campaignID
@param {Number} i_timelineID
@param {Number} i_bannerMode
@return {String} url
**/
livePreviewTimeline: function (i_campaignID, i_timelineID, i_bannerMode) {
var self = this;
var campaignBoardId = pepper.getCampaignBoardIdFromCampaignId(i_campaignID);
var recCampaignBoard = self.m_msdb.table_campaign_boards().getRec(campaignBoardId);
var campaignNativeID = recCampaignBoard['native_id'];
var recCampaignTimeline = pepper.getCampaignTimelineRecord(i_timelineID);
var timelineNativeID = recCampaignTimeline['native_id'];
var playerParams = pepper.getUserData().businessID + ',2,' + campaignNativeID + "," + timelineNativeID;
return pepper._livePreviewGetLink(playerParams, i_bannerMode);
},
/**
Create a live preview URL for a scene
@method livePreviewScene
@param {Number} i_scene_id
@param {Number} i_bannerMode
@return {String} url
**/
livePreviewScene: function (i_scene_id, i_bannerMode) {
var self = this;
var sceneID = pepper.getSceneIdFromPseudoId(i_scene_id);
var recPlayerData = pepper.getScenePlayerRecord(sceneID);
var nativeID = recPlayerData['native_id'];
var playerParams = pepper.getUserData().businessID + ',3,' + nativeID;
return pepper._livePreviewGetLink(playerParams, i_bannerMode);
},
/**
get a scene's default length
@method getSceneDuration
@param {number} i_scene_id
@return {number} total seconds
**/
getSceneDuration: function (i_scene_id) {
var self = this;
i_scene_id = pepper.sterilizePseudoId(i_scene_id);
var seconds = 0;
var minutes = 0;
var hours = 0;
var totalInSeconds = 0;
var recPlayerData = pepper.getScenePlayerRecord(i_scene_id);
var player_data = recPlayerData['player_data_value'];
var domPlayerData = $.parseXML(player_data);
var xSnippet = $(domPlayerData).find('Scene');
var totalSeconds = parseInt(xSnippet.attr('defaultDuration'));
totalInSeconds = totalSeconds;
if (totalSeconds >= 3600) {
hours = Math.floor(totalSeconds / 3600);
totalSeconds = totalSeconds - (hours * 3600);
}
if (totalSeconds >= 60) {
minutes = Math.floor(totalSeconds / 60);
seconds = totalSeconds - (minutes * 60);
}
if (hours == 0 && minutes == 0)
seconds = totalSeconds;
var playbackLength = {
hours: hours,
minutes: minutes,
seconds: seconds,
totalInSeconds: totalInSeconds
};
return playbackLength;
},
/**
Set a scene's default length (can be overridden on timeline)
@method setSceneDuration
@param {number} i_scene_id
@param {string} hours
@param {string} minutes
@param {string} seconds
**/
setSceneDuration: function (i_scene_id, i_hours, i_minutes, i_seconds) {
var self = this;
i_scene_id = pepper.sterilizePseudoId(i_scene_id);
var totalSecInMin = 60
var totalSecInHour = totalSecInMin * 60
var totalSeconds = parseInt(i_seconds) + (parseInt(i_minutes) * totalSecInMin) + (parseInt(i_hours) * totalSecInHour);
var recPlayerData = pepper.getScenePlayerRecord(i_scene_id);
var player_data = recPlayerData['player_data_value'];
var domPlayerData = $.parseXML(player_data)
var xSnippet = $(domPlayerData).find('Scene');
xSnippet.attr('defaultDuration', totalSeconds);
var player_data = (new XMLSerializer()).serializeToString(domPlayerData);
pepper.setScenePlayerData(i_scene_id, player_data);
},
/**
Returns all scenes
@method getSceneNames
@param {Number} i_playerData
@return {Object} scene names
**/
getSceneNames: function () {
var self = this;
var sceneNames = {};
$(self.m_msdb.table_player_data().getAllPrimaryKeys()).each(function (k, player_data_id) {
var recPlayerData = self.m_msdb.table_player_data().getRec(player_data_id);
var domPlayerData = $.parseXML(recPlayerData['player_data_value'])
sceneNames[player_data_id] = ($(domPlayerData).find('Player').attr('label'));
});
return sceneNames;
},
/**
Create a new Scene
@method createScene
@return {Number} scene player_data id
**/
createScene: function (i_player_data) {
var self = this;
var table_player_data = self.m_msdb.table_player_data();
var recPlayerData = table_player_data.createRecord();
recPlayerData['player_data_value'] = i_player_data;
table_player_data.addRecord(recPlayerData);
var scene_id = recPlayerData['player_data_id'];
self.injectPseudoScenePlayersIDs(scene_id);
pepper.fire(Pepper['SCENE_CREATED'], self, null, recPlayerData['player_data_id']);
return self.getPseudoIdFromSceneId(scene_id);
},
/**
Returns this model's attributes as...
@method xmlToStringIEfix
@param {Object} i_domPlayerData
@return {String} xml string
**/
xmlToStringIEfix: function (i_domPlayerData) {
var self = this;
var player_data = (new XMLSerializer()).serializeToString(i_domPlayerData);
return self.ieFixEscaped(player_data);
},
/**
"Good" old IE, always a headache, jQuery workarounds....
@method ieFixEscaped
@param {String} escapedHTML
@return {String}
**/
ieFixEscaped: function (escapedHTML) {
return escapedHTML.replace(/xmlns="http:\/\/www.w3.org\/1999\/xhtml"/g, '').
replace(/</g, '<').
replace(/>/g, '>').
replace(/&/g, '&').
replace(/<rss/gi, '<Rss').replace(/rss>/g, 'Rss>').
replace(/<background/gi, '<Background').replace(/background>/gi, 'Background>').
replace(/<appearance/gi, '<Appearance').replace(/appearance>/gi, 'Appearance>').
replace(/<gradientpoints/gi, '<GradientPoints').replace(/gradientpoints>/gi, 'GradientPoints>').
replace(/<aspectratio/gi, '<AspectRatio').replace(/aspectratio>/gi, 'AspectRatio>').
replace(/<layout/gi, '<Layout').replace(/layout>/gi, 'Layout>').
replace(/<title/gi, '<Title').replace(/title>/gi, 'Title>').
replace(/<description/gi, '<Description').replace(/description>/gi, 'Description>').
replace(/<data/gi, '<Data').replace(/data>/gi, 'Data>').
replace(/<player/gi, '<Player').replace(/player>/gi, 'Player>').
replace(/<players/gi, '<Players').replace(/players>/gi, 'Players>').
replace(/<text/gi, '<Text').replace(/text>/gi, 'Text>').
replace(/<eventCommands/gi, '<EventCommands').replace(/eventCommands>/gi, 'EventCommands>').
replace(/<border/gi, '<Border').replace(/border>/gi, 'Border>').
replace(/<scene/gi, '<Scene').replace(/scene>/gi, 'Scene>').
replace(/<clock/gi, '<Clock').replace(/clock>/gi, 'Clock>').
replace(/<point/gi, '<Point').replace(/point>/gi, 'Point>').
replace(/<video/gi, '<Video').replace(/video>/gi, 'Video>').
replace(/<image/gi, '<Image').replace(/image>/gi, 'Image>').
replace(/<label/gi, '<Label').replace(/label>/gi, 'Label>').
replace(/<font/gi, '<Font').replace(/font>/gi, 'Font>').
replace(/fontsize/gi, 'fontSize').
replace(/fontcolor/gi, 'fontColor').
replace(/fontfamily/gi, 'fontFamily').
replace(/fontweight/gi, 'fontWeight').
replace(/fontstyle/gi, 'fontStyle').
replace(/bordercolor/gi, 'borderColor').
replace(/borderthickness/gi, 'borderThickness').
replace(/cornerradius/gi, 'cornerRadius').
replace(/textdecoration/gi, 'textDecoration').
replace(/textalign/gi, 'textAlign').
replace(/minrefreshtime/gi, 'minRefreshTime').
replace(/gradienttype/gi, 'gradientType').
replace(/autorewind/gi, 'autoRewind').
replace(/clockformat/gi, 'clockFormat').
replace(/clockmask/gi, 'clockMask').
replace(/hresource/gi, 'hResource').
replace(/videoidlist/gi, 'VideoIdList').
replace(/maintainaspectratio/gi, 'maintainAspectRatio').
replace(/<resource/gi, '<Resource').replace(/resource>/g, 'Resource>').
// replace(/<htdata/gi, '<htData').replace(/htdata>/gi, 'htData>').
replace(/<link/gi, '<LINK').replace(/link>/g, 'LINK>');
},
/**
append scene player block to pepper player_data table
@method appendScenePlayerBlock
@param {Number} i_scene_id
@param {XML} i_player_data
**/
appendScenePlayerBlock: function (i_scene_id, i_player_data) {
var self = this;
i_scene_id = pepper.sterilizePseudoId(i_scene_id);
self.m_msdb.table_player_data().openForEdit(i_scene_id);
var recPlayerData = self.m_msdb.table_player_data().getRec(i_scene_id);
var scene_player_data = recPlayerData['player_data_value'];
var sceneDomPlayerData = $.parseXML(scene_player_data);
var playerData = $.parseXML(i_player_data);
// use first child to overcome the removal by jquery of the HTML tag
$(sceneDomPlayerData).find('Players').append(playerData.firstChild);
// $(sceneDomPlayerData).find('Players').append($(i_player_data));
var player_data = pepper.xmlToStringIEfix(sceneDomPlayerData);
recPlayerData['player_data_value'] = player_data;
},
/**
set entire scene playerdata
@method setScenePlayerData
@return {Number} scene player_data id
**/
setScenePlayerData: function (i_scene_id, i_player_data) {
var self = this;
i_scene_id = pepper.sterilizePseudoId(i_scene_id);
self.m_msdb.table_player_data().openForEdit(i_scene_id);
var recPlayerData = self.m_msdb.table_player_data().getRec(i_scene_id);
recPlayerData['player_data_value'] = i_player_data;
},
/**
Get a unique scene > player id
@method generateSceneId
@return {Number} Unique scene player id
**/
generateSceneId: function () {
return ($.base64.encode(_.uniqueId('blockid'))).replace('=', '');
},
/**
Sterilize pseudo id to scene id always returns scene_id as an integer rather pseudo id
@method sterilizePseudoId
@param {Number} i_id
@return {Number} i_id
**/
sterilizePseudoId: function (i_id) {
var self = this;
var id = parseInt(i_id);
if (_.isNaN(id))
return pepper.getSceneIdFromPseudoId(i_id);
return i_id;
},
/**
Translate a scene id to its matching pseudo scene id
@method getPseudoIdFromSceneId
@param {Number} i_scene_id
@return {Number} pseudo id
**/
getPseudoIdFromSceneId: function (i_scene_id) {
var self = this;
var found = undefined;
var scenes = pepper.getScenes();
_.each(scenes, function (domPlayerData, scene_id) {
var injectedID = $(domPlayerData).find('Player').eq(0).attr('id');
if (i_scene_id == scene_id)
found = injectedID;
});
return found;
},
/**
Translate an injected id to a table_player_data scene id
@method createPseudoSceneID
@param {Number} getSceneIdFromPseudoId
@return {Number} scene id
**/
getSceneIdFromPseudoId: function (i_pseudo_id) {
var self = this;
var found = undefined;
var scenes = pepper.getScenes();
_.each(scenes, function (domPlayerData, scene_id) {
var pseudo_id = $(domPlayerData).find('Player').eq(0).attr('id');
if (pseudo_id == i_pseudo_id)
found = scene_id;
});
return found;
},
/**
Inject unique player ids for all players within a scene
@method injectPseudoScenePlayersIDs
@param {Number} i_scene_id
**/
injectPseudoScenePlayersIDs: function (i_scene_id) {
var self = this;
var scenes = {};
if (!_.isUndefined(i_scene_id)) {
var domPlayerData = self.getScenePlayerdataDom(i_scene_id);
scenes[i_scene_id] = domPlayerData;
} else {
scenes = pepper.getScenes();
}
_.each(scenes, function (domPlayerData, scene_id) {
$(domPlayerData).find('Player').eq(0).attr('id', pepper.generateSceneId());
$(domPlayerData).find('Players').find('Player').each(function (i, player) {
var blockID = pepper.generateSceneId();
$(player).attr('id', blockID);
});
pepper.setScenePlayerData(scene_id, (new XMLSerializer()).serializeToString(domPlayerData));
});
},
/**
Remove all player ids from player_data inside a scene
@method stripScenePlayersIDs
**/
stripScenePlayersIDs: function () {
var self = this;
self.m_tempScenePlayerIDs = {};
var scenes = pepper.getScenes();
_.each(scenes, function (domPlayerData, scene_id) {
// $(domPlayerData).find('Player').eq(0).removeAttr('id');
self.m_tempScenePlayerIDs[scene_id] = (new XMLSerializer()).serializeToString(domPlayerData);
var players = $(domPlayerData).find('Players').find('Player').each(function (i, player) {
// var blockID = pepper.generateSceneId();
$(player).removeAttr('id');
});
pepper.setScenePlayerData(scene_id, (new XMLSerializer()).serializeToString(domPlayerData));
});
},
/**
Remove all player ids from i_domPlayerData
@method stripPlayersID
**/
stripPlayersID: function (i_domPlayerData) {
var self = this;
$(i_domPlayerData).removeAttr('id');
return i_domPlayerData;
},
/**
Remove specific player id (i.e.: block) from scene player_data
@method removeScenePlayer
@param {Number} i_scene_id
@param {Number} i_player_id
**/
removeScenePlayer: function (i_scene_id, i_player_data_id) {
var self = this;
i_scene_id = pepper.sterilizePseudoId(i_scene_id);
self.m_msdb.table_player_data().openForEdit(i_scene_id);
var recPlayerData = self.m_msdb.table_player_data().getRec(i_scene_id);
var player_data = recPlayerData['player_data_value'];
var domPlayerData = $.parseXML(player_data)
$(domPlayerData).find('[id="' + i_player_data_id + '"]').remove();
pepper.setScenePlayerData(i_scene_id, (new XMLSerializer()).serializeToString(domPlayerData));
},
/**
Remove all scene players that use resources (3100 & 3130) and that include the specified resource id
@method removeAllScenePlayersWithResource
@param {Number} i_resource_id
**/
removeAllScenePlayersWithResource: function (i_resource_id) {
var self = this;
$(self.m_msdb.table_player_data().getAllPrimaryKeys()).each(function (k, player_data_id) {
var recPlayerData = self.m_msdb.table_player_data().getRec(player_data_id);
var domSceneData = $.parseXML(recPlayerData['player_data_value']);
var sceneID = $(domSceneData).find('Player').eq(0).attr('id');
$(domSceneData).find('Player').each(function (i, playerData) {
$(playerData).find('[player="3100"],[player="3130"]').each(function (i, playeResourceData) {
var playerDataID = $(this).attr('id');
var hResource = $(playeResourceData).find('Resource').attr('hResource');
if (hResource == i_resource_id) {
pepper.removeScenePlayer(sceneID, playerDataID);
}
});
});
});
},
/**
Remove a scene
@method removeScene
**/
removeScene: function (i_scene_player_data_id) {
var self = this;
var i_scene_id = pepper.sterilizePseudoId(i_scene_player_data_id);
self.m_msdb.table_player_data().openForDelete(i_scene_id);
},
/**
When we remove scene player ids we actually store them aside so we can restore them back after a save as the
remote server expects a scene's player_data to have no player ids on its scene player_data
@method restoreScenesWithPlayersIDs
**/
restoreScenesWithPlayersIDs: function () {
var self = this;
_.each(self.m_tempScenePlayerIDs, function (scene_player_data, scene_id) {
pepper.setScenePlayerData(scene_id, scene_player_data);
});
},
/**
get a scene block playerdata
@method getScenePlayerdataBlock
@param {Number} i_scene_id
@param {Number} i_player_data_id
@return {Number} i_player_data_id
**/
getScenePlayerdataBlock: function (i_scene_id, i_player_data_id) {
var self = this;
i_scene_id = pepper.sterilizePseudoId(i_scene_id);
self.m_msdb.table_player_data().openForEdit(i_scene_id);
var recPlayerData = self.m_msdb.table_player_data().getRec(i_scene_id);
var player_data = recPlayerData['player_data_value'];
var domPlayerData = $.parseXML(player_data)
var foundSnippet = $(domPlayerData).find('[id="' + i_player_data_id + '"]');
return foundSnippet[0];
},
/**
set a block id inside a scene with new player_data
@method setScenePlayerdataBlock
@param {Number} i_scene_id
@param {Number} i_player_data_id
@param {XML} player_data
**/
setScenePlayerdataBlock: function (i_scene_id, i_player_data_id, i_player_data) {
var self = this;
i_scene_id = pepper.sterilizePseudoId(i_scene_id);
self.m_msdb.table_player_data().openForEdit(i_scene_id);
var recPlayerData = self.m_msdb.table_player_data().getRec(i_scene_id);
var player_data = recPlayerData['player_data_value'];
var domPlayerData = $.parseXML(player_data);
var playerData = $.parseXML(i_player_data);
// use first child to overcome the removal by jquery of the HTML tag
$(domPlayerData).find('[id="' + i_player_data_id + '"]').replaceWith(playerData.firstChild);
player_data = pepper.xmlToStringIEfix(domPlayerData);
self.setScenePlayerData(i_scene_id, player_data);
},
/**
Get all Scenes and convert them to dom objects returning a hash of object literals
@method getScenes
@return {Object} all scenes as objects
**/
getScenes: function () {
var self = this;
var scenes = {};
$(self.m_msdb.table_player_data().getAllPrimaryKeys()).each(function (k, player_data_id) {
var recPlayerData = self.m_msdb.table_player_data().getRec(player_data_id);
var domPlayerData = $.parseXML(recPlayerData['player_data_value'])
scenes[recPlayerData['player_data_id']] = domPlayerData;
});
return scenes;
},
/**
Get Scene player record from player_data table
@method getScenePlayerRecord
@param {Number} i_sceneID
@return {Object} XML playerdata
**/
getScenePlayerRecord: function (i_scene_id) {
var self = this;
return self.m_msdb.table_player_data().getRec(i_scene_id);
},
/**
Get Scene player data
@method getScenePlayerdata
@param {Number} i_scene_id
@return {Object} XML scene player data
**/
getScenePlayerdata: function (i_scene_id) {
var self = this;
i_scene_id = pepper.sterilizePseudoId(i_scene_id);
return pepper.getScenePlayerRecord(i_scene_id)['player_data_value'];
},
/**
Get Scene player data as dom
@method getScenePlayerdataDom
@param {Number} i_sceneID
@return {Object} dom
**/
getScenePlayerdataDom: function (i_scene_id) {
var self = this;
i_scene_id = pepper.sterilizePseudoId(i_scene_id);
var scene_player_data = pepper.getScenePlayerRecord(i_scene_id)['player_data_value'];
return $.parseXML(scene_player_data)
},
/**
Announce via event that a template view (screen layout) has been edited
@method announceTemplateViewerEdited
@param {Number} i_campaign_timeline_board_template_id
**/
announceTemplateViewerEdited: function (i_campaign_timeline_board_template_id) {
var self = this;
pepper.fire(Pepper['TEMPLATE_VIEWER_EDITED'], self, null, i_campaign_timeline_board_template_id);
},
/**
Create a new campaign in the local database
@method createCampaign
@param {Number} i_campaginName
@return {Number} campaign id created
**/
createCampaign: function (i_campaginName) {
var self = this;
var campaigns = self.m_msdb.table_campaigns();
var campaign = campaigns.createRecord();
campaign.campaign_name = i_campaginName;
campaigns.addRecord(campaign);
pepper.fire(Pepper['NEW_CAMPAIGN_CREATED'], self, null, campaign['campaign_id']);
return campaign['campaign_id'];
},
/**
Create a new board, also known as Screen (screen divisions reside inside the board as viewers)
@method createBoard
@param {Number} i_boardName
@param {Number} i_width of the board
@param {Number} i_height of the board
@return {Number} the board id
**/
createBoard: function (i_boardName, i_width, i_height) {
var self = this;
var boards = self.m_msdb.table_boards();
var board = boards.createRecord();
board.board_name = i_boardName;
board.board_pixel_width = i_width;
board.board_pixel_height = i_height;
boards.addRecord(board);
return board['board_id'];
},
/**
Assign a campaign to a board, binding the to by referenced ids
@method assignCampaignToBoard
@param {Number} i_campaign_id the campaign id to assign to board
@param {Number} i_board_id the board id to assign to campaign
@return {Number} campain_board_id
**/
assignCampaignToBoard: function (i_campaign_id, i_board_id) {
var self = this;
var campaign_boards = self.m_msdb.table_campaign_boards();
var campain_board = campaign_boards.createRecord();
campain_board.campaign_id = i_campaign_id;
campain_board.board_id = i_board_id;
campaign_boards.addRecord(campain_board);
return campain_board['campaign_board_id'];
},
/**
Get the first board_id (output) that is assigned to the specified campaign_id
@method getFirstBoardIDofCampaign
@param {Number} i_campaign_id
@return {Number} foundBoardID of the board, or -1 if none found
**/
getFirstBoardIDofCampaign: function (i_campaign_id) {
var self = this;
var totalBoardsFound = 0;
var foundCampainBoardID = -1;
$(self.m_msdb.table_campaign_boards().getAllPrimaryKeys()).each(function (k, campaign_board_id) {
var recCampaignBoard = self.m_msdb.table_campaign_boards().getRec(campaign_board_id);
if (i_campaign_id == recCampaignBoard.campaign_id && totalBoardsFound == 0) {
foundCampainBoardID = recCampaignBoard['campaign_board_id']
totalBoardsFound++;
}
});
return foundCampainBoardID;
},
/**
Get a campaign_board into it's matching pair in global boards.
@method getBoardFromCampaignBoard
@param {Number} i_campaign_board_id
@return {Number} board_id
**/
getBoardFromCampaignBoard: function (i_campaign_board_id) {
var self = this;
var recCampaignBoard = self.m_msdb.table_campaign_boards().getRec(i_campaign_board_id);
return recCampaignBoard.board_id;
},
/**
Get i_campaign_board_id into campaign_id using local table_campaign_boards (not global boards)
@method getCampaignIdFromCampaignBoardId
@param {Number} i_campaign_board_id
@return {Number} campaign_id
**/
getCampaignIdFromCampaignBoardId: function (i_campaign_board_id) {
var self = this;
var recCampaignBoard = self.m_msdb.table_campaign_boards().getRec(i_campaign_board_id);
return recCampaignBoard.campaign_id;
},
/**
Get i_campaign_id into campaign_board_id using local table_campaign_boards (not global boards)
@method getCampaignIdFromCampaignBoardId
@param {Number} i_campaign_board_id
@return {Number} campaign_id
**/
getCampaignBoardIdFromCampaignId: function (i_campaign_id) {
var self = this;
var found_campaign_board_id = -1;
$(self.m_msdb.table_campaign_boards().getAllPrimaryKeys()).each(function (k, campaign_board_id) {
var recCampaignBoard = self.m_msdb.table_campaign_boards().getRec(campaign_board_id);
if (recCampaignBoard['campaign_id'] == i_campaign_id)
found_campaign_board_id = recCampaignBoard['campaign_board_id'];
});
return found_campaign_board_id;
},
/**
Create channel and assign that channel to the specified timeline
@method createTimelineChannel
@param {Number} i_campaign_timeline_id the timeline id to assign channel to
@return {Array} createdChanels array of channel ids created
**/
createTimelineChannel: function (i_campaign_timeline_id) {
var self = this;
var chanels = self.m_msdb.table_campaign_timeline_chanels();
var chanel = chanels.createRecord();
chanel.chanel_name = "CH";
chanel.campaign_timeline_id = i_campaign_timeline_id;