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Pull requests: ValveSoftware/openvr
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GetApplicationKeyByProcessId should use StringBuilder buffer
#438
opened Mar 13, 2017 by
BenWoodford
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Calling glDisableVertexArrayAttrib without a bound Vertex Array is a …
#674
opened Nov 25, 2017 by
burito
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Updated Unity keyboard sample for SteamVR 1.2 and later
#700
opened Dec 31, 2017 by
tonygod
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Update the macOS framework to OpenVR 1.0.16. Update documentation.
#865
opened Aug 24, 2018 by
cbirkhold
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Fix compiler warning 'has virtual functions but non-virtual destructor'
#898
opened Oct 1, 2018 by
fred-wang
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