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Merge changes from upstream
build-pull-request #5: Pull request #5 synchronize by Luna0x01
January 2, 2025 12:22 48s merge-1
January 2, 2025 12:22 48s
Merge branch 'feature/shaders' into merge-1
build-commit #72: Commit c2b8f65 pushed by Luna0x01
January 2, 2025 12:22 1m 3s merge-1
January 2, 2025 12:22 1m 3s
use BlockBox instead of Box
build-commit #71: Commit 06693ef pushed by Luna0x01
January 2, 2025 12:22 1m 21s merge-1
January 2, 2025 12:22 1m 21s
use BlockBox instead of Box
build-commit #70: Commit 06693ef pushed by Decencies
January 2, 2025 08:51 1m 36s dev
dev
January 2, 2025 08:51 1m 36s
cleanup colors
build-commit #69: Commit fb79f68 pushed by Decencies
January 2, 2025 08:29 1m 12s dev
dev
January 2, 2025 08:29 1m 12s
begin porting shadow renderer
build-commit #68: Commit 9299524 pushed by Luna0x01
January 1, 2025 18:22 46s feature/shaders
January 1, 2025 18:22 46s
begin porting pipeline (send help)
build-commit #67: Commit 8bdbb4c pushed by Luna0x01
January 1, 2025 12:05 36s feature/shaders
January 1, 2025 12:05 36s
more work
build-commit #66: Commit f3cfdbd pushed by Luna0x01
January 1, 2025 11:40 38s feature/shaders
January 1, 2025 11:40 38s
more porting wokr
build-commit #65: Commit 5b4fa3d pushed by Luna0x01
January 1, 2025 07:14 35s feature/shaders
January 1, 2025 07:14 35s
start work on shader support
build-commit #64: Commit 7c12c3e pushed by Luna0x01
December 31, 2024 11:29 42s feature/shaders
December 31, 2024 11:29 42s
Merge pull request #4 from jafkc2/dev
build-commit #63: Commit 5a8b801 pushed by Luna0x01
December 31, 2024 09:44 1m 13s dev
dev
December 31, 2024 09:44 1m 13s
Add Linux LWJGL3 natives
build-pull-request #4: Pull request #4 synchronize by jafkc2
December 30, 2024 21:01 59s jafkc2:dev
December 30, 2024 21:01 59s
retrieve fluid sprites from fluid renderer
build-commit #62: Commit 392082b pushed by Luna0x01
December 30, 2024 17:21 1m 6s dev
dev
December 30, 2024 17:21 1m 6s
Implement animate only visible textures
build-commit #61: Commit a20d6d6 pushed by Luna0x01
December 30, 2024 10:07 1m 29s dev
dev
December 30, 2024 10:07 1m 29s
set normal to 0 if somehow quad doesn't have normal data
build-commit #60: Commit 114b956 pushed by Luna0x01
December 30, 2024 07:36 1m 4s dev
dev
December 30, 2024 07:36 1m 4s
fix section y
build-commit #59: Commit 8535653 pushed by Luna0x01
December 30, 2024 06:02 1m 17s dev
dev
December 30, 2024 06:02 1m 17s
Fix grass colors
build-commit #58: Commit 6579543 pushed by Luna0x01
December 29, 2024 23:59 1m 9s dev
dev
December 29, 2024 23:59 1m 9s
Update README.md
build-commit #57: Commit f32fdca pushed by Luna0x01
December 29, 2024 23:29 1m 12s dev
dev
December 29, 2024 23:29 1m 12s
Update README.md
build-commit #56: Commit a7e5b6e pushed by Luna0x01
December 29, 2024 23:29 1m 0s dev
dev
December 29, 2024 23:29 1m 0s
Update README.md
build-commit #55: Commit 54129c1 pushed by Luna0x01
December 29, 2024 19:34 1m 1s dev
dev
December 29, 2024 19:34 1m 1s
Update README.md to include details on Forge support
build-commit #54: Commit 00a8a86 pushed by Luna0x01
December 29, 2024 17:52 1m 41s dev
dev
December 29, 2024 17:52 1m 41s
cleanup
build-commit #53: Commit 1633379 pushed by Decencies
December 29, 2024 07:59 1m 33s dev
dev
December 29, 2024 07:59 1m 33s
use foliage color provider for foliage
build-commit #52: Commit e8a3c34 pushed by Luna0x01
December 29, 2024 06:18 1m 46s dev
dev
December 29, 2024 06:18 1m 46s
Fix biome tinting
build-commit #51: Commit e9d2e9f pushed by Luna0x01
December 29, 2024 06:10 1m 55s dev
dev
December 29, 2024 06:10 1m 55s
fix build
build-commit #50: Commit 7e505aa pushed by Decencies
December 29, 2024 05:18 1m 54s dev
dev
December 29, 2024 05:18 1m 54s