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  • New York University

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  1. Ridged-Multifractal-Terrain Ridged-Multifractal-Terrain Public

    Dynamic segmentation of three-dimensional terrain scene generation based on GPU

    C++

  2. Cache-Simulator Cache-Simulator Public

    Implement a two-level (L1 and L2) cache simulator in C++. The cache simulator will take several parameters describing the cache (block size, associativity, etc.) along with a memory access trace fi…

    C++ 1

  3. Image-Classificatin-Web-Application Image-Classificatin-Web-Application Public

    IMAGE CLASSIFICATION WEB APPLICATION | Java, Spring Boo, TypeScrip, Docker, Kubernetes

    Java

  4. OpenGLSample OpenGLSample Public

    OpenGL-Coursebase

    C++

  5. Emily-Run Emily-Run Public

    A Horror Game using VR

    C#

  6. ECE6483_EmbeddSystm ECE6483_EmbeddSystm Public

    C 1