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buffered-process.js
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const _ = require('underscore-plus');
const ChildProcess = require('child_process');
const { Emitter } = require('event-kit');
const path = require('path');
// Extended: A wrapper which provides standard error/output line buffering for
// Node's ChildProcess.
//
// ## Examples
//
// ```js
// {BufferedProcess} = require('atom')
//
// const command = 'ps'
// const args = ['-ef']
// const stdout = (output) => console.log(output)
// const exit = (code) => console.log("ps -ef exited with #{code}")
// const process = new BufferedProcess({command, args, stdout, exit})
// ```
module.exports = class BufferedProcess {
/*
Section: Construction
*/
// Public: Runs the given command by spawning a new child process.
//
// * `options` An {Object} with the following keys:
// * `command` The {String} command to execute.
// * `args` The {Array} of arguments to pass to the command (optional).
// * `options` {Object} (optional) The options {Object} to pass to Node's
// `ChildProcess.spawn` method.
// * `stdout` {Function} (optional) The callback that receives a single
// argument which contains the standard output from the command. The
// callback is called as data is received but it's buffered to ensure only
// complete lines are passed until the source stream closes. After the
// source stream has closed all remaining data is sent in a final call.
// * `data` {String}
// * `stderr` {Function} (optional) The callback that receives a single
// argument which contains the standard error output from the command. The
// callback is called as data is received but it's buffered to ensure only
// complete lines are passed until the source stream closes. After the
// source stream has closed all remaining data is sent in a final call.
// * `data` {String}
// * `exit` {Function} (optional) The callback which receives a single
// argument containing the exit status.
// * `code` {Number}
// * `autoStart` {Boolean} (optional) Whether the command will automatically start
// when this BufferedProcess is created. Defaults to true. When set to false you
// must call the `start` method to start the process.
constructor({
command,
args,
options = {},
stdout,
stderr,
exit,
autoStart = true
} = {}) {
this.emitter = new Emitter();
this.command = command;
this.args = args;
this.options = options;
this.stdout = stdout;
this.stderr = stderr;
this.exit = exit;
if (autoStart === true) {
this.start();
}
this.killed = false;
}
start() {
if (this.started === true) return;
this.started = true;
// Related to joyent/node#2318
if (process.platform === 'win32' && this.options.shell === undefined) {
this.spawnWithEscapedWindowsArgs(this.command, this.args, this.options);
} else {
this.spawn(this.command, this.args, this.options);
}
this.handleEvents(this.stdout, this.stderr, this.exit);
}
// Windows has a bunch of special rules that node still doesn't take care of for you
spawnWithEscapedWindowsArgs(command, args, options) {
let cmdArgs = [];
// Quote all arguments and escapes inner quotes
if (args) {
cmdArgs = args
.filter(arg => arg != null)
.map(arg => {
if (this.isExplorerCommand(command) && /^\/[a-zA-Z]+,.*$/.test(arg)) {
// Don't wrap /root,C:\folder style arguments to explorer calls in
// quotes since they will not be interpreted correctly if they are
return arg;
} else {
// Escape double quotes by putting a backslash in front of them
return `"${arg.toString().replace(/"/g, '\\"')}"`;
}
});
}
// The command itself is quoted if it contains spaces, &, ^, | or # chars
cmdArgs.unshift(
/\s|&|\^|\(|\)|\||#/.test(command) ? `"${command}"` : command
);
const cmdOptions = _.clone(options);
cmdOptions.windowsVerbatimArguments = true;
this.spawn(
this.getCmdPath(),
['/s', '/d', '/c', `"${cmdArgs.join(' ')}"`],
cmdOptions
);
}
/*
Section: Event Subscription
*/
// Public: Will call your callback when an error will be raised by the process.
// Usually this is due to the command not being available or not on the PATH.
// You can call `handle()` on the object passed to your callback to indicate
// that you have handled this error.
//
// * `callback` {Function} callback
// * `errorObject` {Object}
// * `error` {Object} the error object
// * `handle` {Function} call this to indicate you have handled the error.
// The error will not be thrown if this function is called.
//
// Returns a {Disposable}
onWillThrowError(callback) {
return this.emitter.on('will-throw-error', callback);
}
/*
Section: Helper Methods
*/
// Helper method to pass data line by line.
//
// * `stream` The Stream to read from.
// * `onLines` The callback to call with each line of data.
// * `onDone` The callback to call when the stream has closed.
bufferStream(stream, onLines, onDone) {
stream.setEncoding('utf8');
let buffered = '';
stream.on('data', data => {
if (this.killed) return;
let bufferedLength = buffered.length;
buffered += data;
let lastNewlineIndex = data.lastIndexOf('\n');
if (lastNewlineIndex !== -1) {
let lineLength = lastNewlineIndex + bufferedLength + 1;
onLines(buffered.substring(0, lineLength));
buffered = buffered.substring(lineLength);
}
});
stream.on('close', () => {
if (this.killed) return;
if (buffered.length > 0) onLines(buffered);
onDone();
});
}
// Kill all child processes of the spawned cmd.exe process on Windows.
//
// This is required since killing the cmd.exe does not terminate child
// processes.
killOnWindows() {
if (!this.process) return;
const parentPid = this.process.pid;
const cmd = 'wmic';
const args = [
'process',
'where',
`(ParentProcessId=${parentPid})`,
'get',
'processid'
];
let wmicProcess;
try {
wmicProcess = ChildProcess.spawn(cmd, args);
} catch (spawnError) {
this.killProcess();
return;
}
wmicProcess.on('error', () => {}); // ignore errors
let output = '';
wmicProcess.stdout.on('data', data => {
output += data;
});
wmicProcess.stdout.on('close', () => {
for (let pid of output.split(/\s+/)) {
if (!/^\d{1,10}$/.test(pid)) continue;
pid = parseInt(pid, 10);
if (!pid || pid === parentPid) continue;
try {
process.kill(pid);
} catch (error) {}
}
this.killProcess();
});
}
killProcess() {
if (this.process) this.process.kill();
this.process = null;
}
isExplorerCommand(command) {
if (command === 'explorer.exe' || command === 'explorer') {
return true;
} else if (process.env.SystemRoot) {
return (
command === path.join(process.env.SystemRoot, 'explorer.exe') ||
command === path.join(process.env.SystemRoot, 'explorer')
);
} else {
return false;
}
}
getCmdPath() {
if (process.env.comspec) {
return process.env.comspec;
} else if (process.env.SystemRoot) {
return path.join(process.env.SystemRoot, 'System32', 'cmd.exe');
} else {
return 'cmd.exe';
}
}
// Public: Terminate the process.
kill() {
if (this.killed) return;
this.killed = true;
if (process.platform === 'win32') {
this.killOnWindows();
} else {
this.killProcess();
}
}
spawn(command, args, options) {
try {
this.process = ChildProcess.spawn(command, args, options);
} catch (spawnError) {
process.nextTick(() => this.handleError(spawnError));
}
}
handleEvents(stdout, stderr, exit) {
if (!this.process) return;
const triggerExitCallback = () => {
if (this.killed) return;
if (
stdoutClosed &&
stderrClosed &&
processExited &&
typeof exit === 'function'
) {
exit(exitCode);
}
};
let stdoutClosed = true;
let stderrClosed = true;
let processExited = true;
let exitCode = 0;
if (stdout) {
stdoutClosed = false;
this.bufferStream(this.process.stdout, stdout, () => {
stdoutClosed = true;
triggerExitCallback();
});
}
if (stderr) {
stderrClosed = false;
this.bufferStream(this.process.stderr, stderr, () => {
stderrClosed = true;
triggerExitCallback();
});
}
if (exit) {
processExited = false;
this.process.on('exit', code => {
exitCode = code;
processExited = true;
triggerExitCallback();
});
}
this.process.on('error', error => {
this.handleError(error);
});
}
handleError(error) {
let handled = false;
const handle = () => {
handled = true;
};
this.emitter.emit('will-throw-error', { error, handle });
if (error.code === 'ENOENT' && error.syscall.indexOf('spawn') === 0) {
error = new Error(
`Failed to spawn command \`${this.command}\`. Make sure \`${
this.command
}\` is installed and on your PATH`,
error.path
);
error.name = 'BufferedProcessError';
}
if (!handled) throw error;
}
};