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Editor extension to generate events that are executed before property set, eg. Transform-position, Transform-rotation, Transform-parent which allows to write more event driven code or debug propert…
An open source, portable, easy to use, readable and flexible TLS library, and reference implementation of the PSA Cryptography API. Releases are on a varying cadence, typically around 3 - 6 months …
An advanced audio library, written in C#. Provides tons of features. From playing/recording audio to decoding/encoding audio streams/files to processing audio data in realtime (e.g. applying custom…
Wrapper for libmp3lame.dll to add MP3 encoding support to NAudio.
Ogg Vorbis audio encoding library written in C#
Become a Unity Shaders Guru, published by Packt
Easily find out what exactly is changing specific transform position / rotation / scale
Zero Allocation StringBuilder for .NET and Unity.
Extremely Fast MessagePack Serializer for C#(.NET, .NET Core, Unity, Xamarin). / msgpack.org[C#]
Template to build a multi-platforms Native Net 6.0 Nuget package using dotnet cli
A Peer-to-Peer chat program that demonstrates the implementation of UDP Hole-Punching, using a server with a known End Point to negotiate a direct connection between two clients behind NAT firewall…
.NET implementation of the FalconUDP protocol for sending small messages frequently.
the C# SDK for HP-Socket https://github.com/ldcsaa/HP-Socket
MAXSUN MS-iCraft Z790ITX WIFI Hackintosh EFI
OpenCore EFI for Intel Hackintosh 🍎
Nodes Differences Between Shadergraph And AmplifyShaderEditor
A cel-shading Shader Graph for Universal Render Pipeline.
Code for creating a render feature in Unity URP that adds outlines to meshes
Unity UI Toolkit documentation code examples
a C\C++ library and command-line tools for Diff & Patch between binary files or directories(folder); cross-platform; runs fast; create small delta/differential; support large files and limit memory…