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ofApp.h
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#pragma once
#include "ofMain.h"
#include "ofxATK.hpp"
#include "ofxGUI.h"
class ofApp : public ofBaseApp{
public:
void setup();
void update();
void draw();
void exit();
void audioOut(float* buffer, int bufferSize, int nChannels);
void keyPressed(int key);
void keyReleased(int key);
void mouseMoved(int x, int y );
void mouseDragged(int x, int y, int button);
void mousePressed(int x, int y, int button);
void mouseReleased(int x, int y, int button);
void mouseEntered(int x, int y);
void mouseExited(int x, int y);
void windowResized(int w, int h);
void dragEvent(ofDragInfo dragInfo);
void gotMessage(ofMessage msg);
CTEnvelope* envelope;
WTSquare* squareWave;
SmoothValue frequency;
int currentNote;//this is used to avoid a previous note off canceling the current note
//gui-----
ofxPanel gui;
ofxFloatSlider attackSlider;
ofxFloatSlider decaySlider;
ofxFloatSlider sustainSlider;
ofxFloatSlider releaseSlider;
ofxFloatSlider portamento;//may as well
};