Stars
A framework for building native applications using React
Godot Engine – Multi-platform 2D and 3D game engine
Protocol Buffers - Google's data interchange format
The C based gRPC (C++, Python, Ruby, Objective-C, PHP, C#)
LevelDB is a fast key-value storage library written at Google that provides an ordered mapping from string keys to string values.
A library that provides an embeddable, persistent key-value store for fast storage.
SRS is a simple, high-efficiency, real-time media server supporting RTMP, WebRTC, HLS, HTTP-FLV, HTTP-TS, SRT, MPEG-DASH, and GB28181.
FlatBuffers: Memory Efficient Serialization Library
An unidentifiable mechanism that helps you bypass GFW.
Tars is a high-performance RPC framework based on name service and Tars protocol, also integrated administration platform, and implemented hosting-service via flexible schedule.
The 7-Zip derivative intended for the modern Windows experience
SSDB - A fast NoSQL database, an alternative to Redis
A cross-platform shadowsocks GUI client
HybridCLR是一个特性完整、零成本、高性能、低内存的Unity全平台原生c#热更新解决方案。 HybridCLR is a fully featured, zero-cost, high-performance, low-memory solution for Unity's all-platform native c# hotupdate.
Industry-standard navigation-mesh toolset for games
Pika is a Redis-Compatible database developed by Qihoo's infrastructure team.
Sol3 (sol2 v3.0) - a C++ <-> Lua API wrapper with advanced features and top notch performance - is here, and it's great! Documentation:
Direct port of the Bullet physics engine to JavaScript using Emscripten
Open-source data modeling tool designed for PostgreSQL. No more typing DDL commands. Let pgModeler do the work for you!
All-in-one solution for creating networked applications with RPC, pub/sub, server deployment, and more.
GUI for marking bounded boxes of objects in images for training neural network Yolo v3 and v2
A lightweight game server framework implemented with Actor Model
C++ implementation of a fast hash map and hash set using hopscotch hashing