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modview.h
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// ModView.h : main header file for the MODVIEW application
//
#if !defined(AFX_MODVIEW_H__EFFD4A54_9FB9_11D4_8A94_00500424438B__INCLUDED_)
#define AFX_MODVIEW_H__EFFD4A54_9FB9_11D4_8A94_00500424438B__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#ifndef __AFXWIN_H__
#error include 'stdafx.h' before including this file for PCH
#endif
#include "resource.h" // main symbols
/////////////////////////////////////////////////////////////////////////////
// CModViewApp:
// See ModView.cpp for the implementation of this class
//
class CModViewApp : public CWinApp
{
public:
virtual BOOL PreTranslateMessage(MSG* pMsg);
CModViewApp();
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CModViewApp)
public:
virtual BOOL InitInstance();
virtual BOOL OnIdle(LONG lCount);
virtual int ExitInstance();
//}}AFX_VIRTUAL
// Implementation
//{{AFX_MSG(CModViewApp)
afx_msg void OnAppAbout();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_MODVIEW_H__EFFD4A54_9FB9_11D4_8A94_00500424438B__INCLUDED_)