diff --git a/_library_formats/BobsAdlibMusic.html b/_library_formats/BobsAdlibMusic.html new file mode 100644 index 0000000..1c2aaf2 --- /dev/null +++ b/_library_formats/BobsAdlibMusic.html @@ -0,0 +1,28 @@ +--- +filename: BobsAdlibMusic.zip +flags: "A D PMS" +extension: .BAM +desc: Bob's Adlib Music +--- +

Bob's Adlib Music belongs to +Official Hamster Republic Role Playing Game Construction Engine, +and is one of the now multiple supported music formats in this game engine. +Games created using this game engine store there data files in +RPG archives. +The BAM formatted music files are however renamed when imported into the game to have file-endings in the range .0 - .99. +

+ +

+The BAM file format is documented +here. +

+ +

+There exists a tool that can extract BAM files from RPG archives +here, +and games can be found via this link. +

+ +

+modland.com music archive +

diff --git a/library/files/BobsAdlibMusic.zip b/library/files/BobsAdlibMusic.zip new file mode 100644 index 0000000..4778909 Binary files /dev/null and b/library/files/BobsAdlibMusic.zip differ