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networktype.go
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package webrtc
import (
"fmt"
)
var supportedNetworkTypes = []NetworkType{
NetworkTypeUDP4,
NetworkTypeUDP6,
// NetworkTypeTCP4, // Not supported yet
// NetworkTypeTCP6, // Not supported yet
}
// NetworkType represents the type of network
type NetworkType int
const (
// NetworkTypeUDP4 indicates UDP over IPv4.
NetworkTypeUDP4 NetworkType = iota + 1
// NetworkTypeUDP6 indicates UDP over IPv6.
NetworkTypeUDP6
// NetworkTypeTCP4 indicates TCP over IPv4.
NetworkTypeTCP4
// NetworkTypeTCP6 indicates TCP over IPv6.
NetworkTypeTCP6
)
// This is done this way because of a linter.
const (
networkTypeUDP4Str = "udp4"
networkTypeUDP6Str = "udp6"
networkTypeTCP4Str = "tcp4"
networkTypeTCP6Str = "tcp6"
)
func (t NetworkType) String() string {
switch t {
case NetworkTypeUDP4:
return networkTypeUDP4Str
case NetworkTypeUDP6:
return networkTypeUDP6Str
case NetworkTypeTCP4:
return networkTypeTCP4Str
case NetworkTypeTCP6:
return networkTypeTCP6Str
default:
return ErrUnknownType.Error()
}
}
func newNetworkType(raw string) (NetworkType, error) {
switch raw {
case networkTypeUDP4Str:
return NetworkTypeUDP4, nil
case networkTypeUDP6Str:
return NetworkTypeUDP6, nil
case networkTypeTCP4Str:
return NetworkTypeTCP4, nil
case networkTypeTCP6Str:
return NetworkTypeTCP6, nil
default:
return NetworkType(Unknown), fmt.Errorf("unknown network type: %s", raw)
}
}