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Qt port of SFXR, a sound effect generator, to generate retro-gaming like sound effects.

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agateau/sfxr-qt

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SFXR Qt

Screenshot

This a QtQuick Controls 2 port of SFXR. SFXR is a sound effect generator created by DrPetter to quickly produce retro-sounding sound effects for games.

This project has the same features as the original SFXR, with a more modern user interface and, dare I say, a more modular code base. Meaning DrPetter did all the hard work, I just refactored and plugged a new UI on top of it.

Usage

Start the application and click on one of the generator buttons. Then play with the sliders to produce the sound you want. When you are happy with the result, use the "Export as..." button to create a wav file, or the "Save as..." button to save it in SFXJ format, so that you can work on it later.

For more details, you should read the original SFXR readme.txt.

You can also use the --export option to export your SFXR or SFXJ files to wav files from the command-line. Look at the output of sfxr-qt --help for details.

Precompiled binaries

Precompiled binaries for Linux are available in the releases section.

Building

Step 1

Building SFXR Qt requires installing the following tools:

  • A C++ 17 compiler
  • Qt 5.7
  • SDL 1.2
  • CMake 3.17 (You might be able to build with older versions if you adjust the minimum version in the CMakeLists.txt file, let me know if you do)

Step 2

Building SFXR Qt also requires qpropgen, a tool to generate Qt properties. For now qpropgen is bundled as a Git submodule, so first get the qpropgen Git submodule with:

git submodule update --init

qpropgen is written in Python 3, so make sure you have Python 3 and pip installed, then run:

pip3 install -r qpropgen/requirements.txt

Step 3

You can now build SFXR Qt:

mkdir build
cd build
cmake ..
make

And install it with:

sudo make install

License

MIT