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Basics.v
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(** * Basics: Functional Programming in Coq *)
(* REMINDER:
#####################################################
### PLEASE DO NOT DISTRIBUTE SOLUTIONS PUBLICLY ###
#####################################################
(See the [Preface] for why.)
*)
(* ################################################################# *)
(** * Introduction *)
(** The functional style of programming is founded on simple, everyday
mathematical intuitions: If a procedure or method has no side
effects, then (ignoring efficiency) all we need to understand
about it is how it maps inputs to outputs -- that is, we can think
of it as just a concrete method for computing a mathematical
function. This is one sense of the word "functional" in
"functional programming." The direct connection between programs
and simple mathematical objects supports both formal correctness
proofs and sound informal reasoning about program behavior.
The other sense in which functional programming is "functional" is
that it emphasizes the use of functions as _first-class_ values --
i.e., values that can be passed as arguments to other functions,
returned as results, included in data structures, etc. The
recognition that functions can be treated as data gives rise to a
host of useful and powerful programming idioms.
Other common features of functional languages include _algebraic
data types_ and _pattern matching_, which make it easy to
construct and manipulate rich data structures, and _polymorphic
type systems_ supporting abstraction and code reuse. Coq offers
all of these features.
The first half of this chapter introduces the most essential
elements of Coq's native functional programming language,
_Gallina_. The second half introduces some basic _tactics_ that
can be used to prove properties of Gallina programs. *)
(* ################################################################# *)
(** * Homework Submission Guidelines *)
(** If you are using _Software Foundations_ in a course, your
instructor may use automatic scripts to help grade your homework
assignments. In order for these scripts to work correctly (and
ensure that you get full credit for your work!), please be
careful to follow these rules:
- Do not change the names of exercises. Otherwise the grading
scripts will be unable to find your solution.
- Do not delete exercises. If you skip an exercise (e.g.,
because it is marked "optional," or because you can't solve it),
it is OK to leave a partial proof in your [.v] file; in
this case, please make sure it ends with the keyword [Admitted]
(not, for example [Abort]).
- It is fine to use additional definitions (of helper functions,
useful lemmas, etc.) in your solutions. You can put these
before the theorem you are asked to prove.
- If you introduce a helper lemma that you end up being unable
to prove, hence end it with [Admitted], then make sure to also
end the main theorem in which you use it with [Admitted], not
[Qed]. This will help you get partial credit, in case you
use that main theorem to solve a later exercise.
You will also notice that each chapter (like [Basics.v]) is
accompanied by a _test script_ ([BasicsTest.v]) that automatically
calculates points for the finished homework problems in the
chapter. These scripts are mostly for the auto-grading
tools, but you may also want to use them to double-check
that your file is well formatted before handing it in. In a
terminal window, either type "[make BasicsTest.vo]" or do the
following:
coqc -Q . LF Basics.v
coqc -Q . LF BasicsTest.v
See the end of this chapter for more information about how to interpret
the output of test scripts.
There is no need to hand in [BasicsTest.v] itself (or [Preface.v]).
If your class is using the Canvas system to hand in assignments...
- If you submit multiple versions of the assignment, you may
notice that they are given different names. This is fine: The
most recent submission is the one that will be graded.
- If you want to hand in multiple files at the same time (if more
than one chapter is assigned in the same week), you need to make a
single submission with all the files at once using the
"Add another file" button just above the comment box. *)
(* ################################################################# *)
(** * Data and Functions *)
(* ================================================================= *)
(** ** Enumerated Types *)
(** One notable thing about Coq is that its set of built-in
features is _extremely_ small. For example, instead of providing
the usual palette of atomic data types (booleans, integers,
strings, etc.), Coq offers a powerful mechanism for defining new
data types from scratch, with all these familiar types as
instances.
Naturally, the Coq distribution comes with an extensive standard
library providing definitions of booleans, numbers, and many
common data structures like lists and hash tables. But there is
nothing magic or primitive about these library definitions. To
illustrate this, in this course we will explicitly recapitulate
(almost) all the definitions we need, rather than getting them
from the standard library. *)
(* ================================================================= *)
(** ** Days of the Week *)
(** To see how this definition mechanism works, let's start with
a very simple example. The following declaration tells Coq that
we are defining a set of data values -- a _type_. *)
Inductive day : Type :=
| monday
| tuesday
| wednesday
| thursday
| friday
| saturday
| sunday.
(** The new type is called [day], and its members are [monday],
[tuesday], etc.
Having defined [day], we can write functions that operate on
days. *)
Definition next_working_day (d:day) : day :=
match d with
| monday => tuesday
| tuesday => wednesday
| wednesday => thursday
| thursday => friday
| friday => monday
| saturday => monday
| sunday => monday
end.
(** Note that the argument and return types of this function are
explicitly declared here. Like most functional programming
languages, Coq can often figure out these types for itself when
they are not given explicitly -- i.e., it can do _type inference_
-- but we'll generally include them to make reading easier. *)
(** Having defined a function, we can check that it works on
some examples. There are actually three different ways to do
examples in Coq. First, we can use the command [Compute] to
evaluate a compound expression involving [next_working_day]. *)
Compute (next_working_day friday).
(* ==> monday : day *)
Compute (next_working_day (next_working_day saturday)).
(* ==> tuesday : day *)
(** (We show Coq's responses in comments; if you have a computer
handy, this would be an excellent moment to fire up the Coq
interpreter under your favorite IDE (see the [Preface] for
installation instructions) and try it for yourself. Load this
file, [Basics.v], from the book's Coq sources, find the above
example, submit it to Coq, and observe the result.) *)
(** Second, we can record what we _expect_ the result to be in the
form of a Coq example: *)
Example test_next_working_day:
(next_working_day (next_working_day saturday)) = tuesday.
(** This declaration does two things: it makes an assertion
(that the second working day after [saturday] is [tuesday]), and it
gives the assertion a name that can be used to refer to it later.
Having made the assertion, we can also ask Coq to verify it like
this: *)
Proof. simpl. reflexivity. Qed.
(** The details are not important just now, but essentially this
little script can be read as "The assertion we've just made can be
proved by observing that both sides of the equality evaluate to
the same thing." *)
(** Third, we can ask Coq to _extract_, from our [Definition], a
program in a more conventional programming language (OCaml,
Scheme, or Haskell) with a high-performance compiler. This
facility is very useful, since it gives us a path from
proved-correct algorithms written in Gallina to efficient machine
code.
(Of course, we are trusting the correctness of the
OCaml/Haskell/Scheme compiler, and of Coq's extraction facility
itself, but this is still a big step forward from the way most
software is developed today!)
Indeed, this is one of the main uses for which Coq was developed.
We'll come back to this topic in later chapters. *)
(** The [Require Export] statement on the next line tells Coq to use
the [String] module from the standard library. We'll use strings
for various things in later chapters, but we need to [Require] it here so
that the grading scripts can use it for internal purposes. *)
From Coq Require Export String.
(* ================================================================= *)
(** ** Booleans *)
(** Following the pattern of the days of the week above, we can
define the standard type [bool] of booleans, with members [true]
and [false]. *)
Inductive bool : Type :=
| true
| false.
(** Functions over booleans can be defined in the same way as
above: *)
Definition negb (b:bool) : bool :=
match b with
| true => false
| false => true
end.
Definition andb (b1:bool) (b2:bool) : bool :=
match b1 with
| true => b2
| false => false
end.
Definition orb (b1:bool) (b2:bool) : bool :=
match b1 with
| true => true
| false => b2
end.
(** (Although we are rolling our own booleans here for the sake
of building up everything from scratch, Coq does, of course,
provide a default implementation of the booleans, together with a
multitude of useful functions and lemmas. Whereever possible,
we've named our own definitions and theorems to match the ones in
the standard library.) *)
(** The last two of these illustrate Coq's syntax for
multi-argument function definitions. The corresponding
multi-argument _application_ syntax is illustrated by the
following "unit tests," which constitute a complete specification
-- a truth table -- for the [orb] function: *)
Example test_orb1: (orb true false) = true.
Proof. simpl. reflexivity. Qed.
Example test_orb2: (orb false false) = false.
Proof. simpl. reflexivity. Qed.
Example test_orb3: (orb false true) = true.
Proof. simpl. reflexivity. Qed.
Example test_orb4: (orb true true) = true.
Proof. simpl. reflexivity. Qed.
(** We can also introduce some familiar infix syntax for the
boolean operations we have just defined. The [Notation] command
defines a new symbolic notation for an existing definition. *)
Notation "x && y" := (andb x y).
Notation "x || y" := (orb x y).
Example test_orb5: false || false || true = true.
Proof. simpl. reflexivity. Qed.
(** _A note on notation_: In [.v] files, we use square brackets
to delimit fragments of Coq code within comments; this convention,
also used by the [coqdoc] documentation tool, keeps them visually
separate from the surrounding text. In the HTML version of the
files, these pieces of text appear in a different font. *)
(** These examples are also an opportunity to introduce one more small
feature of Coq's programming language: conditional expressions... *)
Definition negb' (b:bool) : bool :=
if b then false
else true.
Definition andb' (b1:bool) (b2:bool) : bool :=
if b1 then b2
else false.
Definition orb' (b1:bool) (b2:bool) : bool :=
if b1 then true
else b2.
(** Coq's conditionals are exactly like those found in any other
language, with one small generalization:
Since the [bool] type is not built in, Coq actually supports
conditional expressions over _any_ inductively defined type with
exactly two clauses in its definition. The guard is considered
true if it evaluates to the "constructor" of the first clause of
the [Inductive] definition (which just happens to be called [true]
in this case) and false if it evaluates to the second. *)
(** For example we can define the following datatype [bw], with
two constructors representing black ([b]) and white ([w]) and
define a function [invert] that inverts values of this type using
a conditional. *)
Inductive bw : Type :=
| bw_black
| bw_white.
Definition invert (x: bw) : bw :=
if x then bw_white
else bw_black.
Compute (invert bw_black).
(* ==> bw_white : bw *)
Compute (invert bw_white).
(* ==> bw_black : bw *)
(** **** Exercise: 1 star, standard (nandb)
The [Admitted] command can be used as a placeholder for an
incomplete proof. We use it in exercises to indicate the parts
that we're leaving for you -- i.e., your job is to replace
[Admitted]s with real proofs.
Remove "[Admitted.]" and complete the definition of the following
function; then make sure that the [Example] assertions below can
each be verified by Coq. (I.e., fill in each proof, following the
model of the [orb] tests above, and make sure Coq accepts it.) The
function should return [true] if either or both of its inputs are
[false].
Hint: if [simpl] will not simplify the goal in your proof, it's
probably because you defined [nandb] without using a [match]
expression. Try a different definition of [nandb], or just
skip over [simpl] and go directly to [reflexivity]. We'll
explain this phenomenon later in the chapter. *)
Definition nandb (b1:bool) (b2:bool) : bool
(* REPLACE THIS LINE WITH ":= _your_definition_ ." *). Admitted.
Example test_nandb1: (nandb true false) = true.
(* FILL IN HERE *) Admitted.
Example test_nandb2: (nandb false false) = true.
(* FILL IN HERE *) Admitted.
Example test_nandb3: (nandb false true) = true.
(* FILL IN HERE *) Admitted.
Example test_nandb4: (nandb true true) = false.
(* FILL IN HERE *) Admitted.
(** [] *)
(** **** Exercise: 1 star, standard (andb3)
Do the same for the [andb3] function below. This function should
return [true] when all of its inputs are [true], and [false]
otherwise. *)
Definition andb3 (b1:bool) (b2:bool) (b3:bool) : bool
(* REPLACE THIS LINE WITH ":= _your_definition_ ." *). Admitted.
Example test_andb31: (andb3 true true true) = true.
(* FILL IN HERE *) Admitted.
Example test_andb32: (andb3 false true true) = false.
(* FILL IN HERE *) Admitted.
Example test_andb33: (andb3 true false true) = false.
(* FILL IN HERE *) Admitted.
Example test_andb34: (andb3 true true false) = false.
(* FILL IN HERE *) Admitted.
(** [] *)
(* ================================================================= *)
(** ** Types *)
(** Every expression in Coq has a type describing what sort of
thing it computes. The [Check] command asks Coq to print the type
of an expression. *)
Check true.
(* ===> true : bool *)
(** If the thing after [Check] is followed by a colon and a type
declaration, Coq will verify that the type of the expression
matches the given type and halt with an error if not. *)
Check true
: bool.
Check (negb true)
: bool.
(** Functions like [negb] itself are also data values, just like
[true] and [false]. Their types are called _function types_, and
they are written with arrows. *)
Check negb
: bool -> bool.
(** The type of [negb], written [bool -> bool] and pronounced
"[bool] arrow [bool]," can be read, "Given an input of type
[bool], this function produces an output of type [bool]."
Similarly, the type of [andb], written [bool -> bool -> bool], can
be read, "Given two inputs, each of type [bool], this function
produces an output of type [bool]." *)
(* ================================================================= *)
(** ** New Types from Old *)
(** The types we have defined so far are examples of "enumerated
types": their definitions explicitly enumerate a finite set of
elements, called _constructors_. Here is a more interesting type
definition, where one of the constructors takes an argument: *)
Inductive rgb : Type :=
| red
| green
| blue.
Inductive color : Type :=
| black
| white
| primary (p : rgb).
(** Let's look at this in a little more detail.
An [Inductive] definition does two things:
- It defines a set of new _constructors_. E.g., [red],
[primary], [true], [false], [monday], etc. are constructors.
- It groups them into a new named type, like [bool], [rgb], or
[color].
_Constructor expressions_ are formed by applying a constructor
to zero or more other constructors or constructor expressions,
obeying the declared number and types of the constructor arguments.
E.g., these are valid constructor expressions...
- [red]
- [true]
- [primary red]
- etc.
...but these are not:
- [red primary]
- [true red]
- [primary (primary red)]
- etc.
*)
(** In particular, the definitions of [rgb] and [color] say
which constructor expressions belong to the sets [rgb] and
[color]:
- [red], [green], and [blue] belong to the set [rgb];
- [black] and [white] belong to the set [color];
- if [p] is a constructor expression belonging to the set [rgb],
then [primary p] ("the constructor [primary] applied to the
argument [p]") is a constructor expression belonging to the set
[color]; and
- constructor expressions formed in these ways are the _only_ ones
belonging to the sets [rgb] and [color]. *)
(** We can define functions on colors using pattern matching just as
we did for [day] and [bool]. *)
Definition monochrome (c : color) : bool :=
match c with
| black => true
| white => true
| primary p => false
end.
(** Since the [primary] constructor takes an argument, a pattern
matching [primary] should include either a variable, as we just
did (note that we can choose its name freely), or a constant of
appropriate type (as below). *)
Definition isred (c : color) : bool :=
match c with
| black => false
| white => false
| primary red => true
| primary _ => false
end.
(** The pattern "[primary _]" here is shorthand for "the constructor
[primary] applied to any [rgb] constructor except [red]." *)
(** (The wildcard pattern [_] has the same effect as the dummy
pattern variable [p] in the definition of [monochrome].) *)
(* ================================================================= *)
(** ** Modules *)
(** Coq provides a _module system_ to aid in organizing large
developments. We won't need most of its features, but one is
useful here: If we enclose a collection of declarations between
[Module X] and [End X] markers, then, in the remainder of the file
after the [End], these definitions are referred to by names like
[X.foo] instead of just [foo]. We will use this feature to limit
the scope of definitions, so that we are free to reuse names. *)
Module Playground.
Definition foo : rgb := blue.
End Playground.
Definition foo : bool := true.
Check Playground.foo : rgb.
Check foo : bool.
(* ================================================================= *)
(** ** Tuples *)
Module TuplePlayground.
(** A single constructor with multiple parameters can be used
to create a tuple type. As an example, consider representing
the four bits in a nybble (half a byte). We first define
a datatype [bit] that resembles [bool] (using the
constructors [B0] and [B1] for the two possible bit values)
and then define the datatype [nybble], which is essentially
a tuple of four bits. *)
Inductive bit : Type :=
| B1
| B0.
Inductive nybble : Type :=
| bits (b0 b1 b2 b3 : bit).
Check (bits B1 B0 B1 B0)
: nybble.
(** The [bits] constructor acts as a wrapper for its contents.
Unwrapping can be done by pattern-matching, as in the [all_zero]
function below, which tests a nybble to see if all its bits are
[B0].
We use underscore (_) as a _wildcard pattern_ to avoid inventing
variable names that will not be used. *)
Definition all_zero (nb : nybble) : bool :=
match nb with
| (bits B0 B0 B0 B0) => true
| (bits _ _ _ _) => false
end.
Compute (all_zero (bits B1 B0 B1 B0)).
(* ===> false : bool *)
Compute (all_zero (bits B0 B0 B0 B0)).
(* ===> true : bool *)
End TuplePlayground.
(* ================================================================= *)
(** ** Numbers *)
(** We put this section in a module so that our own definition of
natural numbers does not interfere with the one from the
standard library. In the rest of the book, we'll want to use
the standard library's. *)
Module NatPlayground.
(** All the types we have defined so far -- both "enumerated
types" such as [day], [bool], and [bit] and tuple types such as
[nybble] built from them -- are finite. The natural numbers, on
the other hand, are an infinite set, so we'll need to use a
slightly richer form of type declaration to represent them.
There are many representations of numbers to choose from. You are
almost certainly most familiar with decimal notation (base 10),
using the digits 0 through 9, for example, to form the number 123.
You may very likely also have encountered hexadecimal
notation (base 16), in which the same number is represented as 7B,
or octal (base 8), where it is 173, or binary (base 2), where it
is 1111011. Using an enumerated type to represent digits, we could
use any of these as our representation natural numbers. Indeed,
there are circumstances where each of these choices would be
useful.
The binary representation is valuable in computer hardware because
the digits can be represented with just two distinct voltage
levels, resulting in simple circuitry. Analogously, we wish here
to choose a representation that makes _proofs_ simpler.
In fact, there is a representation of numbers that is even simpler
than binary, namely unary (base 1), in which only a single digit
is used (as our forebears might have done to count days by making
scratches on the walls of their caves). To represent unary numbers
with a Coq datatype, we use two constructors. The capital-letter
[O] constructor represents zero. The [S] constructor can be
applied to the representation of the natural number n, yieldimng
the representation of n+1, where [S] stands for "successor" (or
"scratch"). Here is the complete datatype definition: *)
Inductive nat : Type :=
| O
| S (n : nat).
(** With this definition, 0 is represented by [O], 1 by [S O],
2 by [S (S O)], and so on. *)
(** Informally, the clauses of the definition can be read:
- [O] is a natural number (remember this is the letter "[O],"
not the numeral "[0]").
- [S] can be put in front of a natural number to yield another
one -- i.e., if [n] is a natural number, then [S n] is too. *)
(** Again, let's look at this a bit more closely. The definition
of [nat] says how expressions in the set [nat] can be built:
- the constructor expression [O] belongs to the set [nat];
- if [n] is a constructor expression belonging to the set [nat],
then [S n] is also a constructor expression belonging to the set
[nat]; and
- constructor expressions formed in these two ways are the only
ones belonging to the set [nat]. *)
(** These conditions are the precise force of the [Inductive]
declaration that we gave to Coq. They imply that the constructor
expression [O], the constructor expression [S O], the constructor
expression [S (S O)], the constructor expression [S (S (S O))],
and so on all belong to the set [nat], while other constructor
expressions like [true], [andb true false], [S (S false)], and
[O (O (O S))] do not.
A critical point here is that what we've done so far is just to
define a _representation_ of numbers: a way of writing them down.
The names [O] and [S] are arbitrary, and at this point they have
no special meaning -- they are just two different marks that we
can use to write down numbers, together with a rule that says any
[nat] will be written as some string of [S] marks followed by an
[O]. If we like, we can write essentially the same definition
this way: *)
Inductive otherNat : Type :=
| stop
| tick (foo : otherNat).
(** The _interpretation_ of these marks arises from how we use them to
compute. *)
(** We can do this by writing functions that pattern match on
representations of natural numbers just as we did above with
booleans and days -- for example, here is the predecessor
function: *)
Definition pred (n : nat) : nat :=
match n with
| O => O
| S n' => n'
end.
(** The second branch can be read: "if [n] has the form [S n']
for some [n'], then return [n']." *)
(** The following [End] command closes the current module, so
[nat] will refer back to the type from the standard library. *)
End NatPlayground.
(** Because natural numbers are such a pervasive kind of data,
Coq does provide a tiny bit of built-in magic for parsing and
printing them: ordinary decimal numerals can be used as an
alternative to the "unary" notation defined by the constructors
[S] and [O]. Coq prints numbers in decimal form by default: *)
Check (S (S (S (S O)))).
(* ===> 4 : nat *)
Definition minustwo (n : nat) : nat :=
match n with
| O => O
| S O => O
| S (S n') => n'
end.
Compute (minustwo 4).
(* ===> 2 : nat *)
(** The constructor [S] has the type [nat -> nat], just like functions
such as [pred] and [minustwo]: *)
Check S : nat -> nat.
Check pred : nat -> nat.
Check minustwo : nat -> nat.
(** These are all things that can be applied to a number to yield a
number. However, there is a fundamental difference between [S]
and the other two: functions like [pred] and [minustwo] are
defined by giving _computation rules_ -- e.g., the definition of
[pred] says that [pred 2] can be simplified to [1] -- while the
definition of [S] has no such behavior attached. Although it is
_like_ a function in the sense that it can be applied to an
argument, it does not _do_ anything at all! It is just a way of
writing down numbers.
Think about standard decimal numerals: the numeral [1] is not a
computation; it's a piece of data. When we write [111] to mean
the number one hundred and eleven, we are using [1], three times,
to write down a concrete representation of a number.
Let's go on and define some more functions over numbers.
For most interesting computations involving numbers, simple
pattern matching is not enough: we also need recursion. For
example, to check that a number [n] is even, we may need to
recursively check whether [n-2] is even. Such functions are
introduced with the keyword [Fixpoint] instead of [Definition]. *)
Fixpoint even (n:nat) : bool :=
match n with
| O => true
| S O => false
| S (S n') => even n'
end.
(** We could define [odd] by a similar [Fixpoint] declaration, but
here is a simpler way: *)
Definition odd (n:nat) : bool :=
negb (even n).
Example test_odd1: odd 1 = true.
Proof. simpl. reflexivity. Qed.
Example test_odd2: odd 4 = false.
Proof. simpl. reflexivity. Qed.
(** (You may notice if you step through these proofs that
[simpl] actually has no effect on the goal -- all of the work is
done by [reflexivity]. We'll discuss why shortly.)
Naturally, we can also define multi-argument functions by
recursion. *)
Module NatPlayground2.
Fixpoint plus (n : nat) (m : nat) : nat :=
match n with
| O => m
| S n' => S (plus n' m)
end.
(** Adding three to two gives us five (whew!): *)
Compute (plus 3 2).
(* ===> 5 : nat *)
(** The steps of simplification that Coq performs here can be
visualized as follows: *)
(* [plus 3 2]
i.e. [plus (S (S (S O))) (S (S O))]
==> [S (plus (S (S O)) (S (S O)))]
by the second clause of the [match]
==> [S (S (plus (S O) (S (S O))))]
by the second clause of the [match]
==> [S (S (S (plus O (S (S O)))))]
by the second clause of the [match]
==> [S (S (S (S (S O))))]
by the first clause of the [match]
i.e. [5] *)
(** As a notational convenience, if two or more arguments have
the same type, they can be written together. In the following
definition, [(n m : nat)] means just the same as if we had written
[(n : nat) (m : nat)]. *)
Fixpoint mult (n m : nat) : nat :=
match n with
| O => O
| S n' => plus m (mult n' m)
end.
Example test_mult1: (mult 3 3) = 9.
Proof. simpl. reflexivity. Qed.
(** We can match two expressions at once by putting a comma
between them: *)
Fixpoint minus (n m:nat) : nat :=
match n, m with
| O , _ => O
| S _ , O => n
| S n', S m' => minus n' m'
end.
End NatPlayground2.
Fixpoint exp (base power : nat) : nat :=
match power with
| O => S O
| S p => mult base (exp base p)
end.
(** **** Exercise: 1 star, standard (factorial)
Recall the standard mathematical factorial function:
factorial(0) = 1
factorial(n) = n * factorial(n-1) (if n>0)
Translate this into Coq.
Make sure you put a [:=] between the header we've provided and
your definition. If you see an error like "The reference
factorial was not found in the current environment," it means
you've forgotten the [:=]. *)
Fixpoint factorial (n:nat) : nat
(* REPLACE THIS LINE WITH ":= _your_definition_ ." *). Admitted.
Example test_factorial1: (factorial 3) = 6.
(* FILL IN HERE *) Admitted.
Example test_factorial2: (factorial 5) = (mult 10 12).
(* FILL IN HERE *) Admitted.
(** [] *)
(** Again, we can make numerical expressions easier to read and write
by introducing notations for addition, subtraction, and
multiplication. *)
Notation "x + y" := (plus x y)
(at level 50, left associativity)
: nat_scope.
Notation "x - y" := (minus x y)
(at level 50, left associativity)
: nat_scope.
Notation "x * y" := (mult x y)
(at level 40, left associativity)
: nat_scope.
Check ((0 + 1) + 1) : nat.
(** (The [level], [associativity], and [nat_scope] annotations
control how these notations are treated by Coq's parser. The
details are not important for present purposes, but interested
readers can refer to the "More on Notation" section at the end of
this chapter.)
Note that these declarations do not change the definitions we've
already made: they are simply instructions to Coq's parser to
accept [x + y] in place of [plus x y] and, conversely, to its
pretty-printer to display [plus x y] as [x + y]. *)
(** When we say that Coq comes with almost nothing built-in, we really
mean it: even testing equality is a user-defined operation!
Here is a function [eqb], which tests natural numbers for
[eq]uality, yielding a [b]oolean. Note the use of nested
[match]es (we could also have used a simultaneous match, as
in [minus].) *)
Fixpoint eqb (n m : nat) : bool :=
match n with
| O => match m with
| O => true
| S m' => false
end
| S n' => match m with
| O => false
| S m' => eqb n' m'
end
end.
(** Similarly, the [leb] function tests whether its first argument is
less than or equal to its second argument, yielding a boolean. *)
Fixpoint leb (n m : nat) : bool :=
match n with
| O => true
| S n' =>
match m with
| O => false
| S m' => leb n' m'
end
end.
Example test_leb1: leb 2 2 = true.
Proof. simpl. reflexivity. Qed.
Example test_leb2: leb 2 4 = true.
Proof. simpl. reflexivity. Qed.
Example test_leb3: leb 4 2 = false.
Proof. simpl. reflexivity. Qed.
(** We'll be using these (especially [eqb]) a lot, so let's give
them infix notations. *)
Notation "x =? y" := (eqb x y) (at level 70) : nat_scope.
Notation "x <=? y" := (leb x y) (at level 70) : nat_scope.
Example test_leb3': (4 <=? 2) = false.
Proof. simpl. reflexivity. Qed.
(** We now have two symbols that both look like equality: [=]
and [=?]. We'll have much more to say about their differences and
similarities later. For now, the main thing to notice is that
[x = y] is a logical _claim_ -- a "proposition" -- that we can try to
prove, while [x =? y] is a boolean _expression_ whose value (either
[true] or [false]) we can compute. *)
(** **** Exercise: 1 star, standard (ltb)
The [ltb] function tests natural numbers for [l]ess-[t]han,
yielding a [b]oolean. Instead of making up a new [Fixpoint] for
this one, define it in terms of a previously defined
function. (It can be done with just one previously defined
function, but you can use two if you want.) *)
Definition ltb (n m : nat) : bool
(* REPLACE THIS LINE WITH ":= _your_definition_ ." *). Admitted.
Notation "x <? y" := (ltb x y) (at level 70) : nat_scope.
Example test_ltb1: (ltb 2 2) = false.
(* FILL IN HERE *) Admitted.
Example test_ltb2: (ltb 2 4) = true.
(* FILL IN HERE *) Admitted.
Example test_ltb3: (ltb 4 2) = false.
(* FILL IN HERE *) Admitted.
(** [] *)
(* ################################################################# *)
(** * Proof by Simplification *)
(** Now that we've looked at a few datatypes and functions,
let's turn to stating and proving properties of their behavior.
Actually, we've already started doing this: each [Example] in the
previous sections made a precise claim about the behavior of some
function on some particular inputs. The proofs of these claims
were always the same: use [simpl] to simplify both sides of the
equation, then use [reflexivity] to check that both sides contain
identical values.
The same sort of "proof by simplification" can be used to
establish more interesting properties as well. For example, the
fact that [0] is a "neutral element" for [+] on the left can be
proved just by observing that [0 + n] reduces to [n] no matter
what [n] is -- a fact that can be read off directly from the
definition of [plus]. *)
Theorem plus_O_n : forall n : nat, 0 + n = n.
Proof.
intros n. simpl. reflexivity. Qed.
(** (You may notice that the above statement looks different if
you look at the [.v] file in your IDE than it does if you view the
HTML rendition in your browser. In [.v] files, we write the
universal quantifier [forall] using the reserved identifier
"forall." When the [.v] files are converted to HTML, this gets
transformed into the standard upside-down-A symbol.)
This is a good place to mention that [reflexivity] is a bit more
powerful than we have acknowledged. In the examples we have seen,
the calls to [simpl] were actually not required because
[reflexivity] will do some simplification automatically when
checking that two sides are equal; [simpl] was just added so that
we could see the intermediate state, after simplification but
before finishing the proof. Here is a shorter proof: *)
Theorem plus_O_n' : forall n : nat, 0 + n = n.
Proof.
intros n. reflexivity. Qed.
(** Moreover, it will be useful to know that [reflexivity] does
somewhat _more_ simplification than [simpl] does -- for example,
it tries "unfolding" defined terms, replacing them with their
right-hand sides. The reason for this difference is that, if
reflexivity succeeds, the whole goal is finished and we don't need
to look at whatever expanded expressions [reflexivity] has created
by all this simplification and unfolding; by contrast, [simpl] is
used in situations where we may have to read and understand the
new goal that it creates, so we would not want it blindly
expanding definitions and leaving the goal in a messy state.
The form of the theorem we just stated and its proof are almost
exactly the same as the simpler examples we saw earlier; there are
just a few differences.
First, we've used the keyword [Theorem] instead of [Example].
This difference is mostly a matter of style; the keywords
[Example] and [Theorem] (and a few others, including [Lemma],
[Fact], and [Remark]) mean pretty much the same thing to Coq.
Second, we've added the quantifier [forall n:nat], so that our
theorem talks about _all_ natural numbers [n]. Informally, to
prove theorems of this form, we generally start by saying "Suppose
[n] is some number..." Formally, this is achieved in the proof by
[intros n], which moves [n] from the quantifier in the goal to a
_context_ of current assumptions.
Incidentally, we could have used another identifier instead of [n]
in the [intros] clause, (though of course this might be confusing
to human readers of the proof): *)