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ResourceProvider.h
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/////////////////////////////////////////////////////////////////////////////////////////////////
//
// Tencent is pleased to support the open source community by making tgfx available.
//
// Copyright (C) 2023 THL A29 Limited, a Tencent company. All rights reserved.
//
// Licensed under the BSD 3-Clause License (the "License"); you may not use this file except
// in compliance with the License. You may obtain a copy of the License at
//
// https://opensource.org/licenses/BSD-3-Clause
//
// unless required by applicable law or agreed to in writing, software distributed under the
// license is distributed on an "as is" basis, without warranties or conditions of any kind,
// either express or implied. see the license for the specific language governing permissions
// and limitations under the license.
//
/////////////////////////////////////////////////////////////////////////////////////////////////
#pragma once
#include "GpuBuffer.h"
#include "gpu/Texture.h"
#include "tgfx/gpu/Context.h"
namespace tgfx {
class GradientCache;
class ResourceProvider {
public:
explicit ResourceProvider(Context* context) : context(context) {
}
~ResourceProvider();
std::shared_ptr<Texture> getGradient(const Color* colors, const float* positions, int count);
std::shared_ptr<GpuBuffer> nonAAQuadIndexBuffer();
static uint16_t MaxNumNonAAQuads();
static uint16_t NumIndicesPerNonAAQuad();
std::shared_ptr<GpuBuffer> aaQuadIndexBuffer();
static uint16_t MaxNumAAQuads();
static uint16_t NumIndicesPerAAQuad();
void releaseAll();
private:
std::shared_ptr<GpuBuffer> createNonAAQuadIndexBuffer();
std::shared_ptr<GpuBuffer> createAAQuadIndexBuffer();
Context* context = nullptr;
GradientCache* _gradientCache = nullptr;
std::shared_ptr<GpuBuffer> _aaQuadIndexBuffer;
std::shared_ptr<GpuBuffer> _nonAAQuadIndexBuffer;
};
} // namespace tgfx