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SurfaceDrawContext.h
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/////////////////////////////////////////////////////////////////////////////////////////////////
//
// Tencent is pleased to support the open source community by making tgfx available.
//
// Copyright (C) 2023 THL A29 Limited, a Tencent company. All rights reserved.
//
// Licensed under the BSD 3-Clause License (the "License"); you may not use this file except
// in compliance with the License. You may obtain a copy of the License at
//
// https://opensource.org/licenses/BSD-3-Clause
//
// unless required by applicable law or agreed to in writing, software distributed under the
// license is distributed on an "as is" basis, without warranties or conditions of any kind,
// either express or implied. see the license for the specific language governing permissions
// and limitations under the license.
//
/////////////////////////////////////////////////////////////////////////////////////////////////
#pragma once
#include "gpu/ops/OpsTask.h"
#include "gpu/processors/FragmentProcessor.h"
#include "tgfx/core/Matrix.h"
#include "tgfx/core/Rect.h"
#include "tgfx/gpu/Surface.h"
namespace tgfx {
class SurfaceDrawContext {
public:
explicit SurfaceDrawContext(Surface* surface) : surface(surface) {
}
void fillRectWithFP(const Rect& dstRect, const Matrix& localMatrix,
std::unique_ptr<FragmentProcessor> fp);
void addOp(std::unique_ptr<Op> op);
protected:
OpsTask* getOpsTask();
void replaceOpsTask();
Surface* surface = nullptr;
std::shared_ptr<OpsTask> opsTask;
};
} // namespace tgfx