Hurrican is a freeware jump and shoot game created by Poke53280 that is based on the Turrican game series. Blast your way through nine action-packed levels filled with different enemies and powerups.
-Unzip hurrican.zip and copy the contents to ux0:data/ so that you have a folder ux0:data/hurrican/data
-Copy runtime shader compiler libshacccg.suprx to ur0:data/. Follow this guide on how to extract it from your Vita.
Left analog stick = move/aim
Dpad = move/aim
Square = shoot
Cross = jump
Triangle = lightning beam
Circle = powerline
R = grenade
L = smart bomb
Select = select weapon
Start = main menu
-Install VitaSDK toolchain
-If you are on Windows, install MSYS2 command shell
-Clone hurrican repo into a folder somewhere.
-Build and install dependencies vitaGL, vitaShaRK and mathneon.
-Compile and package:
cmake "your hurrican repo folder" -DBUILD_TYPE=Release
make
For a debug version replace Release with Debug.
This port needs a lot more optimization. Vita struggles when there are lots of particles in the air and in certain boss fights. But you can get a decent performance if you set the detail level to low/medium. Overclocking to maximum 500 MHz also helps.
-Frame drops in some parts of the game
-White gaps between background tiles are sometimes visible, especially in level 7.
Thanks to Poke53280 team for making this game, releasing the source, and making it freeware.
Thanks to developer Pickle136 for adding SDL/OpenGL-ES support.
Thanks to developer DKS for impoving and optimizing the code.
Thanks to Rinnegatamante for making the vitaGL library