- Place
.dll
files forUnity
,Burst
,Collections
, etc. in thedlls/
folder. - Place current WebGL build inside
demo/Demo/
folder. - Navigate to the
Documentation~/
folder. - Build documentation using
docfx
. Optionally, ifmake
is available, runmake serve
to build and open documentation in the browser.
Note
unity-xrefmap.yml
contains cross-references between packages. This file is filled manually since there are only a few references to external definitions in the public API.