-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathCMakeLists.txt
62 lines (49 loc) · 2.41 KB
/
CMakeLists.txt
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
cmake_minimum_required(VERSION 3.10)
project(software_renderer)
set(CMAKE_CXX_STANDARD 17)
set_property(DIRECTORY PROPERTY VS_STARTUP_PROJECT software_renderer)
function(deploy_shared_library NAME OUTPUT_DIRECTORY WINDOWS_PATH DARWIN_PATH LINUX_PATH)
set(input "")
if(WIN32)
set(input "${WINDOWS_PATH}")
elseif(APPLE)
set(input "${DARWIN_PATH}")
else()
set(input "${LINUX_PATH}")
endif()
get_filename_component(file_name "${input}" NAME)
set(output "${OUTPUT_DIRECTORY}/${file_name}")
if(NOT UNIX)
file(TO_NATIVE_PATH "${input}" input)
file(TO_NATIVE_PATH "${output}" output)
endif()
add_custom_command(
DEPENDS "${input}"
OUTPUT "${output}"
COMMAND "${CMAKE_COMMAND}" -E copy_if_different "${input}" "${output}"
COMMENT "Deploying ${NAME}"
)
add_custom_target("deploy_${NAME}" ALL DEPENDS "${output}")
endfunction()
file(GLOB_RECURSE SOFTWARE_RENDERER_SRC "${CMAKE_SOURCE_DIR}/src/*.h" "${CMAKE_SOURCE_DIR}/src/*.cpp")
add_executable(software_renderer ${SOFTWARE_RENDERER_SRC})
target_include_directories(software_renderer PRIVATE "${CMAKE_SOURCE_DIR}/3rdparty/ghc-filesystem/include/")
target_include_directories(software_renderer PRIVATE "${CMAKE_SOURCE_DIR}/3rdparty/tinyobj/include/")
target_include_directories(software_renderer PRIVATE "${CMAKE_SOURCE_DIR}/3rdparty/SDL2/${CMAKE_HOST_SYSTEM_NAME}/include/")
if(WIN32)
target_link_libraries(software_renderer PRIVATE "${CMAKE_SOURCE_DIR}/3rdparty/SDL2/Windows/lib/SDL2main.lib")
target_link_libraries(software_renderer PRIVATE "${CMAKE_SOURCE_DIR}/3rdparty/SDL2/Windows/lib/SDL2.lib")
elseif(APPLE)
target_link_libraries(software_renderer PRIVATE "${CMAKE_SOURCE_DIR}/3rdparty/SDL2/Darwin/bin/libSDL2.dylib")
elseif(UNIX)
target_link_libraries(software_renderer PRIVATE "${CMAKE_SOURCE_DIR}/3rdparty/SDL2/Linux/bin/libSDL2.so")
endif()
add_custom_command(TARGET software_renderer POST_BUILD COMMAND ${CMAKE_COMMAND} -E copy_directory
${CMAKE_SOURCE_DIR}/data/ $<TARGET_FILE_DIR:software_renderer>/data/)
deploy_shared_library("SDL2"
"${CMAKE_BINARY_DIR}/${CMAKE_CFG_INTDIR}"
"${CMAKE_SOURCE_DIR}/3rdparty/SDL2/Windows/bin/SDL2.dll"
"${CMAKE_SOURCE_DIR}/3rdparty/SDL2/Darwin/bin/libSDL2.dylib"
"${CMAKE_SOURCE_DIR}/3rdparty/SDL2/Linux/bin/libSDL2.so"
)
add_dependencies(software_renderer deploy_SDL2)