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col.go
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package excelize
import (
"encoding/xml"
"math"
"strconv"
"strings"
)
// Define the default cell size and EMU unit of measurement.
const (
defaultColWidthPixels int = 64
defaultRowHeightPixels int = 20
EMU int = 9525
)
// SetColWidth provides function to set the width of a single column or multiple
// columns. For example:
//
// xlsx := excelize.CreateFile()
// xlsx.SetColWidth("Sheet1", "A", "H", 20)
// err := xlsx.Save()
// if err != nil {
// fmt.Println(err)
// os.Exit(1)
// }
//
func (f *File) SetColWidth(sheet, startcol, endcol string, width float64) {
min := titleToNumber(strings.ToUpper(startcol)) + 1
max := titleToNumber(strings.ToUpper(endcol)) + 1
if min > max {
min, max = max, min
}
var xlsx xlsxWorksheet
name := "xl/worksheets/" + strings.ToLower(sheet) + ".xml"
xml.Unmarshal([]byte(f.readXML(name)), &xlsx)
col := xlsxCol{
Min: min,
Max: max,
Width: width,
CustomWidth: true,
}
if xlsx.Cols != nil {
xlsx.Cols.Col = append(xlsx.Cols.Col, col)
} else {
cols := xlsxCols{}
cols.Col = append(cols.Col, col)
xlsx.Cols = &cols
}
output, _ := xml.Marshal(xlsx)
f.saveFileList(name, replaceWorkSheetsRelationshipsNameSpace(string(output)))
}
// positionObjectPixels calculate the vertices that define the position of a
// graphical object within the worksheet in pixels.
//
// +------------+------------+
// | A | B |
// +-----+------------+------------+
// | |(x1,y1) | |
// | 1 |(A1)._______|______ |
// | | | | |
// | | | | |
// +-----+----| OBJECT |-----+
// | | | | |
// | 2 | |______________. |
// | | | (B2)|
// | | | (x2,y2)|
// +-----+------------+------------+
//
// Example of an object that covers some of the area from cell A1 to B2.
//
// Based on the width and height of the object we need to calculate 8 vars:
//
// colStart, rowStart, colEnd, rowEnd, x1, y1, x2, y2.
//
// We also calculate the absolute x and y position of the top left vertex of
// the object. This is required for images.
//
// The width and height of the cells that the object occupies can be
// variable and have to be taken into account.
//
// The values of col_start and row_start are passed in from the calling
// function. The values of col_end and row_end are calculated by
// subtracting the width and height of the object from the width and
// height of the underlying cells.
//
// colStart # Col containing upper left corner of object.
// x1 # Distance to left side of object.
//
// rowStart # Row containing top left corner of object.
// y1 # Distance to top of object.
//
// colEnd # Col containing lower right corner of object.
// x2 # Distance to right side of object.
//
// rowEnd # Row containing bottom right corner of object.
// y2 # Distance to bottom of object.
//
// width # Width of object frame.
// height # Height of object frame.
//
// xAbs # Absolute distance to left side of object.
// yAbs # Absolute distance to top side of object.
//
func (f *File) positionObjectPixels(sheet string, colStart, rowStart, x1, y1, width, height int) (int, int, int, int, int, int, int, int) {
xAbs := 0
yAbs := 0
// Calculate the absolute x offset of the top-left vertex.
for colID := 1; colID <= colStart; colID++ {
xAbs += f.getColWidth(sheet, colID)
}
xAbs += x1
// Calculate the absolute y offset of the top-left vertex.
// Store the column change to allow optimisations.
for rowID := 1; rowID <= rowStart; rowID++ {
yAbs += f.getRowHeight(sheet, rowID)
}
yAbs += y1
// Adjust start column for offsets that are greater than the col width.
for x1 >= f.getColWidth(sheet, colStart) {
x1 -= f.getColWidth(sheet, colStart)
colStart++
}
// Adjust start row for offsets that are greater than the row height.
for y1 >= f.getRowHeight(sheet, rowStart) {
y1 -= f.getRowHeight(sheet, rowStart)
rowStart++
}
// Initialise end cell to the same as the start cell.
colEnd := colStart
rowEnd := rowStart
width += x1
height += y1
// Subtract the underlying cell widths to find end cell of the object.
for width >= f.getColWidth(sheet, colEnd) {
colEnd++
width -= f.getColWidth(sheet, colEnd)
}
// Subtract the underlying cell heights to find end cell of the object.
for height >= f.getRowHeight(sheet, rowEnd) {
rowEnd++
height -= f.getRowHeight(sheet, rowEnd)
}
// The end vertices are whatever is left from the width and height.
x2 := width
y2 := height
return colStart, rowStart, xAbs, yAbs, colEnd, rowEnd, x2, y2
}
// getColWidth provides function to get column width in pixels by given sheet
// name and column index.
func (f *File) getColWidth(sheet string, col int) int {
var xlsx xlsxWorksheet
name := "xl/worksheets/" + strings.ToLower(sheet) + ".xml"
xml.Unmarshal([]byte(f.readXML(name)), &xlsx)
if xlsx.Cols != nil {
var width float64
for _, v := range xlsx.Cols.Col {
if v.Min <= col && col <= v.Max {
width = v.Width
}
}
if width != 0 {
return int(convertColWidthToPixels(width))
}
}
// Optimisation for when the column widths haven't changed.
return defaultColWidthPixels
}
// getRowHeight provides function to get row height in pixels by given sheet
// name and row index.
func (f *File) getRowHeight(sheet string, row int) int {
var xlsx xlsxWorksheet
name := "xl/worksheets/" + strings.ToLower(sheet) + ".xml"
xml.Unmarshal([]byte(f.readXML(name)), &xlsx)
for _, v := range xlsx.SheetData.Row {
if v.R == row && v.Ht != "" {
ht, _ := strconv.ParseFloat(v.Ht, 64)
return int(convertRowHeightToPixels(ht))
}
}
// Optimisation for when the row heights haven't changed.
return defaultRowHeightPixels
}
// convertColWidthToPixels provieds function to convert the width of a cell from
// user's units to pixels. Excel rounds the column width to the nearest pixel.
// If the width hasn't been set by the user we use the default value. If the
// column is hidden it has a value of zero.
func convertColWidthToPixels(width float64) float64 {
var padding float64 = 5
var pixels float64
var maxDigitWidth float64 = 7
if width == 0 {
return pixels
}
if width < 1 {
pixels = (width * 12) + 0.5
return math.Ceil(pixels)
}
pixels = (width*maxDigitWidth + 0.5) + padding
return math.Ceil(pixels)
}
// convertRowHeightToPixels provides function to convert the height of a cell
// from user's units to pixels. If the height hasn't been set by the user we use
// the default value. If the row is hidden it has a value of zero.
func convertRowHeightToPixels(height float64) float64 {
var pixels float64
if height == 0 {
return pixels
}
pixels = math.Ceil(4.0 / 3.0 * height)
return pixels
}