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PTZ Camera with Point Cloud

Latest update on November 6h, 2022:

  • Upgrad to URP
  • Upgrad to the Unity's new Input System
  • Replace the terrain with a FBX-format dune model with a texture from this repo: https://github.com/araobp/pointcloud
  • Apply "Simple Water Shader URP" to the ocean plane

PTZ camera with a virtual Lazer range finder

PTZ camera with a lazer range finder works like a total station. If a terrain generated from point cloud data is in the scene, a virtual PTZ camera with a virual Lazer range finder can locate a point on the terrain and measure the distance to the point.

Code

=> Code

Operations

Press one of the following keys to control the virtual PTZ camera:

D: pan right
A: pan left
W: tilt up
S: tilt down
E: zoom in
X: zoom out

Simple Water Shader URP from Unity Asset Store

I use this Water shader in this project. This works great!

https://assetstore.unity.com/packages/2d/textures-materials/water/simple-water-shader-urp-191449

License

The point cloud data used in this project is from this site: https://pointcloud.pref.shizuoka.jp/lasmap/ankendetail?ankenno=31K2731011101

この作品は、以下の著作物を改変して利用しています。  【出典:静岡県ポイントクラウドデータベース】、CCライセンス 表示 4.0 国際 (https://creativecommons.org/licenses/by/4.0/legalcode.ja)