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Create 0973-k-closest-points-to-origin.go
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go/0973-k-closest-points-to-origin.go

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type PointEntry struct {
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dist int
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x int
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y int
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}
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type PointHeap []*PointEntry
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func (h PointHeap) Len() int { return len(h) }
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func (h PointHeap) Less(i, j int) bool { return h[i].dist < h[j].dist }
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func (h PointHeap) Swap(i, j int) { h[i], h[j] = h[j], h[i] }
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func (h *PointHeap) Push(x interface{}) {*h = append(*h, x.(*PointEntry))}
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func (h *PointHeap) Pop() interface{} {
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old := *h
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n := len(old)
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x := old[n-1]
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*h = old[0 : n-1]
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return x
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}
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const X = 0
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const Y = 1
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func kClosest(points [][]int, k int) [][]int {
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_pts := make([]*PointEntry, 0, len(points))
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for _, point := range points {
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dist := (pow(abs(point[X] - 0), 2) + pow(abs(point[Y] - 0), 2))
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_pts = append(_pts, &PointEntry{dist: dist, x: point[X], y: point[Y]})
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}
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pts := PointHeap(_pts)
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res := make([][]int, 0)
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heap.Init(&pts)
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for i := 0; i < k; i++ {
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pointEntry := heap.Pop(&pts).(*PointEntry)
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res = append(res, []int{pointEntry.x, pointEntry.y})
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}
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return res
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}
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func abs(a int) int {
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if a < 0 {
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return -a
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}
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return a
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}
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func pow(x, n int) int {
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if n == 0 {
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return 1
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} else if n == 1 {
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return x
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} else {
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return pow(x, n/2) * pow(x, (n + 1)/2)
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}
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}

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