diff --git a/README.md b/README.md
index 1b14113..e59baa3 100644
--- a/README.md
+++ b/README.md
@@ -1,6 +1,6 @@
# ShaderV - VisualShader plugin for Godot Engine 3.2
Adds many premade effects (such as noises, blur, emboss, zoom, custom shapes, etc.) to build-in VisualShader editor.
-Fully compatible with gles2 and canvas (2d) fragment shaders.
+Fully compatible with GLES2 and canvas (2D) fragment shaders.
You can find basic usage examples in the addons/shaderV/examples folder. Note that plugin can work freely without examples folder, so this folder can be deleted.
Copy the contents of addons/shaderV into the same folder in your project. No activation needed. Custom visual shader nodes work the same way as standart visual shader nodes.
@@ -12,15 +12,17 @@ Fully compatible with gles2 and canvas (2d) fragment shaders.
## List of provided nodes:
#### Color changing nodes (rgba folder):
+
- Blur nodes:
-
-- BlurBasic - Basic 8-directional blur with 9 samples
-- BlurCustom - Custom 8-directional blur with ([amount]*2+1)^2 samples
-- ZoomBlur
-
+
+ - BlurBasic - Basic 8-directional blur with 9 samples
+ - BlurCustom - Custom 8-directional blur with ([amount]*2+1)^2 samples
+ - ZoomBlur
+
+
- Shapes generation:
-
+
- CheckerboardShape - Creates checkerboard pattern
- CircleShape - Circle creation with adjusted position, scale, inner/outer radius, hardness and color
- CircleShape2 - Circle creation with adjusted position, scale, radius inner/outer width, and color
@@ -29,14 +31,37 @@ Fully compatible with gles2 and canvas (2d) fragment shaders.
- GridShape - Creates 2D grid
- ScanLinesSharpShape - Sharp moving scanlines
- RandomStripesShape - Random horizontal lines creation
+
-- Glow:
+
+- Glow:
+
- InnerGlow - Adds inner glow to color
- OuterGlow - Adds outer glow to color
- InnerGlowEmpty - Same as InnerGlow but without original texture (only contours)
- OuterGlowEmpty - Same as OuterGlow but without original texture (only contours)
- GlowEmpty - Combination of InnerGlowEmpty and OuterGlowEmpty
+
+
+
+- Noise:
+
+ - Fractal noise:
+
+ - FractalGenericNoise2D - Fractal GenericNoise using hash random function
+ - FractalPerlinNoise2D/3D/4D - Fractal 2D/3D/4D Perlin Noise
+ - FractalSimplexNoise2D/3D/4D - Fractal 2D/3D/4D Simplex Noise
+ - FractalWorleyNoise2D/3D - Fractal 2D/3D Worley (Voronoi) Noise
+
+ - GenericNoise2D - GenericNoise using hash random function
+ - PerlinNoise2D - Classic 2d perlin noise with ability to set period
+ - PerlinNoise3D - Classic 3d perlin noise
+ - PerlinPeriodicNoise3D - Classic 3d perlin noise with ability to set period
+ - PerlinNoise4D - Classic 4d perlin noise
+ - SimplexNoise2D/3D/4D - 2D/3D/4D simplex noise
+ - WorleyNoise2D/2x2/2x2x2/3D - 2D/2x2/2x2x2/3D worley noise
+
TODO