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ShaderV - VisualShader plugin for Godot Engine 3.2

Adds many premade effects (such as noises, blur, emboss, zoom, custom shapes, etc.) to build-in VisualShader editor. Fully compatible with gles2 and canvas (2d) fragment shaders.

You can find basic usage examples in the addons/shaderV/examples folder. Note that plugin can work freely without examples folder, so this folder can be deleted.

Copy the contents of addons/shaderV into the same folder in your project. No activation needed. Custom visual shader nodes work the same way as standart visual shader nodes.