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Currently the Canvas is a static vectorial space in which the sequence plays by changing progressively it's content.
The current way of moving the canvas point of view without moving the objects positions is to change all objects position together to give the illusion of moving a camera.
We need a way to simplify it: add a change which transform the canvas "camera".
This might also imply to allow setting an initial camera transformation.
The text was updated successfully, but these errors were encountered:
Currently the Canvas is a static vectorial space in which the sequence plays by changing progressively it's content.
The current way of moving the canvas point of view without moving the objects positions is to change all objects position together to give the illusion of moving a camera.
We need a way to simplify it: add a change which transform the canvas "camera".
This might also imply to allow setting an initial camera transformation.
The text was updated successfully, but these errors were encountered: