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Starred repositories

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Multi-Platform Gamepad Firmware for Raspberry Pi Pico and other RP2040 boards

C++ 1,611 353 Updated Jan 13, 2025

The most advanced Spotify Car Thing mod - Restore functionality to your Spotify Car Thing!

JavaScript 85 8 Updated Jan 15, 2025

RP2040 based firmware and hardware for DIY Taiko no Tatsujin Drum Controllers

C++ 28 6 Updated Dec 1, 2024
C# 58 16 Updated Jan 5, 2025

Converting a 5K iMac to act as a generic 5K display is nothing new. What is yet to be found is a conversion that keeps the stock iMac look. This is what this project aims to achieve.

66 1 Updated Apr 5, 2024

Pretendo NEX/PRUDP implementation

Makefile 16 2 Updated Sep 3, 2022

High performance UI layout library in C.

C 9,957 343 Updated Jan 15, 2025

Simple wrapper around SQLite for making local databases and caches fast and easily

Kotlin 1 Updated Jan 14, 2025

A powerful Pacman (Package Manager) front end using Qt libs

C++ 630 83 Updated Jan 5, 2025

.NET 8 Nuxt.js SPA App with Bootstrap

Vue 160 28 Updated Nov 22, 2023

.NET 8 Svelte v3 Rollup App with Bootstrap

Svelte 142 13 Updated Dec 3, 2024

Framework that provides a bridge between Svelte and ASP.NET Core.

C# 9 Updated Aug 19, 2024

In-game visual wiki/docs system, inspired by Minecraft's Create mod

Lua 12 4 Updated Jan 15, 2025
Java 23 2 Updated Dec 28, 2024

Java bindings for JoltPhysics

Java 22 2 Updated Apr 23, 2023

JVM bindings for Jolt Physics

Java 24 3 Updated Jan 15, 2025

zot - A scale-out production-ready vendor-neutral OCI-native container image/artifact registry (purely based on OCI Distribution Specification)

Go 1,021 106 Updated Jan 14, 2025

Simple kotlin game engine based on osu!framework

Kotlin 2 Updated Jan 10, 2025

Fast and comfy open-source alternative for blogs. Write posts with ✏️ Markdown, configure your blog with ⚙️ YAML, theme your page with 🎨 CSS and much more!

JavaScript 34 9 Updated Dec 31, 2024

Tool that allows switching different baked lightmap sets on a unity scene at runtime.

C# 688 92 Updated Dec 8, 2024

Useful UI and Particles for Raylib

C++ 10 Updated May 27, 2022

c# graphics framework on top of raylib

C# 3 Updated Jul 3, 2024

Raylib 100% GPU particles example in 3D. Uses compute shaders and is fully documented. Millions of particles at 60 fps on a laptop.

C 107 5 Updated Jun 8, 2024

Physically based rendering (PBR) for raylib

C 107 14 Updated Jul 23, 2022

Load Aseprite files for animated sprites in raylib.

C 86 7 Updated Nov 20, 2024

A clean and customizable 3D gizmo tool for raylib. Designed with an Immediate Mode style for simplicity, it requires just a single function call to draw and interact. Supports global, local, and vi…

C 83 3 Updated Dec 9, 2024

A blazing fast, low footprint pixel art editor built with raylib, featuring a customizable canvas, multiple color palettes, and frame management for animations.

C 20 Updated Aug 12, 2024

A simple and easy-to-use editor to enjoy videogames development with RayLib

C++ 6 Updated Apr 21, 2022

Clang bindings for .NET written in C#

C# 1,029 153 Updated Jan 15, 2025

Vinculum (vin·cu·lum) is a set of C# autogen bindings for Raylib 5.0 additionally provides some convenience wrappers. Requires use of `unsafe` keyword for some workflows.

C 44 1 Updated Nov 18, 2024
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