Building software to encourage networked human creativity. Previously Storyboarder at @wonderunit, Keezy, @space150
- Minneapolis, MN
- https://twitter.com/audionerd
Highlights
- Pro
Stars
- All languages
- ActionScript
- ApacheConf
- Assembly
- C
- C#
- C++
- CMake
- CSS
- Clojure
- CoffeeScript
- Dockerfile
- Eagle
- Elm
- F#
- GLSL
- Go
- Groovy
- HTML
- Haskell
- Java
- JavaScript
- Jupyter Notebook
- Kotlin
- LiveScript
- Lua
- Markdown
- Max
- Nix
- Objective-C
- Objective-C++
- PHP
- PLpgSQL
- Perl
- Processing
- Pure Data
- Python
- Ruby
- Rust
- SCSS
- Scala
- Shell
- SuperCollider
- Swift
- TypeScript
- Vim Script
- Vue
- WebAssembly
- XSLT
- Zig
- nesC
7
stars
written in SuperCollider
Clear filter
My accurate Yamaha DX-7 clone. Programmed in Supercollider.
a private pool for supercollider code
An alternative to SuperCollider's built-in Ndef.gui method.
my supercollider codes, version history is at the branches
Collection of some SuperCollider classes.
performance patches for supercollider. totally raw and not pretty
Sample player for SuperCollider 3 that is triggered by osc messages.