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Hovercraft Studio
- Portland, OR
- http://austinmayer.co
- @amayer_
- https://www.threads.net/@austinmayer
Stars
A framework for building native applications using React
OpenPose: Real-time multi-person keypoint detection library for body, face, hands, and foot estimation
🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
Bringing Characters to Life with Computer Brains in Unity
Import OpenStreetMap data into Unreal Engine
A PIC/FLIP fluid simulation based on the methods found in Robert Bridson's "Fluid Simulation for Computer Graphics"
Augmented reality for Unreal Engine 4
A collection of experiments, samples and other bits of code.
The Junkyard Jumbotron is a web tool that makes it really easy to combine a bunch of random displays into a single, large virtual display. It works with laptops, tablets, smartphones -- anything th…
JSON exporter for Open Asset Import Library to make 3D models accessible from JS/WebGl
NVIDIA FleX 1.2 solver integration in TouchDesigner as a CHOP
Augmented Reality with Vuforia and Unreal Engine 4.16
Pixel Packing Data Transfer with TouchDesigner, openFrameworks, and Processing